From a9772873d69b875f5617c0121c73a271d432a29c Mon Sep 17 00:00:00 2001 From: isanae <14251494+isanae@users.noreply.github.com> Date: Sat, 15 Aug 2020 22:35:19 -0400 Subject: open ini button update when renaming instance update and select when creating instance --- src/instancemanagerdialog.cpp | 86 ++++++++++++++++++++++++++++++++++--------- 1 file changed, 68 insertions(+), 18 deletions(-) (limited to 'src/instancemanagerdialog.cpp') diff --git a/src/instancemanagerdialog.cpp b/src/instancemanagerdialog.cpp index 5810a255..37bdea7b 100644 --- a/src/instancemanagerdialog.cpp +++ b/src/instancemanagerdialog.cpp @@ -20,7 +20,7 @@ void openInstanceManager(PluginContainer& pc, QWidget* parent) dlg.exec(); } -QString iniFile(const QDir& dir) +QString makeIniFile(const QDir& dir) { return dir.filePath(QString::fromStdWString(AppConfig::iniFileName())); } @@ -52,9 +52,16 @@ public: }; - InstanceInfo(QDir dir, bool isPortable) : - m_dir(std::move(dir)), m_portable(isPortable), m_settings(iniFile(dir)) + InstanceInfo(QDir dir, bool isPortable) + : m_portable(isPortable) { + setDir(dir); + } + + void setDir(const QDir& dir) + { + m_dir = dir; + m_settings.reset(new Settings(makeIniFile(dir))); } QString name() const @@ -68,8 +75,8 @@ public: QString gameName() const { - if (auto n=m_settings.game().name()) { - if (auto e=m_settings.game().edition()) { + if (auto n=m_settings->game().name()) { + if (auto e=m_settings->game().edition()) { if (!e->isEmpty()) { return *n + " (" + *e + ")"; } @@ -83,7 +90,7 @@ public: QString gamePath() const { - if (auto n=m_settings.game().directory()) { + if (auto n=m_settings->game().directory()) { return QDir::toNativeSeparators(*n); } else { return {}; @@ -97,7 +104,12 @@ public: QString baseDirectory() const { - return QDir::toNativeSeparators(m_settings.paths().base()); + return QDir::toNativeSeparators(m_settings->paths().base()); + } + + QString iniFile() const + { + return makeIniFile(m_dir); } bool isPortable() const @@ -169,7 +181,7 @@ public: const auto loc = location(); - const auto base = m_settings.paths().base(); + const auto base = m_settings->paths().base(); // directories that might contain the individual files and directories @@ -192,18 +204,18 @@ public: // all the directories that are part of an instance; none of them are // mandatory for deletion const std::vector dirs = { - m_settings.paths().downloads(), - m_settings.paths().mods(), - m_settings.paths().cache(), - m_settings.paths().profiles(), - m_settings.paths().overwrite(), + m_settings->paths().downloads(), + m_settings->paths().mods(), + m_settings->paths().cache(), + m_settings->paths().profiles(), + m_settings->paths().overwrite(), m_dir.filePath(QString::fromStdWString(AppConfig::dumpsDir())), m_dir.filePath(QString::fromStdWString(AppConfig::logPath())), }; // all the files that are part of an instance const std::vector files = { - {iniFile(m_dir), true}, // the ini file must be deleted + {iniFile(), true}, // the ini file must be deleted }; @@ -270,9 +282,9 @@ public: } private: + const bool m_portable; QDir m_dir; - bool m_portable; - Settings m_settings; + std::unique_ptr m_settings; }; @@ -310,10 +322,11 @@ InstanceManagerDialog::InstanceManagerDialog( connect(ui->exploreLocation, &QPushButton::clicked, [&]{ exploreLocation(); }); connect(ui->exploreBaseDirectory, &QPushButton::clicked, [&]{ exploreBaseDirectory(); }); connect(ui->exploreGame, &QPushButton::clicked, [&]{ exploreGame(); }); - connect(ui->deleteInstance, &QPushButton::clicked, [&]{ deleteInstance(); }); connect(ui->convertToGlobal, &QPushButton::clicked, [&]{ convertToGlobal(); }); connect(ui->convertToPortable, &QPushButton::clicked, [&]{ convertToPortable(); }); + connect(ui->openINI, &QPushButton::clicked, [&]{ openINI(); }); + connect(ui->deleteInstance, &QPushButton::clicked, [&]{ deleteInstance(); }); connect(ui->switchToInstance, &QPushButton::clicked, [&]{ openSelectedInstance(); }); connect(ui->close, &QPushButton::clicked, [&]{ close(); }); @@ -387,6 +400,18 @@ void InstanceManagerDialog::select(std::size_t i) } } +void InstanceManagerDialog::select(const QString& name) +{ + for (std::size_t i=0; iname() == name) { + select(i); + return; + } + } + + log::error("can't select instance {}, not in list", name); +} + void InstanceManagerDialog::selectActiveInstance() { const auto active = InstanceManager::instance().currentInstance(); @@ -492,6 +517,8 @@ void InstanceManagerDialog::rename() return; } + const auto selIndex = singleSelectionIndex(); + auto& m = InstanceManager::instance(); if (i->isActive()) { QMessageBox::information(this, @@ -519,6 +546,10 @@ void InstanceManagerDialog::rename() return; } + + m_model->item(selIndex)->setText(newName); + i->setDir(dest); + fillData(*i); } void InstanceManagerDialog::exploreLocation() @@ -542,6 +573,13 @@ void InstanceManagerDialog::exploreGame() } } +void InstanceManagerDialog::openINI() +{ + if (const auto* i=singleSelection()) { + shell::Open(i->iniFile()); + } +} + void InstanceManagerDialog::deleteInstance() { const auto* i = singleSelection(); @@ -665,7 +703,19 @@ void InstanceManagerDialog::onSelection() void InstanceManagerDialog::createNew() { CreateInstanceDialog dlg(m_pc, this); - dlg.exec(); + if (dlg.exec() != QDialog::Accepted) { + return; + } + + if (dlg.switching()) { + // restarting MO + return; + } + + updateInstances(); + updateList(); + + select(dlg.instanceName()); } std::size_t InstanceManagerDialog::singleSelectionIndex() const -- cgit v1.3.1