From 0374291a3451c464fb27e53077da42ad21c27cd6 Mon Sep 17 00:00:00 2001
From: isanae <14251494+isanae@users.noreply.github.com>
Date: Fri, 16 Aug 2019 09:00:31 -0400
Subject: StatusBar now inherits from QStatusBar to handle hide/show events
merged settings into saveVisibility() and restoreVisibility() call
MainWindow::storeSettings() earlier so widget visibility is still valid
---
src/mainwindow.ui | 2129 +++++++++++++++++++++++++++--------------------------
1 file changed, 1067 insertions(+), 1062 deletions(-)
(limited to 'src/mainwindow.ui')
diff --git a/src/mainwindow.ui b/src/mainwindow.ui
index e9910b83..02c6dec0 100644
--- a/src/mainwindow.ui
+++ b/src/mainwindow.ui
@@ -48,1239 +48,1239 @@
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-
-
- Pick a module collection
-
-
- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
-<html><head><meta name="qrichtext" content="1" /><style type="text/css">
-p, li { white-space: pre-wrap; }
-</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
-<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different playthroughs.</span></p>
-<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept separate for different profiles.</span></p></body></html>
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- Qt::Horizontal
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+ Clear
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+ true
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+
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+ If checked, only mods that match all selected categories are displayed.
-
+ And
-
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- :/MO/gui/restore:/MO/gui/restore
+
+ true
-
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+
- Create Backup
-
-
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-
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- :/MO/gui/backup:/MO/gui/backup
+ If checked, all mods that match at least one of the selected categories are displayed.
-
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- Active:
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-
-
- -
-
-
-
- 0
- 26
-
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- This provides statistics about the mod list. The total number of active mod is normally displayed. Other statistics may be accessed with the tooltip of this counter.
-
-
- QFrame::Sunken
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- 5
-
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- QLCDNumber::Flat
+ Or
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-
+
+
+
+ 0
+ 0
+
+
+
+ Profile
+
+
+ profileBox
+
+
-
-
-
+
+
+ Pick a module collection
+
+
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
+<html><head><meta name="qrichtext" content="1" /><style type="text/css">
+p, li { white-space: pre-wrap; }
+</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different playthroughs.</span></p>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept separate for different profiles.</span></p></body></html>
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+ Open list options...
- This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders.
+ Refresh list. This is usually not necessary unless you modified data outside the program.
-
+
+
+
+
+
+ :/MO/gui/settings:/MO/gui/settings
+
+
+
+ 16
+ 16
+
+
+
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+ -
+
+
+ Show Open Folders menu...
+
+
+
+
+
+
+ :/MO/gui/open_folder:/MO/gui/open_folder
+
+
+
+ -
+
+
+ Restore Backup...
+
+
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+
+
+ :/MO/gui/restore:/MO/gui/restore
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- true
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+
+ Active:
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- true
+
+
+ -
+
+
+
+ 0
+ 26
+
-
- QAbstractItemView::ExtendedSelection
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+ This provides statistics about the mod list. The total number of active mod is normally displayed. Other statistics may be accessed with the tooltip of this counter.
-
- QAbstractItemView::SelectRows
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+ QFrame::Sunken
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+ 5
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+ Qt::CustomContextMenu
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+
+ List of available mods.
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+
+ This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders.
+
+
+
+
+
+ QAbstractItemView::EditKeyPressed|QAbstractItemView::SelectedClicked
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false
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+ 0
+ 0
+
+
+
+
+ 0
+ 40
+
+
+
+
+ 9
+ 75
+ true
+
+
+
+ Pick a program to run.
+
+
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
+<html><head><meta name="qrichtext" content="1" /><style type="text/css">
+p, li { white-space: pre-wrap; }
+</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html>
+
+
+
+ 32
+ 32
+
+
+
+ false
+
+
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0
0
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+ 16777215
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- 9
+ 10
75
true
- Pick a program to run.
+ Run program
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
-<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p>
-<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html>
+
+
+
+
+
+ Run
+
+
+
+ :/MO/gui/run:/MO/gui/run
- 32
- 32
+ 36
+ 36
-
- false
-
-
-
-
-
-
-
-
- 0
- 0
-
-
-
-
- 120
- 0
-
-
-
-
- 16777215
- 16777215
-
-
-
-
- 10
- 75
- true
-
-
-
- Run program
-
-
- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
-<html><head><meta name="qrichtext" content="1" /><style type="text/css">
-p, li { white-space: pre-wrap; }
-</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
-<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html>
-
-
-
-
-
- Run
-
-
-
- :/MO/gui/run:/MO/gui/run
-
-
-
- 36
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-
-
-
-
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-
-
-
- 0
- 0
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-
- 140
- 0
-
-
-
-
- 16777215
- 16777215
-
-
-
-
- 0
- 0
-
-
-
- Create a shortcut in your start menu or on the desktop to the specified program
-
-
- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
+
+
+
+ 0
+ 0
+
+
+
+
+ 140
+ 0
+
+
+
+
+ 16777215
+ 16777215
+
+
+
+
+ 0
+ 0
+
+
+
+ Create a shortcut in your start menu or on the desktop to the specified program
+
+
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html>
-
-
- Shortcut
-
-
-
- :/MO/gui/link:/MO/gui/link
-
-
-
-
+
+
+ Shortcut
+
+
+
+ :/MO/gui/link:/MO/gui/link
+
+
-
-
- -
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-
-
- 340
- 250
-
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- 16777215
- 16777215
-
+
+
+
+
+ -
+
+
+
+ 340
+ 250
+
+
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+ 16777215
+ 16777215
+
+
+
+ Qt::NoContextMenu
+
+
+ QTabWidget::Rounded
+
+
+ 0
+
+
+
+
+ 0
+ 0
+
+
+
+
+ 16777215
+ 16777215
+
+
+
+ Plugins
+
+
+
+ 6
-
- Qt::NoContextMenu
+
+ 6
-
- QTabWidget::Rounded
+
+ 6
-
+
0
-
-
-
- 0
- 0
-
-
-
-
- 16777215
- 16777215
-
-
-
- Plugins
-
-
-
- 6
+
-
+
+
-
+
+
+ true
+
+
+ Sort
+
+
+
+ :/MO/gui/sort:/MO/gui/sort
+
+
+
+ -
+
+
+ Qt::Horizontal
+
+
+
+ 40
+ 20
+
+
+
+
+ -
+
+
+ Restore Backup...
+
+
+
+
+
+
+ :/MO/gui/restore:/MO/gui/restore
+
+
+
+ 16
+ 16
+
+
+
+
+ -
+
+
+ Create Backup
+
+
+
+
+
+
+ :/MO/gui/backup:/MO/gui/backup
+
+
+
+ -
+
+
+ Active:
+
+
+
+ -
+
+
+
+ 0
+ 26
+
+
+
+ This provides statistics about the plugin list. The total number of active plugins is normally displayed. Other statistics may be accessed with the tooltip of this counter.
+
+
+ QFrame::Sunken
+
+
+ 4
+
+
+ QLCDNumber::Flat
+
+
+
+
+
+ -
+
+
+
+ 250
+ 250
+
+
+
+ Qt::CustomContextMenu
+
+
+ List of available esp/esm files
+
+
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
+<html><head><meta name="qrichtext" content="1" /><style type="text/css">
+p, li { white-space: pre-wrap; }
+</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps, esms, and esls contained in the active mods. These require their own load order. Use drag&drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named "BOSS" to automatically sort these files.</span></p></body></html>
+
+
+ QAbstractItemView::EditKeyPressed|QAbstractItemView::SelectedClicked
+
+
+ true
+
+
+ false
+
+
+ QAbstractItemView::InternalMove
+
+
+ Qt::MoveAction
+
+
+ true
+
+
+ QAbstractItemView::ExtendedSelection
+
+
+ QAbstractItemView::SelectRows
+
+
+ 0
+
+
+ true
-
- 6
+
+ false
-
- 6
+
+ true
-
- 0
+
+ false
+
+ false
+
+
+
+ -
+
-
-
-
-
-
-
- true
-
-
- Sort
-
-
-
- :/MO/gui/sort:/MO/gui/sort
-
-
-
- -
-
-
- Qt::Horizontal
-
-
-
- 40
- 20
-
-
-
-
- -
-
-
- Restore Backup...
-
-
-
-
-
-
- :/MO/gui/restore:/MO/gui/restore
-
-
-
- 16
- 16
-
-
-
-
- -
-
-
- Create Backup
-
-
-
-
-
-
- :/MO/gui/backup:/MO/gui/backup
-
-
-
- -
-
-
- Active:
-
-
-
- -
-
-
-
- 0
- 26
-
-
-
- This provides statistics about the plugin list. The total number of active plugins is normally displayed. Other statistics may be accessed with the tooltip of this counter.
-
-
- QFrame::Sunken
-
-
- 4
-
-
- QLCDNumber::Flat
-
-
-
-
-
- -
-
-
-
- 250
- 250
-
+
+
+
-
- Qt::CustomContextMenu
+
+ Filter
+
+
+
+
+
+
+
+
+ false
+
+
+ Archives
+
+
+
+ 6
+
+
+ 6
+
+
+ 6
+
+
+ 6
+
+ -
+
+
-
+
- List of available esp/esm files
-
-
- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
-<html><head><meta name="qrichtext" content="1" /><style type="text/css">
-p, li { white-space: pre-wrap; }
-</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
-<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps, esms, and esls contained in the active mods. These require their own load order. Use drag&drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named "BOSS" to automatically sort these files.</span></p></body></html>
-
-
- QAbstractItemView::EditKeyPressed|QAbstractItemView::SelectedClicked
-
-
- true
-
-
- false
-
-
- QAbstractItemView::InternalMove
-
-
- Qt::MoveAction
-
-
- true
-
-
- QAbstractItemView::ExtendedSelection
-
-
- QAbstractItemView::SelectRows
-
-
- 0
-
-
- true
+ <html><head/><body><p>BSAs / BA2s are bundles of game assets (textures, scripts, etc.). By default, the engine loads these bundles in a separate step from loose files. <p>Their load order is specified by the priority of the corresponding plugin (right pane, plugins tab).</p><p>If there is a matching plugin, the game will load them no matter what.</p></body></html>
-
- false
+
+ <html><head/><body><p>Currently detected archives. (<a href="#"><span style=" text-decoration: underline; color:#0000ff;">What is an archive?</span></a>)</p></body></html>
-
+
true
-
- false
-
-
- false
-
- -
-
-
-
-
-
-
-
-
- Filter
-
-
-
-
-
-
-
-
- false
-
-
- Archives
-
-
-
- 6
+
+ -
+
+
+ Qt::CustomContextMenu
-
- 6
+
+ List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order.
-
- 6
+
+ BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded.
+ By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored!
+
+ BSAs checked here are loaded in such a way that your installation order is obeyed properly.
-
- 6
+
+ false
+
+ false
+
+
+ false
+
+
+ 20
+
+
+ true
+
+
+ 1
+
+
+
+
+
+
+
+ Data
+
+
+
+ 6
+
+
+ 6
+
+
+ 6
+
+
+ 6
+
+ -
+
+
+ refresh data-directory overview
+
+
+ Refresh the overview. This may take a moment.
+
+
+ Refresh
+
+
+
+ :/MO/gui/resources/view-refresh.png:/MO/gui/resources/view-refresh.png
+
+
+
+ -
+
-
-
-
-
-
-
- <html><head/><body><p>BSAs / BA2s are bundles of game assets (textures, scripts, etc.). By default, the engine loads these bundles in a separate step from loose files. <p>Their load order is specified by the priority of the corresponding plugin (right pane, plugins tab).</p><p>If there is a matching plugin, the game will load them no matter what.</p></body></html>
-
-
- <html><head/><body><p>Currently detected archives. (<a href="#"><span style=" text-decoration: underline; color:#0000ff;">What is an archive?</span></a>)</p></body></html>
-
-
- true
-
-
-
-
-
- -
-
+
Qt::CustomContextMenu
-
- List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order.
-
- BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded.
- By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored!
-
- BSAs checked here are loaded in such a way that your installation order is obeyed properly.
-
-
- false
-
-
- false
-
-
- false
+ This is an overview of your data directory as visible to the game (and tools).
-
- 20
-
-
+
true
-
- 1
+
+ true
+
+ 400
+
+
+
+ File
+
+
+
+
+ Mod
+
+
-
-
-
- Data
-
-
-
- 6
-
-
- 6
-
-
- 6
-
-
- 6
-
+
+ -
+
-
-
+
- refresh data-directory overview
+ Filters the above list so that only conflicts are displayed.
- Refresh the overview. This may take a moment.
+ Filters the above list so that only conflicts are displayed.
- Refresh
-
-
-
- :/MO/gui/resources/view-refresh.png:/MO/gui/resources/view-refresh.png
+ Show only conflicts
-
-
-
-
-
-
- Qt::CustomContextMenu
-
-
- This is an overview of your data directory as visible to the game (and tools).
-
-
- true
-
-
- true
-
-
- 400
-
-
-
- File
-
-
-
-
- Mod
-
-
-
-
-
-
- -
-
-
-
-
-
- Filters the above list so that only conflicts are displayed.
-
-
- Filters the above list so that only conflicts are displayed.
-
-
- Show only conflicts
-
-
-
- -
-
-
- Filters the above list so that files from archives are not shown
-
-
-
-
-
- Filters the above list so that files from archives are not shown
-
-
- Show files from Archives
-
-
-
-
+
+
+ Filters the above list so that files from archives are not shown
+
+
+
+
+
+ Filters the above list so that files from archives are not shown
+
+
+ Show files from Archives
+
+
-
-
-
- Saves
-
-
-
- 6
+
+
+
+
+
+ Saves
+
+
+
+ 6
+
+
+ 6
+
+
+ 6
+
+
+ 6
+
+ -
+
+
+ Qt::CustomContextMenu
+
+
+
+
+
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
+<html><head><meta name="qrichtext" content="1" /><style type="text/css">
+p, li { white-space: pre-wrap; }
+</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all save games for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p>
+<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click "Fix Mods..." in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html>
+
+
+ QAbstractItemView::ExtendedSelection
+
+
+ QAbstractItemView::SelectRows
-
- 6
+
+
+
+
+
+
+ Downloads
+
+
+
+ 2
+
+
+ 2
+
+
+ 2
+
+
+ 2
+
+ -
+
+
+ Refresh downloads view
-
- 6
+
+ Refresh
-
- 6
+
+
+ :/MO/gui/resources/view-refresh.png:/MO/gui/resources/view-refresh.png
+
+
+ -
+
-
-
+
+
+
+ 320
+ 0
+
+
Qt::CustomContextMenu
+
+ true
+
-
+
- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
-<html><head><meta name="qrichtext" content="1" /><style type="text/css">
-p, li { white-space: pre-wrap; }
-</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
-<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all save games for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p>
-<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
-<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click "Fix Mods..." in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html>
+ This is a list of mods you downloaded from Nexus. Double click one to install it. You can also drag an archive into here.
+
+
+ Qt::ScrollBarAlwaysOn
+
+
+ true
+
+
+ QAbstractItemView::DragDrop
+
+
+ Qt::MoveAction
+
+
+ true
+
+
+ QAbstractItemView::ScrollPerPixel
+
+
+ 0
-
- QAbstractItemView::ExtendedSelection
+
+ false
-
- QAbstractItemView::SelectRows
+
+ true
-
-
-
- Downloads
-
-
-
- 2
-
-
- 2
-
-
- 2
-
-
- 2
-
+
+ -
+
-
-
-
- Refresh downloads view
-
+
- Refresh
-
-
-
- :/MO/gui/resources/view-refresh.png:/MO/gui/resources/view-refresh.png
+ Show Hidden
-
-
-
-
-
-
-
- 320
- 0
-
-
-
- Qt::CustomContextMenu
-
-
- true
-
-
-
-
-
- This is a list of mods you downloaded from Nexus. Double click one to install it. You can also drag an archive into here.
-
-
- Qt::ScrollBarAlwaysOn
-
-
- true
-
-
- QAbstractItemView::DragDrop
-
-
- Qt::MoveAction
-
-
- true
-
-
- QAbstractItemView::ScrollPerPixel
-
-
- 0
-
-
- false
-
-
- true
-
-
-
-
+
+
+ Qt::Horizontal
+
+
+
+ 40
+ 20
+
+
+
-
-
-
-
-
-
- Show Hidden
-
-
-
- -
-
-
- Qt::Horizontal
-
-
-
- 40
- 20
-
-
-
-
- -
-
-
- Filter
-
-
-
-
+
+
+ Filter
+
+
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
@@ -1320,7 +1320,7 @@ p, li { white-space: pre-wrap; }
-
+