From 78b686b2bc507a5606bc7c673745b02346bc667a Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Wed, 25 Nov 2015 08:22:40 +0000 Subject: Removes all references to GameInfo::getGameDirectory apart from one during startup Did some const correctness improvements Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber --- src/loadmechanism.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/loadmechanism.cpp') diff --git a/src/loadmechanism.cpp b/src/loadmechanism.cpp index 4d06bea9..0d95c51c 100644 --- a/src/loadmechanism.cpp +++ b/src/loadmechanism.cpp @@ -64,6 +64,7 @@ void LoadMechanism::removeHintFile(QDir &targetDirectory) bool LoadMechanism::isDirectLoadingSupported() { + //FIXME: Seriously? isn't there a 'do i need steam' thing? IPluginGame *game = qApp->property("managed_game").value(); if (game->gameName().compare("oblivion", Qt::CaseInsensitive) == 0) { // oblivion can be loaded directly if it's not the steam variant -- cgit v1.3.1