From 981f8b3acf7e76f27c02f4ced80d55b424cc7497 Mon Sep 17 00:00:00 2001 From: Tannin Date: Sun, 3 Feb 2013 12:49:25 +0100 Subject: initial commit to mercurial repository. Corresponds to MO version 0.12.6 --- src/main.cpp | 440 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 440 insertions(+) create mode 100644 src/main.cpp (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp new file mode 100644 index 00000000..0f1fb7c3 --- /dev/null +++ b/src/main.cpp @@ -0,0 +1,440 @@ +/* +Copyright (C) 2012 Sebastian Herbord. All rights reserved. + +This file is part of Mod Organizer. + +Mod Organizer is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +Mod Organizer is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Mod Organizer. If not, see . +*/ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#define WIN32_LEAN_AND_MEAN +#include +#include +#include +#include +#include +#include +#include "mainwindow.h" +#include "report.h" +#include "modlist.h" +#include "profile.h" +#include "gameinfo.h" +#include "fallout3info.h" +#include "falloutnvinfo.h" +#include "oblivioninfo.h" +#include "skyriminfo.h" +#include "spawn.h" +#include "executableslist.h" +#include "singleinstance.h" +#include "utility.h" +#include "helper.h" +#include "logbuffer.h" +#include "selectiondialog.h" +#include "moapplication.h" +#include "tutorialmanager.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#pragma comment(linker, "/manifestDependency:\"name='dlls' processorArchitecture='x86' version='1.0.0.0' type='win32' \"") + + +void removeOldLogfiles() +{ + QFileInfoList files = QDir(ToQString(GameInfo::instance().getLogDir())).entryInfoList(QStringList("ModOrganizer*.log"), + QDir::Files, QDir::Name); + + if (files.count() > 5) { + for (int i = 0; i < files.count() - 5; ++i) { + QFile::remove(files.at(i).absoluteFilePath()); + } + } +} + + +// set up required folders (for a first install or after an update or to fix a broken installation) +bool bootstrap() +{ + GameInfo &gameInfo = GameInfo::instance(); + + // remove the temporary backup directory in case we're restarting after an update + QString moDirectory = QDir::fromNativeSeparators(ToQString(gameInfo.getOrganizerDirectory())); + QString backupDirectory = moDirectory.mid(0).append("/update_backup"); + if (QDir(backupDirectory).exists()) { + removeDir(backupDirectory); + } + + // cycle logfile + removeOldLogfiles(); + + // create organizer directories + QString dirNames[] = { + QDir::fromNativeSeparators(ToQString(gameInfo.getProfilesDir())), + QDir::fromNativeSeparators(ToQString(gameInfo.getModsDir())), + QDir::fromNativeSeparators(ToQString(gameInfo.getDownloadDir())), + QDir::fromNativeSeparators(ToQString(gameInfo.getOverwriteDir())), + QDir::fromNativeSeparators(ToQString(gameInfo.getLogDir())), + QDir::fromNativeSeparators(ToQString(gameInfo.getTutorialDir())) + }; + static const int NUM_DIRECTORIES = sizeof(dirNames) / sizeof(QString); + + // optimistic run: try to simply create the directories: + for (int i = 0; i < NUM_DIRECTORIES; ++i) { + if (!QDir(dirNames[i]).exists()) { + QDir().mkdir(dirNames[i]); + } + } + + // verify all directories exist and are writable, + // otherwise invoke the helper to create them and make them writable + for (int i = 0; i < NUM_DIRECTORIES; ++i) { + QFileInfo fileInfo(dirNames[i]); + if (!fileInfo.exists() || !fileInfo.isWritable()) { + if (QMessageBox::question(NULL, QObject::tr("Permissions required"), + QObject::tr("The current user account doesn't have the required access rights to run " + "Mod Organizer. The neccessary changes can be made automatically (the MO directory " + "will be made writable for the current user account). You will be asked to run " + "\"helper.exe\" with administrative rights)."), + QMessageBox::Yes | QMessageBox::Cancel) == QMessageBox::Yes) { + if (!Helper::init(GameInfo::instance().getOrganizerDirectory())) { + return false; + } + } else { + return false; + } + // no matter which directory didn't exist/wasn't writable, the helper + // should have created them all so we can break the loop + break; + } + } + + // verify the hook-dll exists + QString dllName = qApp->applicationDirPath() + "/" + ToQString(AppConfig::hookDLLName()); + HMODULE dllMod = ::LoadLibraryW(ToWString(dllName).c_str()); + if (dllMod == NULL) { + throw windows_error("hook.dll is missing or invalid"); + } + ::FreeLibrary(dllMod); + + return true; +} + + +void cleanupDir() +{ + // files from previous versions of MO that are no longer + // required (in that location) + QString fileNames[] = { + "ModOrganiser.exe", + "ModOrganizer.log", + "ModOrganizer.log.old", + "7z.dll", + "mo1.dll", + "mo_archive.dll", + "mo_helper.exe", + "msvcp90.dll", + "msvcr90.dll", + "phonon4.dll", + "QtCore4.dll", + "QtGui4.dll", + "QtNetwork4.dll", + "QtXml4.dll", + "QtWebKit4.dll", + "qjpeg4.dll" + }; + + static const int NUM_FILES = sizeof(fileNames) / sizeof(QString); + + for (int i = 0; i < NUM_FILES; ++i) { + if (QFile::remove(QApplication::applicationDirPath().append("/").append(fileNames[i]))) { + qDebug("%s removed in cleanup", + QApplication::applicationDirPath().append("/").append(fileNames[i]).toUtf8().constData()); + } + } +} + + +bool isNxmLink(const QString &link) +{ + return link.left(6).toLower() == "nxm://"; +} + + +LONG WINAPI MyUnhandledExceptionFilter(struct _EXCEPTION_POINTERS *exceptionPtrs) +{ + typedef BOOL (WINAPI *FuncMiniDumpWriteDump)(HANDLE process, DWORD pid, HANDLE file, MINIDUMP_TYPE dumpType, + const PMINIDUMP_EXCEPTION_INFORMATION exceptionParam, + const PMINIDUMP_USER_STREAM_INFORMATION userStreamParam, + const PMINIDUMP_CALLBACK_INFORMATION callbackParam); + LONG result = EXCEPTION_CONTINUE_SEARCH; + + HMODULE dbgDLL = ::LoadLibrary(L"dbghelp.dll"); + + static const int errorLen = 200; + char errorBuffer[errorLen + 1]; + memset(errorBuffer, '\0', errorLen + 1); + + if (dbgDLL) { + FuncMiniDumpWriteDump funcDump = (FuncMiniDumpWriteDump)::GetProcAddress(dbgDLL, "MiniDumpWriteDump"); + if (funcDump) { + + if (QMessageBox::question(NULL, QObject::tr("Woops"), + QObject::tr("ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file " + "by email (sherb@gmx.net), the bug is a lot more likely to be fixed. " + "Please include a short description of what you were doing when the crash happened"), + QMessageBox::Yes | QMessageBox::No) == QMessageBox::Yes) { + + std::wstring dumpName = ToWString(qApp->applicationFilePath().append(".dmp")); + + HANDLE dumpFile = ::CreateFile(dumpName.c_str(), + GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); + if (dumpFile != INVALID_HANDLE_VALUE) { + _MINIDUMP_EXCEPTION_INFORMATION exceptionInfo; + exceptionInfo.ThreadId = ::GetCurrentThreadId(); + exceptionInfo.ExceptionPointers = exceptionPtrs; + exceptionInfo.ClientPointers = NULL; + + BOOL success = funcDump(::GetCurrentProcess(), ::GetCurrentProcessId(), dumpFile, MiniDumpNormal, &exceptionInfo, NULL, NULL); + + ::CloseHandle(dumpFile); + if (success) { + return EXCEPTION_EXECUTE_HANDLER; + } + _snprintf(errorBuffer, errorLen, "failed to save minidump to %ls (error %lu)", + dumpName.c_str(), ::GetLastError()); + } else { + _snprintf(errorBuffer, errorLen, "failed to create %ls (error %lu)", + dumpName.c_str(), ::GetLastError()); + } + } else { + return result; + } + } else { + _snprintf(errorBuffer, errorLen, "dbghelp.dll outdated"); + } + } else { + _snprintf(errorBuffer, errorLen, "dbghelp.dll not found"); + } + + QMessageBox::critical(NULL, QObject::tr("Woops"), + QObject::tr("ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1").arg(errorBuffer)); + return result; +} + + +void registerMetaTypes() +{ + registerExecutable(); +} + + +int main(int argc, char *argv[]) +{ + MOApplication application(argc, argv); + SetUnhandledExceptionFilter(MyUnhandledExceptionFilter); + + LogBuffer::init(20, QtDebugMsg, application.applicationDirPath().append("/logs/mo_interface.log")); + QPixmap pixmap(":/MO/gui/splash"); + QSplashScreen splash(pixmap); + splash.show(); + + registerMetaTypes(); + + QStringList arguments = application.arguments(); + + bool update = false; + if (arguments.contains("update")) { + arguments.removeAll("update"); + update = true; + } + + try { + SingleInstance instance(update); + if (!instance.primaryInstance()) { + if ((arguments.size() == 2) && + isNxmLink(arguments.at(1))) { + instance.sendMessage(arguments.at(1)); + return 0; + } else if (arguments.size() == 1) { + QMessageBox::information(NULL, QObject::tr("Mod Organizer"), QObject::tr("An instance of Mod Organizer is already running")); + return 0; + } + } // we continue for the primary instance OR if MO has been called with parameters + + + // TODO: this should be MAX_PATH_UNICODE! + wchar_t omoPath[MAX_PATH]; + memset(omoPath, 0, sizeof(TCHAR) * MAX_PATH); + ::GetModuleFileNameW(NULL, omoPath, MAX_PATH); + wchar_t *lastBSlash = wcsrchr(omoPath, TEXT('\\')); + if (lastBSlash != NULL) { + *lastBSlash = TEXT('\0'); + } + QSettings settings(ToQString(std::wstring(omoPath).append(L"\\ModOrganizer.ini")), QSettings::IniFormat); + + QString gamePath = QString::fromUtf8(settings.value("gamePath", "").toByteArray()); + + bool done = false; + while (!done) { + if (!GameInfo::init(omoPath, ToWString(gamePath))) { + if (!gamePath.isEmpty()) { + reportError(QObject::tr("No game identified in \"%1\". The directory is required to contain " + "the game binary and its launcher.").arg(gamePath)); + } + SelectionDialog selection(QObject::tr("Please select the game to manage"), NULL); + + { // add options + QString skyrimPath = ToQString(SkyrimInfo::getRegPathStatic()); + QString falloutNVPath = ToQString(FalloutNVInfo::getRegPathStatic()); + QString fallout3Path = ToQString(Fallout3Info::getRegPathStatic()); + QString oblivionPath = ToQString(OblivionInfo::getRegPathStatic()); + if (skyrimPath.length() != 0) { + selection.addChoice(QString("Skyrim"), skyrimPath, skyrimPath); + } + if (falloutNVPath.length() != 0) { + selection.addChoice(QString("Fallout NV"), falloutNVPath, falloutNVPath); + } + if (fallout3Path.length() != 0) { + selection.addChoice(QString("Fallout 3"), fallout3Path, fallout3Path); + } + if (oblivionPath.length() != 0) { + selection.addChoice(QString("Oblivion"), oblivionPath, oblivionPath); + } + + selection.addChoice(QString("Browse..."), QString(), QString()); + } + + if (selection.exec() == QDialog::Rejected) { + gamePath = ""; + done = true; + } else { + gamePath = QDir::cleanPath(selection.getChoiceData().toString()); + if (gamePath.isEmpty()) { + gamePath = QFileDialog::getExistingDirectory(NULL, QObject::tr("Please select the game to manage"), QString(), + QFileDialog::ShowDirsOnly); + } + } + } else { + done = true; + gamePath = ToQString(GameInfo::instance().getGameDirectory()); + } + } + + if (gamePath.isEmpty()) { + // game not found and user canceled + return -1; + } else if (gamePath.length() != 0) { + // user selected a folder and game was initialised with it + settings.setValue("gamePath", gamePath.toUtf8().constData()); + } + ExecutablesList executablesList; + + executablesList.init(); + + if (!bootstrap()) { // requires gameinfo to be initialised! + return -1; + } + + cleanupDir(); + + int numCustomExecutables = settings.beginReadArray("customExecutables"); + for (int i = 0; i < numCustomExecutables; ++i) { + settings.setArrayIndex(i); + CloseMOStyle closeMO = settings.value("closeOnStart").toBool() ? DEFAULT_CLOSE : DEFAULT_STAY; + executablesList.addExecutable(settings.value("title").toString(), + settings.value("binary").toString(), + settings.value("arguments").toString(), + settings.value("workingDirectory", "").toString(), + closeMO, + settings.value("steamAppID", "").toString()); + } + + settings.endArray(); + + TutorialManager::init(QDir::fromNativeSeparators(ToQString(GameInfo::instance().getTutorialDir())).append("/")); + + application.setStyleFile(settings.value("Settings/style", "").toString()); + + // set up main window and its data structures + MainWindow mainWindow(argv[0], settings); + QObject::connect(&mainWindow, SIGNAL(styleChanged(QString)), &application, SLOT(setStyleFile(QString))); + + QObject::connect(&instance, SIGNAL(messageSent(QString)), &mainWindow, SLOT(externalMessage(QString))); + + mainWindow.setExecutablesList(executablesList); + mainWindow.readSettings(); + + QString selectedProfileName = QString::fromUtf8(settings.value("selected_profile", "").toByteArray()); + + { // see if there is a profile on the command line + int profileIndex = arguments.indexOf("-p", 1); + if ((profileIndex != -1) && (profileIndex < arguments.size() - 1)) { + selectedProfileName = arguments.at(profileIndex + 1); + } + arguments.removeAt(profileIndex); + arguments.removeAt(profileIndex); + } + + // if we have a command line parameter, it is either a nxm link or + // a binary to start + if ((arguments.size() > 1) && (!isNxmLink(arguments.at(1)))) { + QString exeName = arguments.at(1); + arguments.removeFirst(); // remove application name (ModOrganizer.exe) + arguments.removeFirst(); // remove binary name + // pass the remaining parameters to the binary + mainWindow.spawnProgram(exeName, arguments.join(" "), selectedProfileName, QDir()); + return 0; + } + + mainWindow.createFirstProfile(); + + if (selectedProfileName.length() != 0) { + if (!mainWindow.setCurrentProfile(selectedProfileName)) { + mainWindow.setCurrentProfile(1); + qWarning("failed to set profile: %s", + selectedProfileName.toUtf8().constData()); + } + } else { + mainWindow.setCurrentProfile(1); + } + + mainWindow.show(); + + if ((arguments.size() > 1) && + (isNxmLink(arguments.at(1)))) { + mainWindow.externalMessage(arguments.at(1)); + } + splash.finish(&mainWindow); + return application.exec(); + } catch (const std::exception &e) { + reportError(e.what()); + return 1; + } +} -- cgit v1.3.1