From 9edc39633b82b5e02d33c4b0a395fe110af28eb4 Mon Sep 17 00:00:00 2001 From: Tannin Date: Tue, 6 Jan 2015 19:31:53 +0100 Subject: - bugfixes - moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips --- src/modlist.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/modlist.cpp') diff --git a/src/modlist.cpp b/src/modlist.cpp index 6d55764a..55344865 100644 --- a/src/modlist.cpp +++ b/src/modlist.cpp @@ -25,6 +25,7 @@ along with Mod Organizer. If not, see . #include "qtgroupingproxy.h" #include "viewmarkingscrollbar.h" #include +#include #include #include #include @@ -41,6 +42,7 @@ along with Mod Organizer. If not, see . #include #include #include +#include #include #include @@ -750,7 +752,7 @@ bool ModList::dropURLs(const QMimeData *mimeData, int row, const QModelIndex &pa ModInfo::Ptr modInfo = ModInfo::getByIndex(row); QDir modDirectory(modInfo->absolutePath()); - QDir gameDirectory(QDir::fromNativeSeparators(ToQString(MOShared::GameInfo::instance().getOverwriteDir()))); + QDir gameDirectory(qApp->property("dataPath").toString() + "/" + QString::fromStdWString(AppConfig::overwritePath())); unsigned int overwriteIndex = ModInfo::findMod([](ModInfo::Ptr mod) -> bool { std::vector flags = mod->getFlags(); -- cgit v1.3.1