From d9003f9e5407396fdd552c5df3d0be76ab9a16a3 Mon Sep 17 00:00:00 2001 From: isanae <14251494+isanae@users.noreply.github.com> Date: Sun, 7 Jul 2019 19:00:34 -0400 Subject: made ValidationProgressDialog a QDialog to handle close events allow hiding dialog and make it appear again if needed don't use an event loop in validated(), it causes all sorts of problems because it can be reentrant if another logged in action is done while the dialog is visible --- src/nxmaccessmanager.h | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src/nxmaccessmanager.h') diff --git a/src/nxmaccessmanager.h b/src/nxmaccessmanager.h index b20cb6e8..4467ea8d 100644 --- a/src/nxmaccessmanager.h +++ b/src/nxmaccessmanager.h @@ -26,11 +26,12 @@ along with Mod Organizer. If not, see . #include #include #include +#include #include namespace MOBase { class IPluginGame; } -class ValidationProgressDialog : QObject +class ValidationProgressDialog : private QDialog { Q_OBJECT; @@ -38,14 +39,19 @@ public: ValidationProgressDialog(std::chrono::seconds timeout); void setParentWidget(QWidget* w); + void start(); void stop(); + using QDialog::show; + +protected: + void closeEvent(QCloseEvent* e) override; + private: std::chrono::seconds m_timeout; - std::unique_ptr m_dialogHolder; - QDialog* m_dialog; QProgressBar* m_bar; + QDialogButtonBox* m_buttons; QTimer* m_timer; QElapsedTimer m_elapsed; -- cgit v1.3.1