From d164c179588c6e352515afeeac2b02a89d3059e4 Mon Sep 17 00:00:00 2001 From: AL <26797547+Al12rs@users.noreply.github.com> Date: Tue, 9 Jun 2020 15:53:26 +0200 Subject: Fix consecutive mod update checks checking some mods again.. by correctly setting the last nexus update timestamp on a missed case. --- src/modinfo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/modinfo.cpp') diff --git a/src/modinfo.cpp b/src/modinfo.cpp index a8e6a55b..826aa5c9 100644 --- a/src/modinfo.cpp +++ b/src/modinfo.cpp @@ -300,7 +300,7 @@ bool ModInfo::checkAllForUpdate(PluginContainer *pluginContainer, QObject *recei bool updatesAvailable = true; QDateTime earliest = QDateTime::currentDateTimeUtc(); - QDateTime latest; + QDateTime latest = QDateTime::fromMSecsSinceEpoch(0); std::set games; for (auto mod : s_Collection) { if (mod->canBeUpdated()) { -- cgit v1.3.1