From 86bb01ba9eac879d3685c439ac9da0028bc4bc80 Mon Sep 17 00:00:00 2001 From: Mikaƫl Capelle Date: Tue, 17 May 2022 11:37:19 +0200 Subject: Convert everything to CRLF. --- src/moapplication.h | 222 ++++++++++++++++++++++++++-------------------------- 1 file changed, 111 insertions(+), 111 deletions(-) (limited to 'src/moapplication.h') diff --git a/src/moapplication.h b/src/moapplication.h index 7e8a8c6f..91090764 100644 --- a/src/moapplication.h +++ b/src/moapplication.h @@ -1,111 +1,111 @@ -/* -Copyright (C) 2012 Sebastian Herbord. All rights reserved. - -This file is part of Mod Organizer. - -Mod Organizer is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -Mod Organizer is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Mod Organizer. If not, see . -*/ - -#ifndef MOAPPLICATION_H -#define MOAPPLICATION_H - -#include -#include -#include "env.h" - -class Settings; -class MOMultiProcess; -class Instance; -class PluginContainer; -class OrganizerCore; -class NexusInterface; - -namespace MOBase { class IPluginGame; } - -class MOApplication : public QApplication -{ - Q_OBJECT - -public: - MOApplication(int& argc, char** argv); - - // called from main() only once for stuff that persists across "restarts" - // - void firstTimeSetup(MOMultiProcess& multiProcess); - - // called from main() each time MO "restarts", loads settings, plugins, - // OrganizerCore and the current instance - // - int setup(MOMultiProcess& multiProcess, bool forceSelect); - - // shows splash, starts an api check, shows the main window and blocks until - // MO exits - // - int run(MOMultiProcess& multiProcess); - - // called from main() when MO "restarts", must clean up everything so setup() - // starts fresh - // - void resetForRestart(); - - // undefined if setup() wasn't called - // - OrganizerCore& core(); - - // wraps QApplication::notify() in a catch, reports errors and ignores them - // - bool notify(QObject* receiver, QEvent* event) override; - -public slots: - bool setStyleFile(const QString& style); - -private slots: - void updateStyle(const QString& fileName); - -private: - QFileSystemWatcher m_styleWatcher; - QString m_defaultStyle; - std::unique_ptr m_modules; - - std::unique_ptr m_instance; - std::unique_ptr m_settings; - std::unique_ptr m_nexus; - std::unique_ptr m_plugins; - std::unique_ptr m_core; - - void externalMessage(const QString& message); - std::unique_ptr getCurrentInstance(bool forceSelect); - std::optional setupInstanceLoop(Instance& currentInstance, PluginContainer& pc); - void purgeOldFiles(); -}; - - -class MOSplash -{ -public: - MOSplash( - const Settings& settings, const QString& dataPath, - const MOBase::IPluginGame* game); - - void close(); - -private: - std::unique_ptr ss_; - - QString getSplashPath( - const Settings& settings, const QString& dataPath, - const MOBase::IPluginGame* game) const; -}; - -#endif // MOAPPLICATION_H +/* +Copyright (C) 2012 Sebastian Herbord. All rights reserved. + +This file is part of Mod Organizer. + +Mod Organizer is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +Mod Organizer is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Mod Organizer. If not, see . +*/ + +#ifndef MOAPPLICATION_H +#define MOAPPLICATION_H + +#include +#include +#include "env.h" + +class Settings; +class MOMultiProcess; +class Instance; +class PluginContainer; +class OrganizerCore; +class NexusInterface; + +namespace MOBase { class IPluginGame; } + +class MOApplication : public QApplication +{ + Q_OBJECT + +public: + MOApplication(int& argc, char** argv); + + // called from main() only once for stuff that persists across "restarts" + // + void firstTimeSetup(MOMultiProcess& multiProcess); + + // called from main() each time MO "restarts", loads settings, plugins, + // OrganizerCore and the current instance + // + int setup(MOMultiProcess& multiProcess, bool forceSelect); + + // shows splash, starts an api check, shows the main window and blocks until + // MO exits + // + int run(MOMultiProcess& multiProcess); + + // called from main() when MO "restarts", must clean up everything so setup() + // starts fresh + // + void resetForRestart(); + + // undefined if setup() wasn't called + // + OrganizerCore& core(); + + // wraps QApplication::notify() in a catch, reports errors and ignores them + // + bool notify(QObject* receiver, QEvent* event) override; + +public slots: + bool setStyleFile(const QString& style); + +private slots: + void updateStyle(const QString& fileName); + +private: + QFileSystemWatcher m_styleWatcher; + QString m_defaultStyle; + std::unique_ptr m_modules; + + std::unique_ptr m_instance; + std::unique_ptr m_settings; + std::unique_ptr m_nexus; + std::unique_ptr m_plugins; + std::unique_ptr m_core; + + void externalMessage(const QString& message); + std::unique_ptr getCurrentInstance(bool forceSelect); + std::optional setupInstanceLoop(Instance& currentInstance, PluginContainer& pc); + void purgeOldFiles(); +}; + + +class MOSplash +{ +public: + MOSplash( + const Settings& settings, const QString& dataPath, + const MOBase::IPluginGame* game); + + void close(); + +private: + std::unique_ptr ss_; + + QString getSplashPath( + const Settings& settings, const QString& dataPath, + const MOBase::IPluginGame* game) const; +}; + +#endif // MOAPPLICATION_H -- cgit v1.3.1