From 1eb783aae348f906056cee17cb65dfd507429901 Mon Sep 17 00:00:00 2001 From: Tannin Date: Sat, 31 May 2014 13:43:48 +0200 Subject: - added a new mod type that represents files handled externally (i.e. DLCs) as mods in MO - hashes of file names in bsa files are no longer checked all the time - author and description is now read from esp files - rewrote the code that fixes modlists after a rename, should be a bit more robust - fixes to qt 5 and msvc 2013 compatibility - started to update the tutorial (not done yet!) - bugfix: counter for the problems badge wasn't calculated correctly --- src/mainwindow.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mainwindow.h') diff --git a/src/mainwindow.h b/src/mainwindow.h index bbbbea2f..f55a7f8f 100644 --- a/src/mainwindow.h +++ b/src/mainwindow.h @@ -285,7 +285,7 @@ private: QMenu *modListContextMenu(); - std::set managedArchives(); + std::set enabledArchives(); private: @@ -593,6 +593,7 @@ private slots: // ui slots void on_categoriesAndBtn_toggled(bool checked); void on_categoriesOrBtn_toggled(bool checked); void on_managedArchiveLabel_linkHovered(const QString &link); + void on_manageArchivesBox_toggled(bool checked); }; -- cgit v1.3.1