From 1b4c07eb20a8951ac72accf8ead302d65c8a2de5 Mon Sep 17 00:00:00 2001 From: TheBloke Date: Fri, 11 Jul 2014 01:46:42 +0100 Subject: - savegameList: Improved save game handling from MainWindow -- Save game deletion now does Recycle Bin delete (wishlist #675) -- Save game deletion now also deletes .skse file (bug #687) -- Can select and delete multiple save games (ExtendedSelection) (wishlist #675) -- Uses new SaveGame->saveFiles() method to get filenames (eg .ess & .skse) -- Context menu - "Fix Mods.." option only appears if 1 save is selected -- Context menu - delete menu option labelled "Delete save" or "Delete saves", according to 1 or >1 saves selected. -- Context menu - delete menu confirmation shows list of all selected saves --- src/mainwindow.ui | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/mainwindow.ui') diff --git a/src/mainwindow.ui b/src/mainwindow.ui index 1a45e21b..4201babf 100644 --- a/src/mainwindow.ui +++ b/src/mainwindow.ui @@ -1100,6 +1100,12 @@ p, li { white-space: pre-wrap; } <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html> + + QAbstractItemView::ExtendedSelection + + + QAbstractItemView::SelectRows + -- cgit v1.3.1