From d164c179588c6e352515afeeac2b02a89d3059e4 Mon Sep 17 00:00:00 2001 From: AL <26797547+Al12rs@users.noreply.github.com> Date: Tue, 9 Jun 2020 15:53:26 +0200 Subject: Fix consecutive mod update checks checking some mods again.. by correctly setting the last nexus update timestamp on a missed case. --- src/mainwindow.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mainwindow.cpp') diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp index 5dcfea1d..a9921d76 100644 --- a/src/mainwindow.cpp +++ b/src/mainwindow.cpp @@ -5644,9 +5644,10 @@ void MainWindow::nxmModInfoAvailable(QString gameName, int modID, QVariant userD // with an older version than the main mod version. if (mod->getNexusFileStatus() != 3 && mod->getNexusFileStatus() != 5) { mod->setNewestVersion(result["version"].toString()); - mod->setLastNexusUpdate(QDateTime::currentDateTimeUtc()); foundUpdate = true; } + // update the LastNexusUpdate time in any case since we did perform the check. + mod->setLastNexusUpdate(QDateTime::currentDateTimeUtc()); } mod->setNexusDescription(result["description"].toString()); if ((mod->endorsedState() != ModInfo::ENDORSED_NEVER) && (result.contains("endorsement"))) { -- cgit v1.3.1