From b3d0fcb2083143dc21c751adafd2523c3555e5d2 Mon Sep 17 00:00:00 2001 From: Tannin Date: Wed, 13 Mar 2013 19:35:20 +0100 Subject: - some more safety checks in the ini-limit removal code - some code cleanup and minor bug fixes based on results from static code analysis - added naemfilter for the esp list - bsa changes are now stored automatically but delayed by up to 0.5 seconds (for performance reasons) - bugfix: buffer overrun when certain functions are called with empty file names - bugfix: reroute for the ini-limit fix was placed in the data segment - bugfix: mod list got mixed up when the mod directory was changed externally - bugfix: plugins.txt reroute on skyrim didn't work on winXP - bugfix: MO could become unresponsive if the tutorial script couldn't be interpreted --- src/loadmechanism.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/loadmechanism.cpp') diff --git a/src/loadmechanism.cpp b/src/loadmechanism.cpp index 8eed460f..426b3763 100644 --- a/src/loadmechanism.cpp +++ b/src/loadmechanism.cpp @@ -169,7 +169,8 @@ void LoadMechanism::deactivateProxyDLL() } } - removeHintFile(QDir(gameDirectory)); + QDir dir(gameDirectory); + removeHintFile(dir); } catch (const std::exception &e) { QMessageBox::critical(NULL, QObject::tr("Failed to deactivate proxy-dll loading"), e.what()); } -- cgit v1.3.1