From 5f5184ebfe9a6b7102654863cbb390a610ab1563 Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Sat, 19 Dec 2015 20:49:54 +0000 Subject: Changes to support getting list of mods / esps to activate from game plugin --- src/mainwindow.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/mainwindow.h') diff --git a/src/mainwindow.h b/src/mainwindow.h index 04e9f221..a8c3ec0e 100644 --- a/src/mainwindow.h +++ b/src/mainwindow.h @@ -28,6 +28,7 @@ along with Mod Organizer. If not, see . #include "iuserinterface.h" #include "modinfo.h" #include "modlistsortproxy.h" +#include "savegameinfo.h" #include "tutorialcontrol.h" //Note the commented headers here can be replaced with forward references, @@ -393,7 +394,7 @@ private slots: void information_clicked(); // savegame context menu void deleteSavegame_clicked(); - void fixMods_clicked(); + void fixMods_clicked(SaveGameInfo::MissingAssets const &missingAssets); // data-tree context menu void writeDataToFile(); void openDataFile(); -- cgit v1.3.1