From cb56bf76fd8036895bda468a5ad9ef707dbefce9 Mon Sep 17 00:00:00 2001 From: isanae <14251494+isanae@users.noreply.github.com> Date: Tue, 25 Jun 2019 18:10:00 -0400 Subject: fixed text editors not clearing when switching mods ported typo fixes that applied to the mod info dialog --- src/modinfodialog.ui | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/modinfodialog.ui') diff --git a/src/modinfodialog.ui b/src/modinfodialog.ui index 30ea9217..7a7d82da 100644 --- a/src/modinfodialog.ui +++ b/src/modinfodialog.ui @@ -426,7 +426,7 @@ Most mods do not have optional esps, so chances are good you are looking at an e ESPs in the data directory and thus visible to the game. - These are the mod files that are in the (virtual) data directory of your game and will thus be selectable in the esp list in the main window. + <html><head/><body><p>These are the mod files that are in the (virtual) data directory of your game and will thus be selectable in the esp list in the main window.</p></body></html> true -- cgit v1.3.1