From 84c66727bff954fd0820fc9f33833848496e9531 Mon Sep 17 00:00:00 2001 From: Tannin Date: Mon, 14 Jul 2014 21:22:44 +0200 Subject: - when highlighting a mod the overwritten and overwriting mods are now highlighted in the list - when starting an external application MO now wraps the process in a job and waits on that instead. This way MO is not unlocked early when skyrim is started through skse - mod info dialog no longer offers the esp tab for foreign mods because that caused confusion - updated translation files - download directory and mod directory are now created if necessary - bugfix: staging script created unnecessary copies of translation files - bugfix: potential invalid array access when trying to determine best mod order - bugfix: deleter file wasn't removed after esp hiding was disabled - bugfix: potential access to to un-initialized login reply - bugfix: changed the initialization order to allow more ui controls to be localized --- src/modlist.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/modlist.h') diff --git a/src/modlist.h b/src/modlist.h index b946e009..18342aa5 100644 --- a/src/modlist.h +++ b/src/modlist.h @@ -97,6 +97,8 @@ public: void changeModPriority(int sourceIndex, int newPriority); + void setOverwriteMarkers(const std::set &overwrite, const std::set &overwritten); + void modInfoAboutToChange(ModInfo::Ptr info); void modInfoChanged(ModInfo::Ptr info); @@ -277,6 +279,9 @@ private: bool m_DropOnItems; + std::set m_Overwrite; + std::set m_Overwritten; + TModInfoChange m_ChangeInfo; SignalModStateChanged m_ModStateChanged; -- cgit v1.3.1