From 6e4626852cc72b4869c07399ef7cc8eeaa447acc Mon Sep 17 00:00:00 2001 From: Tannin Date: Sun, 29 Jun 2014 15:09:45 +0200 Subject: - re-inserted code for bsa hiding (this was necessary to enforce expected bsa order after all) - bsas from foreign bsas are now loaded as expected by hook.dll as well - state of log-window-split is now saved - auto completion in installer name boxes is now case-sensitive so that users can change casing of the mod names - bugfix: self updater did enforce the skyrim url for MO updates but not the game_id - bugfix: modinfo dialog didn't correctly read mod meta information on opening - bugfix: MO didn't report on endorsement (for MO) --- src/organizer_fr.ts | 3365 ++++++++++++++++++++++----------------------------- 1 file changed, 1429 insertions(+), 1936 deletions(-) (limited to 'src/organizer_fr.ts') diff --git a/src/organizer_fr.ts b/src/organizer_fr.ts index 749b4fe3..68caa4e1 100644 --- a/src/organizer_fr.ts +++ b/src/organizer_fr.ts @@ -1,50 +1,5 @@ - - - AboutDialog - - - - About - - - - - Revision: - - - - - Used Software - - - - - Credits - - - - - Translators - - - - - Others - - - - - Close - Fermer - - - - No license - - - ActivateModsDialog @@ -59,22 +14,22 @@ - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci est une liste des fichiers ESPs et ESMs actifs lors de la création de la sauvegarde.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Pour chaque esp, la colonne de droite contient le (ou les) mod(s) pouvant être activé(s) afin de rendre les esps/esms manquants disponibles.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Si vous cliquez le bouton [OK], tous les mods sélectionnés dans les colonnes de droite et tous les esps manquants qui deviendront disponibles seront activés.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci est une liste des fichiers ESPs et ESMs actifs lors de la création de la sauvegarde.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Pour chaque esp, la colonne de droite contient le (ou les) mod(s) pouvant être activé(s) afin de rendre les esps/esms manquants disponibles.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Si vous cliquez le bouton [OK], tous les mods sélectionnés dans les colonnes de droite et tous les esps manquants qui deviendront disponibles seront activés.</span></p></body></html> @@ -97,7 +52,7 @@ p, li { white-space: pre-wrap; } BAIN Package Installer - Installateur de paquet BAIN ("Wrye Bash" et assimilés) + Installateur de paquet BAIN ("Wrye Bash" et assimilés) @@ -117,9 +72,9 @@ p, li { white-space: pre-wrap; } Components of this package. -If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author. +If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author. Composants de ce paquet. -Si un composant est nommée "00 Core"; il est habituellement nécessaire. Les options sont classées par priorités, telles que définies par l'auteur. +Si un composant est nommée "00 Core"; il est habituellement nécessaire. Les options sont classées par priorités, telles que définies par l'auteur. @@ -154,29 +109,6 @@ Si un composant est nommée "00 Core"; il est habituellement nécessai Annuler - - BrowserDialog - - - Some Page - - - - - Search - - - - - new - - - - - failed to start download - - - CategoriesDialog @@ -197,7 +129,7 @@ Si un composant est nommée "00 Core"; il est habituellement nécessai Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones. - ID interne de la catégorie. Les catégories auxquelles un mod appartient sont stockées grâce à cet ID. Il est recommandé d'utiliser de nouvelles ID pour les catégories que vous ajoutez plutôt que de réutiliser celles déjà existantes. + ID interne de la catégorie. Les catégories auxquelles un mod appartient sont stockées grâce à cet ID. Il est recommandé d'utiliser de nouvelles ID pour les catégories que vous ajoutez plutôt que de réutiliser celles déjà existantes. @@ -208,7 +140,7 @@ Si un composant est nommée "00 Core"; il est habituellement nécessai Name of the Categorie used for display. - Nom de la catégorie, tel qu'il sera affiché. + Nom de la catégorie, tel qu'il sera affiché. @@ -218,24 +150,24 @@ Si un composant est nommée "00 Core"; il est habituellement nécessai Comma-Separated list of Nexus IDs to be matched to the internal ID. - Liste séparée par des virgules des IDs Nexus qui seront assignées à l'ID interne. + Liste séparée par des virgules des IDs Nexus qui seront assignées à l'ID interne. - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Vous pouvez assigner une ou plusieurs catégories Nexus à une ID interne. Lorsqu'un mod est téléchargé d'une page Nexus, Mod Organizer (MO) tentera de convertir la catégorie définie sur Nexus en une catégorie disponible dans celui-ci.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Pour connaître les IDs de catégories utilisées sur Nexus, visitez la liste des catégories sur le site et survolez les liens qui s'y trouvent.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Vous pouvez assigner une ou plusieurs catégories Nexus à une ID interne. Lorsqu'un mod est téléchargé d'une page Nexus, Mod Organizer (MO) tentera de convertir la catégorie définie sur Nexus en une catégorie disponible dans celui-ci.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Pour connaître les IDs de catégories utilisées sur Nexus, visitez la liste des catégories sur le site et survolez les liens qui s'y trouvent.</span></p></body></html> @@ -245,7 +177,7 @@ p, li { white-space: pre-wrap; } If set, the category is defined as a sub-category of another one. Parent ID needs to be a valid category ID. - Si présente, la catégorie est définie comme une sous-catégorie du parent. L'ID parent doit être une ID de catégorie valide. + Si présente, la catégorie est définie comme une sous-catégorie du parent. L'ID parent doit être une ID de catégorie valide. @@ -267,13 +199,13 @@ p, li { white-space: pre-wrap; } - This feature may not work unless you're logged in with Nexus + This feature may not work unless you're logged in with Nexus Cette fonction pourrais être inutilisable à moins que vous soyez connecté à Nexus Username - Nom d'utilisateur + Nom d'utilisateur @@ -294,7 +226,7 @@ p, li { white-space: pre-wrap; } DirectoryRefresher - + failed to read bsa: %1 Échec de lecture bsa: %1 @@ -302,29 +234,24 @@ p, li { white-space: pre-wrap; } DownloadList - + Name Nom - + Filetime Date du fichier - + Done Terminé - - Information missing, please select "Query Info" from the context menu to re-retrieve. - Information manquante; veuillez sélectionner "Demander info" dans le menu contextuel pour les récupérer. - - - - pending download - + + Information missing, please select "Query Info" from the context menu to re-retrieve. + Information manquante; veuillez sélectionner "Demander info" dans le menu contextuel pour les récupérer. @@ -337,26 +264,26 @@ p, li { white-space: pre-wrap; } - - + + Done - Double Click to install Terminé - Double-cliquer pour installer - - + + Paused - Double Click to resume En pause - Double-cliquez pour reprendre - - + + Installed - Double Click to re-install Installé - Double-cliquer pour réinstaller - - + + Uninstalled - Double Click to re-install Désinstallé - Double-cliquer pour réinstaller @@ -377,16 +304,6 @@ p, li { white-space: pre-wrap; } DownloadListWidgetCompactDelegate - - - < mod %1 file %2 > - - - - - Pending - - Paused @@ -418,95 +335,95 @@ p, li { white-space: pre-wrap; } Terminé - - - - + + + + Are you sure? Êtes-vous certain? - + This will remove all finished downloads from this list and from disk. Ceci supprimera tous les téléchargements complétés de la liste et du disque. - + This will remove all installed downloads from this list and from disk. Ceci supprimera tous les téléchargements installés de cette liste et du disque. - + This will permanently remove all finished downloads from this list (but NOT from disk). Ceci supprimera tous les téléchargements terminés de cette liste (mais PAS du disque). - + This will permanently remove all installed downloads from this list (but NOT from disk). Ceci supprimera tous les téléchargements installés de cette liste (mais PAS du disque). - + Install Installer - + Query Info Demander info - + Delete Supprimer - + Un-Hide - + - + Remove from View Enlever de la liste - + Cancel Annuler - + Pause Pause - + Remove Supprimer - + Resume Reprendre - + Delete Installed... Supprimer ceux installés... - + Delete All... Tout supprimer - + Remove Installed... Supprimer ceux installés... - + Remove All... Tout supprimer... @@ -514,115 +431,105 @@ p, li { white-space: pre-wrap; } DownloadListWidgetDelegate - - < mod %1 file %2 > - - - - - Pending - - - - + Fetching Info 1 Récupération des informations 1 - + Fetching Info 2 Récupération des informations 2 - - - - + + + + Are you sure? Êtes-vous certain? - + This will remove all finished downloads from this list and from disk. Ceci supprimera tous les téléchargements complétés de la liste et du disque. - + This will remove all installed downloads from this list and from disk. Ceci supprimera tous les téléchargements installés de la liste et du disque. - + This will remove all finished downloads from this list (but NOT from disk). Ceci supprimera tous les téléchargements complétés de cette liste (mais PAS du disque). - + This will remove all installed downloads from this list (but NOT from disk). Ceci supprimera tous les téléchargements installés de cette liste (mais PAS du disque). - + Install Installer - + Query Info Récupérer info - + Delete Supprimer - + Un-Hide - + - + Remove from View Enlever de la liste - + Cancel Annuler - + Pause Mettre en pause - + Remove Enlever - + Resume Continuer - + Delete Installed... Supprimer ceux installés... - + Delete All... Tout supprimer... - + Remove Installed... Enlever de la liste ceux installés... - + Remove All... Enlever tout de la liste... @@ -630,173 +537,116 @@ p, li { white-space: pre-wrap; } DownloadManager - - failed to rename "%1" to "%2" - Impossible de renommer "%1" en "%2" - - - - Memory allocation error (in refreshing directory). - + + failed to rename "%1" to "%2" + Impossible de renommer "%1" en "%2" - + Download again? Télécharger à nouveau ? - + A file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name. Un fichier avec le même nom a déjà été téléchargé. Voulez vous le télécharger à nouveau ? Le nouveau fichier aura un nom différent. - + failed to download %1: could not open output file: %2 - impossible de télécharger %1: impossible d'écrire le fichier: %2 + impossible de télécharger %1: impossible d'écrire le fichier: %2 - + Wrong Game - + - - The download link is for a mod for "%1" but this instance of MO has been set up for "%2". - + + The download link is for a mod for "%1" but this instance of MO has been set up for "%2". + - - + + + + + + + + + + + - - - - - - - - - - - - - + + invalid index index invalide - + failed to delete %1 impossible de supprimer %1 - + failed to delete meta file for %1 impossible de supprimer le méta-fichier pour %1 - - - - - - + + + + + + invalid index %1 index invalide %1 - - No known download urls. Sorry, this download can't be resumed. - - - - + Please enter the nexus mod id - Veuillez entre l'ID Nexus du mod + Veuillez entre l'ID Nexus du mod - + Mod ID: ID du mod: - - Main - Principal - - - - Update - - - - - Optional - Optionnel - - - - Old - Ancien - - - - Misc - Divers - - - - Unknown - Inconnu - - - - Memory allocation error (in processing progress event). - - - - - Memory allocation error (in processing downloaded data). - - - - + Information updated Information mise à jour - - + + No matching file found on Nexus! Maybe this file is no longer available or it was renamed? - Aucun fichier correspondant trouvé sur Nexus! Peut-être ce fichier n'est-il plus disponible ou a été renommé? + Aucun fichier correspondant trouvé sur Nexus! Peut-être ce fichier n'est-il plus disponible ou a été renommé? - + No file on Nexus matches the selected file by name. Please manually choose the correct one. - Aucun fichier sur Nexus ne correspond au nom du fichier sélectionné. Veuillez s'il-vous-plaît sélectionner le bon manuellement. + Aucun fichier sur Nexus ne correspond au nom du fichier sélectionné. Veuillez s'il-vous-plaît sélectionner le bon manuellement. - + No download server available. Please try again later. Aucun serveur de téléchargement disponible. Veuillez réessayer plus tard. - + Failed to request file info from nexus: %1 - Impossible de demander l'info du fichier sur Nexus: %1 - - - - Download failed. Server reported: %1 - + Impossible de demander l'info du fichier sur Nexus: %1 - + Download failed: %1 (%2) Téléchargement échoué: %1 (%2) - + failed to re-open %1 Échec lors de la tentative de réouverture %1 @@ -848,7 +698,7 @@ p, li { white-space: pre-wrap; } Browse filesystem for the executable to run. - Parcourir le système de fichiers pour l'exécutable à lancer + Parcourir le système de fichiers pour l'exécutable à lancer @@ -875,15 +725,15 @@ p, li { white-space: pre-wrap; } Allow the Steam AppID to be used for this executable to be changed. - Permet de modifier l'AppID Steam à utiliser pour cet exécutable. + Permet de modifier l'AppID Steam à utiliser pour cet exécutable. Allow the Steam AppID to be used for this executable to be changed. Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game. Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured. - Permet de modifier l'AppID Steam à utiliser pour cet exécutable. -Chaque jeu ou utilitaire distribué à travers Steam possède un identifiant (ID) unique. MO à besoin de connaitre cet ID pour démarrer ces programmes directement, sinon ceux-ci le seront par Steam et MO ne fonctionnera pas. Par défaut, MO utilisera l'AppID du jeu. + Permet de modifier l'AppID Steam à utiliser pour cet exécutable. +Chaque jeu ou utilitaire distribué à travers Steam possède un identifiant (ID) unique. MO à besoin de connaitre cet ID pour démarrer ces programmes directement, sinon ceux-ci le seront par Steam et MO ne fonctionnera pas. Par défaut, MO utilisera l'AppID du jeu. Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creation Kit pour Skyrim, qui possède sa propre AppID. Cette modification est déjà pré-configurée. @@ -894,21 +744,21 @@ Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creat Steam AppID to use for this executable that differs from the games AppID. - l'AppID Steam utilisé pour cet exécutable est différent des AppID de jeux. + l'AppID Steam utilisé pour cet exécutable est différent des AppID de jeux. Steam AppID to use for this executable that differs from the games AppID. Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850). Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured. - L'AppID Steam à utiliser pour cet exécutable, différente de l'AppID du jeu. -Chaque jeu ou utilitaire distribué à travers Steam possède un identifiant (ID) unique. MO à besoin de connaitre cet ID pour démarrer ces programmes directement, sinon ceux-ci le seront par Steam et MO ne fonctionnera pas. Par défaut, MO utilisera l'AppID du jeu (normalement 72850). + L'AppID Steam à utiliser pour cet exécutable, différente de l'AppID du jeu. +Chaque jeu ou utilitaire distribué à travers Steam possède un identifiant (ID) unique. MO à besoin de connaitre cet ID pour démarrer ces programmes directement, sinon ceux-ci le seront par Steam et MO ne fonctionnera pas. Par défaut, MO utilisera l'AppID du jeu (normalement 72850). Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creation Kit pour Skyrim, qui possède son propre AppID (normalement 202480). Cette modification est déjà pré-configurée. - + If checked, MO will be closed once the specified executable is run. Si cochée, MO sera fermé une fois que le programme sélectionné sera démarré. @@ -925,7 +775,7 @@ Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creat - + Add Ajouter @@ -941,64 +791,47 @@ Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creat Enlever - - Close - Fermer - - - + Select a binary Choisir un exécutable - + Executable (%1) Executable (%1) - + Java (32-bit) required Java (32-bit) nécessaire - + MO requires 32-bit java to run this application. If you already have it installed, select javaw.exe from that installation as the binary. - MO nécessite java 32-bit pour fonctionner. Si vous l'avez déjà installé, selectionnez le javaw.exe de son installation comme binaire. + MO nécessite java 32-bit pour fonctionner. Si vous l'avez déjà installé, selectionnez le javaw.exe de son installation comme binaire. - + Select a directory Sélectionnez un répertoire - + Confirm Confirmer - - Really remove "%1" from executables? - Êtes-vous sûr de vouloir retirer "%1" des programmes ? + + Really remove "%1" from executables? + Êtes-vous sûr de vouloir retirer "%1" des programmes ? - + Modify Modifier - - - Save Changes? - - - - - - You made changes to the current executable, do you want to save them? - - - - + MO must be kept running or this application will not work correctly. MO doit continuer à fonctionner ou cette application ne fonctionnera pas correctement. @@ -1025,7 +858,7 @@ Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creat Find next occurence from current file position. - Rechercher le suivant à partir de l'emplacement présent. + Rechercher le suivant à partir de l'emplacement présent. @@ -1045,7 +878,7 @@ Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creat FOMOD Installation Dialog - Boite de dialogue d'installation FOMOD + Boite de dialogue d'installation FOMOD @@ -1069,8 +902,8 @@ Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creat - <a href="#">Link</a> - <a href="#">Lien</a> + <a href="#">Link</a> + <a href="#">Lien</a> @@ -1117,8 +950,8 @@ Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creat - Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names. - Choisissez un nom pour le mod. Ce nom sera aussi utilisé comme nom de dossier, n'utilisez donc pas de caractères invalides dans les noms de fichiers s'il-vous-plait. + Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names. + Choisissez un nom pour le mod. Ce nom sera aussi utilisé comme nom de dossier, n'utilisez donc pas de caractères invalides dans les noms de fichiers s'il-vous-plait. @@ -1128,20 +961,20 @@ Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creat Content of the archive. You can change the directory structure by using drag&drop. Hint: Also try right clicking... - Contenu de l'archive. Vous pouvez modifier la structure en utilisant le glisser-&déposer. Indice: Essayez aussi le clic-droit... + Contenu de l'archive. Vous pouvez modifier la structure en utilisant le glisser-&déposer. Indice: Essayez aussi le clic-droit... - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. &lt;data&gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;drop</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. &lt;data&gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;drop</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci affiche le contenu de l'archive. &lt;data&gt; représente le dossier de base qui sera mappé au dossier DATA du jeu. Vous pouvez modifier le dossier de base grâce au menu contextuel et vous pouvez déplacer les fichiers grâce au glisser-déposer</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci affiche le contenu de l'archive. &lt;data&gt; représente le dossier de base qui sera mappé au dossier DATA du jeu. Vous pouvez modifier le dossier de base grâce au menu contextuel et vous pouvez déplacer les fichiers grâce au glisser-déposer</span></p></body></html> @@ -1163,8 +996,8 @@ p, li { white-space: pre-wrap; } InstallationManager - archive.dll not loaded: "%1" - archive.dll n'est pas chargé: "%1" + archive.dll not loaded: "%1" + archive.dll n'est pas chargé: "%1" @@ -1179,7 +1012,7 @@ p, li { white-space: pre-wrap; } - + Extracting files Extraction des fichiers @@ -1209,59 +1042,59 @@ p, li { white-space: pre-wrap; } Le nom que vous avez entré est invalide, essayez-en un autre SVP. - - File format "%1" not supported - Format de fichier "%1" non supporté + + File format "%1" not supported + Format de fichier "%1" non supporté - + None of the available installer plugins were able to handle that archive - Aucun des plugins installés n'arrive à traiter cette archive + Aucun des plugins installés n'arrive à traiter cette archive - + no error aucune erreur - + 7z.dll not found 7z.dll introuvable - - 7z.dll isn't valid + + 7z.dll isn't valid 7z.dll invalide - + archive not found archive introuvable - + failed to open archive - impossible d'ouvrir l'archive + impossible d'ouvrir l'archive - + unsupported archive type - type d'archive non supporté + type d'archive non supporté - + internal library error erreur de bibliothèque interne - + archive invalid archive invalide - + unknown archive error - erreur d'archive inconnue + erreur d'archive inconnue @@ -1273,16 +1106,16 @@ p, li { white-space: pre-wrap; } - This dialog should disappear automatically if the application/game is done. Click unlock if it didn't. - Cette boite de dialogue devrait disparaître automatiquement une fois le programme ou jeu terminé. Sinon, cliquer "Déverrouiller". + This dialog should disappear automatically if the application/game is done. Click unlock if it didn't. + Cette boite de dialogue devrait disparaître automatiquement une fois le programme ou jeu terminé. Sinon, cliquer "Déverrouiller". MO is locked while the executable is running. - MO est verrouillé pendant que le programme s'exécute. + MO est verrouillé pendant que le programme s'exécute. - + Unlock Déverrouiller @@ -1290,20 +1123,20 @@ p, li { white-space: pre-wrap; } LogBuffer - + failed to write log to %1: %2 - Impossible d'écrire le log %1: %2 + Impossible d'écrire le log %1: %2 MOApplication - + an error occured: %1 Une erreur est survenue : %1 - + an error occured une erreur est survenue @@ -1311,1530 +1144,1305 @@ p, li { white-space: pre-wrap; } MainWindow - - + + Categories Catégories - - - Click blank area to deselect - - - - - If checked, only mods that match all selected categories are displayed. - - - And - - - - - If checked, all mods that match at least one of the selected categories are displayed. - - - - - Or - - - - Profile Profil - + Pick a module collection Choisissez un profil - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Créez les profils ici. Chaque profil contient sa propre liste de mods et d'ESPs activés. Vous pouvez ainsi basculer rapidement entre les configurations pour différentes parties.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Veuillez noter que pour l'instant, l'ordre de chargement des ESPs est commun à tous les profils.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Créez les profils ici. Chaque profil contient sa propre liste de mods et d'ESPs activés. Vous pouvez ainsi basculer rapidement entre les configurations pour différentes parties.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Veuillez noter que pour l'instant, l'ordre de chargement des ESPs est commun à tous les profils.</span></p></body></html> - + Refresh list Actualiser la liste - + Refresh list. This is usually not necessary unless you modified data outside the program. - Actualiser la liste. Normalement inutile à moins que vous n'ayez modifié des données à l'extérieur du programme. + Actualiser la liste. Normalement inutile à moins que vous n'ayez modifié des données à l'extérieur du programme. - - - Restore Backup... - - - - - - Create Backup - - - - + List of available mods. Liste des mods disponibles. - - This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders. - Voici la liste des mods installés. Utilisez les cases à cocher pour activer/désactiver les mods ainsi que le glisser & déposer pour modifier leur séquence d' "installation". + + This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders. + Voici la liste des mods installés. Utilisez les cases à cocher pour activer/désactiver les mods ainsi que le glisser & déposer pour modifier leur séquence d' "installation". - + Filter Filtre - + No groups Aucun groupe - + Nexus IDs IDs Nexus - - - + + + Namefilter Filtre de nom - + Pick a program to run. Choisissez un programme à lancer. - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choisissez le programme à exécuter. Une fois que vous utilisez Mod Organizer, vous devriez exécuter votre jeu et tous les outils reliés à partir d'ici ou via un raccourci créé par MO, sinon les mods installés par MO risquent de ne pas être visibles.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Vous pouvez ajouter d'autres outils à la liste, mais je ne peut garantir que les outils que je n'ai pas testé fonctionneront.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choisissez le programme à exécuter. Une fois que vous utilisez Mod Organizer, vous devriez exécuter votre jeu et tous les outils reliés à partir d'ici ou via un raccourci créé par MO, sinon les mods installés par MO risquent de ne pas être visibles.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Vous pouvez ajouter d'autres outils à la liste, mais je ne peut garantir que les outils que je n'ai pas testé fonctionneront.</span></p></body></html> - + Run program Lancer le programme - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Exécuter le programme sélectionné avec ModOrganizer actif.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Exécuter le programme sélectionné avec ModOrganizer actif.</span></p></body></html> - + Run Lancer - + Create a shortcut in your start menu or on the desktop to the specified program Crée un raccourci dans votre menu démarrer, ou sur le bureau, pour le programme spécifié - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Crée un raccourci dans le menu Démarrer qui lance directement le programme sélectionné avec MO actif.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Crée un raccourci dans le menu Démarrer qui lance directement le programme sélectionné avec MO actif.</span></p></body></html> - + Shortcut Raccourci - - Plugins - - - - - Sort - - - - + List of available esp/esm files Liste des fichiers ESP/ESM disponibles - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Cette liste contient tous les ESPs et ESMs contenus dans les mods actifs. Ceux-ci requièrent leur propre ordre de chargement. Utilisez le glisser-déposer pour modifier cet ordre. Veuillez noter que MO enregistre l'ordre de chargement seulement pour les mods actif/cochés.<br />Il y a un excellent outil nommé &quot;BOSS&quot; qui classe automatiquement ces fichiers.</span></p></body></html> - - - - Archives - - - - - <html><head/><body><p>BSAs are bundles of game assets (textures, scripts, ...). By default, the engine loads these bundles in a separate step from loose files. MO can manage those archives to align their load order with that of loose files:</p><p>If archives are <span style=" font-weight:600;">managed</span>, their load order is specified by the priority of the corresponding mod (left pane), the same as the loose files. You can manually enable any BSA that has no corresponding plugin active.<br/></p><p>If archives are <span style=" font-weight:600;">not managed</span> their load order is specified by the priority of the corresponding plugin (right pane, plugins tab). You can then not manually enable BSAs where the plugin isn't active.</p><p>In either case you can not disable archives if there is a matching plugin, the game will load them no matter what.</p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Cette liste contient tous les ESPs et ESMs contenus dans les mods actifs. Ceux-ci requièrent leur propre ordre de chargement. Utilisez le glisser-déposer pour modifier cet ordre. Veuillez noter que MO enregistre l'ordre de chargement seulement pour les mods actif/cochés.<br />Il y a un excellent outil nommé &quot;BOSS&quot; qui classe automatiquement ces fichiers.</span></p></body></html> - - <html><head/><body><p>Have MO manage archives (<a href="#"><span style=" text-decoration: underline; color:#0000ff;">read more</span></a>)</p></body></html> - - - - + List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order. - + - - BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded. + + BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded. By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored! BSAs checked here are loaded in such a way that your installation order is obeyed properly. - + - - + + File Fichier - - Copy Log to Clipboard - - - - - Ctrl+C - + + <html><head/><body><p>Marked Archives (<img src=":/MO/gui/warning_16"/>) are still loaded on Skyrim but the <a href="http://forums.bethsoft.com/topic/1354395-update-bsas-and-you/"><span style=" text-decoration: underline; color:#0000ff;">regular file override</span></a> mechanism will apply: Loose files override BSAs, no matter the mod/plugin priority.</p></body></html> + - + Data DATA - + refresh data-directory overview - Actualiser la vue d'ensemble du dossier DATA + Actualiser la vue d'ensemble du dossier DATA - + Refresh the overview. This may take a moment. - Actualiser la vue d'ensemble. Ceci peut demander un moment. + Actualiser la vue d'ensemble. Ceci peut demander un moment. - - - + + + Refresh Actualiser - + This is an overview of your data directory as visible to the game (and tools). - Ceci est une vue d'ensemble du dossier DATA tel qu'il apparaît pour le jeu (et les outils). + Ceci est une vue d'ensemble du dossier DATA tel qu'il apparaît pour le jeu (et les outils). - + Mod Mod - - + + Filter the above list so that only conflicts are displayed. Filtrer la liste ci-dessus pour afficher seulement les conflits. - + Show only conflicts Afficher seulement les conflits - + Saves Sauvegardes - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci est une liste de toutes les parties sauvegardées pour ce jeu. Survolez une entrée de la liste pour obtenir des informations détaillées sur la sauvegarde, incluant une liste de tous les ESPs/EMSs utilisés lors de la sauvegarde mais actuellement désactivés ou absents.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Si vous cliquez &quot;Réparer Mods...&quot; dans le menu contextuel, MO tentera d'activer tous les mods, ESPs et ESMs nécessaires pour résoudre le problème. Rien ne sera désactivé!</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci est une liste de toutes les parties sauvegardées pour ce jeu. Survolez une entrée de la liste pour obtenir des informations détaillées sur la sauvegarde, incluant une liste de tous les ESPs/EMSs utilisés lors de la sauvegarde mais actuellement désactivés ou absents.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Si vous cliquez &quot;Réparer Mods...&quot; dans le menu contextuel, MO tentera d'activer tous les mods, ESPs et ESMs nécessaires pour résoudre le problème. Rien ne sera désactivé!</span></p></body></html> - + Downloads Téléchargements - + This is a list of mods you downloaded from Nexus. Double click one to install it. - Ceci est une liste de mods que vous avez téléchargé de Nexus. Double-cliquez en un pour l'installer. + Ceci est une liste de mods que vous avez téléchargé de Nexus. Double-cliquez en un pour l'installer. - + + Compact + + + + Show Hidden - + - + Tool Bar - Barre d'outils + Barre d'outils - + Install Mod Installer mod - + Install &Mod Installer &mod - + Install a new mod from an archive - Installer un nouveau mod à partir d'une archive + Installer un nouveau mod à partir d'une archive - + Ctrl+M Ctrl+M - + Profiles Profils - + &Profiles &Profils - + Configure Profiles Configurer les profils - + Ctrl+P Ctrl+P - + Executables Programmes - + &Executables Programm&es - + Configure the executables that can be started through Mod Organizer Configure les programmes pouvant être lancés via Mod Organizer - + Ctrl+E Ctrl+E - - + + Tools - + - + &Tools - + - + Ctrl+I Ctrl+H - + Settings Réglages - + &Settings Réglage&s - + Configure settings and workarounds Configurer les réglages et solutions de rechange - + Ctrl+S Ctrl+S - + Nexus Nexus - + Search nexus network for more mods Effectuer une recherche sur Nexus pour plus de mods - + Ctrl+N Ctrl+N - - + + Update Mise-à-jour - + Mod Organizer is up-to-date Mod Organizer est à jour - - + + No Problems - + - + This button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them. !Work in progress! Right now this has very limited functionality - + - - + + Help Aide - + Ctrl+H Ctrl+H - + Endorse MO - + - - + + Endorse Mod Organizer - + - + Toolbar - Barre d'outils + Barre d'outils - + Desktop - + - + Start Menu - + - + Problems - + - + There are potential problems with your setup - + - + Everything seems to be in order - + - + Help on UI - + - + Documentation Wiki - + - + Report Issue - + - + Tutorials - + + + + + failed to save archives order, do you have write access to "%1"? + - + failed to save load order: %1 - impossible d'enregistrer l'ordre de chargement: %1 + impossible d'enregistrer l'ordre de chargement: %1 - + Name Nom - + Please enter a name for the new profile Veuillez inscrire un nom pour le nouveau profil - + failed to create profile: %1 impossible de créer le profil: %1 - + Show tutorial? - + - - You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu. - + + You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu. + - + Downloads in progress Téléchargements en cours - + There are still downloads in progress, do you really want to quit? Il encore des téléchargements en cours, voulez-vous vraiment quitter? - + failed to read savegame: %1 impossible de lire la sauvegarde: %1 - - Plugin "%1" failed: %2 - + + Plugin "%1" failed: %2 + - - Plugin "%1" failed - + + Plugin "%1" failed + - + failed to init plugin %1: %2 - + - + Plugin error - + - - It appears the plugin "%1" failed to load last startup and caused MO to crash. Do you want to disable it? + + It appears the plugin "%1" failed to load last startup and caused MO to crash. Do you want to disable it? (Please note: If this is the first time you see this message for this plugin you may want to give it another try. The plugin may be able to recover from the problem) - + - - Failed to start "%1" - impossible de lancer "%1" + + Failed to start "%1" + impossible de lancer "%1" - + Waiting Attente - - Please press OK once you're logged into steam. + + Please press OK once you're logged into steam. Veuillez cliquer OK une fois connecté à steam. - "%1" not found - "%1" introuvable + + "%1" not found + "%1" introuvable - + Start Steam? - + - + Steam is required to be running already to correctly start the game. Should MO try to start steam now? - + - + Also in: <br> - + - + No conflict Aucun conflit - + <Edit...> <Modifier...> - + + Failed to refresh list of esps: %s + + + + This bsa is enabled in the ini file so it may be required! - + - + + This archive will still be loaded since there is a plugin of the same name but its files will not follow installation order! + + + + Activating Network Proxy - + - - + + Installation successful Installation réussie - - + + Configure Mod Configurer mod - - + + This mod contains ini tweaks. Do you want to configure them now? Ce mod contient des ajustement pour les fichiers ini. Désirez-vous les configurer maintenant? - - - mod "%1" not found - "%1" introuvable + + + mod "%1" not found + "%1" introuvable - - + + Installation cancelled - + - - + + The mod was not installed completely. - + - + Some plugins could not be loaded - + - + Too many esps and esms enabled - + - + Description missing - + - + The following plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version: - + - - The game doesn't allow more than 255 active plugins (including the official ones) to be loaded. You have to disable some unused plugins or merge some plugins into one. You can find a guide here: <a href="http://wiki.step-project.com/Guide:Merging_Plugins">http://wiki.step-project.com/Guide:Merging_Plugins</a> - + + The game doesn't allow more than 255 active plugins (including the official ones) to be loaded. You have to disable some unused plugins or merge some plugins into one. You can find a guide here: <a href="http://wiki.step-project.com/Guide:Merging_Plugins">http://wiki.step-project.com/Guide:Merging_Plugins</a> + - + Choose Mod Choisir mod - + Mod Archive Archive de mod - + Start Tutorial? - + - - You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue? - + + You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue? + - - + + Download started Téléchargement commencé - + failed to update mod list: %1 impossible de mettre à jour la liste de mods: %1 - + failed to spawn notepad.exe: %1 impossible de lancer notepad.exe: %1 - + failed to open %1 - impossible d'ouvrir %1 + impossible d'ouvrir %1 - + failed to change origin name: %1 - impossible de changer le nom d'origine: %1 + impossible de changer le nom d'origine: %1 - + + Failed to move "%1" from mod "%2" to "%3": %4 + + + + <Checked> <Cochés> - + <Unchecked> <Décochés> - + <Update> <Rafraichir> - + <No category> - + - + <Conflicted> - + - + <Not Endorsed> - + - + failed to rename mod: %1 impossible de renommer le mod: %1 - + Overwrite? - + - - This will replace the existing mod "%1". Continue? - + + This will replace the existing mod "%1". Continue? + - - failed to remove mod "%1" + + failed to remove mod "%1" Impossible de supprimer %1 - - - - failed to rename "%1" to "%2" + + + + failed to rename "%1" to "%2" Impossible de renommer %1 en %2 - - Multiple esps activated, please check that they don't conflict. - + + Multiple esps activated, please check that they don't conflict. + - - - - + + + Confirm Confirmer - + Remove the following mods?<br><ul>%1</ul> - + - + failed to remove mod: %1 impossible de renommer le mod: %1 - - + + Failed - + - + Installation file no longer exists - + - - Mods installed with old versions of MO can't be reinstalled in this way. - + + Mods installed with old versions of MO can't be reinstalled in this way. + - - + + You need to be logged in with Nexus to endorse - + - + + Extract BSA - + + + + + This mod contains at least one BSA. Do you want to unpack it? +(This removes the BSA after completion. If you don't know about BSAs, just select no) + - - + + + failed to read %1: %2 Échec de lecture %1: %2 - + + This archive contains invalid hashes. Some files may be broken. - + - + Nexus ID for this Mod is unknown - + - - About - - - - - About Qt - - - - - Download? - - - - - A download has been started but no installed page plugin recognizes it. -If you download anyway no information (i.e. version) will be associated with the download. -Continue? - - - - - Browse Mod Page - - - - - Executable "%1" not found - - - - - Failed to refresh list of esps: %1 - - - - - - Failed to write settings - - - - - - An error occured trying to write back MO settings: %1 - - - - - File is write protected - - - - - Invalid file format (probably a bug) - - - - - Unknown error %1 - - - - - failed to move "%1" from mod "%2" to "%3": %4 - - - - - <Managed by MO> - - - - - <Managed outside MO> - - - - - You need to be logged in with Nexus to resume a download - - - - - + + Create Mod... - + - + This will move all files from overwrite into a new, regular mod. Please enter a name: - + - + A mod with this name already exists - + - + Continue? - + - + The versioning scheme decides which version is considered newer than another. This function will guess the versioning scheme under the assumption that the installed version is outdated. - + - - + Sorry - + - - I don't know a versioning scheme where %1 is newer than %2. - + + I don't know a versioning scheme where %1 is newer than %2. + - + Really enable all visible mods? - + - + Really disable all visible mods? - + - + Choose what to export - + - + Everything - + - + All installed mods are included in the list - + - + Active Mods Activer Mods - + Only active (checked) mods from your current profile are included - + - + Visible - + - + All mods visible in the mod list are included - + - + export failed: %1 - + - + Install Mod... Installer mod... - + Enable all visible Activer tous les mods visibles - + Disable all visible Désactiver tous les mods visibles - + Check all for update Vérifier toutes les mises à jour - + Export to csv... - - - - - All Mods - + - + Sync to Mods... - + - + Restore Backup - + - + Remove Backup... - + - + Add/Remove Categories - + - + Replace Categories - + - + Primary Category - + - + Change versioning scheme - + - + Un-ignore update - + - + Ignore update - + - + Rename Mod... Renommer mod... - + Remove Mod... Supprimer mod... - + Reinstall Mod Installer mod - + Un-Endorse - + - - + + Endorse - + - - Won't endorse - + + Won't endorse + - + Endorsement state unknown - + - + Ignore missing data - + - + Visit on Nexus - + - + Open in explorer - + - + Information... Information... - - + + Exception: - + - - + + Unknown exception - + - + <All> <Tous> - + <Multiple> - - - - - Really delete "%1"? - + - + Fix Mods... Réparer mods... - - Delete - Supprimer - - - - + + failed to remove %1 Impossible de supprimer %1 - - + + failed to create %1 impossible de créer %1 - - Can't change download directory while downloads are in progress! - + + Can't change download directory while downloads are in progress! + - + Download failed Téléchargement commencé - + failed to write to file %1 - impossible d'écrire dans le fichier %1 + impossible d'écrire dans le fichier %1 - + %1 written %1 écrit - + Select binary Choisir un programme - + Binary Programme - + Enter Name - + - + Please enter a name for the executable Veuillez inscrire un nom pour le nouveau profil - + Not an executable Ajouter un programme - + This is not a recognized executable. - + - - + + Replace file? - + - + There already is a hidden version of this file. Replace it? - + - - + + File operation failed - + - - - Failed to remove "%1". Maybe you lack the required file permissions? - + + + Failed to remove "%1". Maybe you lack the required file permissions? + - + There already is a visible version of this file. Replace it? - - - - - file not found: %1 - - - - - failed to generate preview for %1 - + - - Sorry, can't preview anything. This function currently does not support extracting from bsas. - - - - + Update available Mise à jour disponible - + Open/Execute - + - + Add as Executable Ajouter un programme - - Preview - - - - + Un-Hide - + - + Hide - + - + Write To File... Écriture du fichier... - + Do you want to endorse Mod Organizer on %1 now? - + - + Request to Nexus failed: %1 - + - - + + login successful - + - + login failed: %1. Trying to download anyway - + - + login failed: %1 - + - + login failed: %1. You need to log-in with Nexus to update MO. - + - + Error Erreur - + failed to extract %1 (errorcode %2) - + - + Extract... - + - + Edit Categories... - - - - - Deselect filter - + - + Remove Supprimer - + Enable all - + - + Disable all - + - + Unlock load order - + - + Lock load order - - - - - depends on missing "%1" - - - - - No profile set - - - - - LOOT working - - - - - loot failed. Exit code was: %1 - - - - - failed to run loot: %1 - - - - - Errors occured - - - - - Backup of load order created - - - - - Choose backup to restore - - - - - No Backups - - - - - There are no backups to restore - - - - - - Restore failed - - - - - - Failed to restore the backup. Errorcode: %1 - - - - - Backup of modlist created - + @@ -2849,8 +2457,8 @@ This function will guess the versioning scheme under the assumption that the ins ModInfo - - + + invalid index %1 index invalide %1 @@ -2858,9 +2466,9 @@ This function will guess the versioning scheme under the assumption that the ins ModInfoBackup - + This is the backup of a mod - + @@ -2871,565 +2479,536 @@ This function will guess the versioning scheme under the assumption that the ins Info sur le mod - + Textfiles Fichiers texte - + A list of text-files in the mod directory. Une liste des fichiers texte de ce mod. - + A list of text-files in the mod directory like readmes. Une liste des fichiers texte de ce mod, comme les lisez-moi. - - + + Save Enregistrer - + INI-Files Fichiers INI - - Ini Files - - - - + This is a list of .ini files in the mod. Ceci est une liste des fichiers .ini présents dans le mod. - + This is a list of .ini files in the mod. These are usually used to configure the behaviour of mods if there are configurable parameters. - Ceci est une liste des fichiers .ini présents dans le mod. Ils sont généralement utilisés pour configurer le comportement du mod lorsqu'il y a des paramètres configurables. + Ceci est une liste des fichiers .ini présents dans le mod. Ils sont généralement utilisés pour configurer le comportement du mod lorsqu'il y a des paramètres configurables. - - Ini Tweaks - - - - - This is a list of ini tweaks (ini modifications that can be toggled). - - - - - This is a list of ini tweaks. Ini Tweaks are (usually small) fragments of ini files that are applied over existing settings in skyrim.ini/skyrimprefs.ini. Each tweak can be toggled individually. You should check the description of the mod wether the tweaks are really optional. - - - - + Save changes to the file. Enregistre les changements au fichier. - + Save changes to the file. This overwrites the original. There is no automatic backup! - Enregistrer les changements au fichier. Ceci écrase l'original. Il n'y a pas de copie de sauvegarde automatique! + Enregistrer les changements au fichier. Ceci écrase l'original. Il n'y a pas de copie de sauvegarde automatique! - + Images Images - + Images located in the mod. Images présentes dans le mod. - + This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view. - + - - + + Optional ESPs ESPs optionnels - + List of esps and esms that can not be loaded by the game. Liste des esps et esms ne pouvant pas être chargés par le jeu. - + List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window. They usually contain optional functionality, see the readme. Most mods do not have optional esps, so chances are good you are looking at an empty list. - + - + Make the selected mod in the lower list unavailable. Rendre le mod sélectionné dans la liste du bas non-disponible. - - The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated. - L'ESP sélectionné (dans la liste inférieure) sera poussé dans un sous-dossier du mod et deviendra ainsi "invisible" pour le jeu. Il ne pourra alors plus être activé. + + The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated. + L'ESP sélectionné (dans la liste inférieure) sera poussé dans un sous-dossier du mod et deviendra ainsi "invisible" pour le jeu. Il ne pourra alors plus être activé. - + Move a file to the data directory. Déplacer un fichier vers le dossier DATA. - - This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo. - Ceci déplace un ESP vers le répertoire DATA afin qu'il puisse être activé dans la fenêtre principale. Veuillez noter que l'ESP devient simplement "disponible", il ne sera pas nécessairement chargé. Celà doit être configuré dans la fenêtre principale de MO. + + This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo. + Ceci déplace un ESP vers le répertoire DATA afin qu'il puisse être activé dans la fenêtre principale. Veuillez noter que l'ESP devient simplement "disponible", il ne sera pas nécessairement chargé. Celà doit être configuré dans la fenêtre principale de MO. - + ESPs in the data directory and thus visible to the game. ESPs dans le dossier DATA et donc visibles par le jeu. - + These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window. - Ce sont les mods qui se trouvent dans le répertoire DATA (virtuel) de votre jeu et qu'il sera donc possible de sélectionner dans la fenêtre principale. + Ce sont les mods qui se trouvent dans le répertoire DATA (virtuel) de votre jeu et qu'il sera donc possible de sélectionner dans la fenêtre principale. - + Available ESPs ESPs disponibles - + Conflicts - + - + The following conflicted files are provided by this mod - + - - + + File Fichier - + Overwritten Mods - + - + The following conflicted files are provided by other mods - + - + Providing Mod - + - + Non-Conflicted files - + - + Categories Catégories - + Primary Category - + - + Nexus Info Info de Nexus - + Mod ID ID du mod - + Mod ID for this mod on Nexus. ID de ce mod sur Nexus. - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">ID de ce mod sur Nexus. Rempli automatiquement si vous téléchargez et installez un mod à partir de MO. Sinon, vous pouvez l'inscrire manuellement. Pour connaître le bon ID, trouvez le mod sur Nexus. L'URL ressemblera à ceci: <a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" text-decoration: underline; color:#0000ff;">http://www.skyrimnexus.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" color:#000000;">. Dans cet example, 1334 est l'ID que vous cherchez. En passant: Ce lien est celui de Mod Organizer sur le Nexus. Pourquoi ne pas le visiter et lui donner votre aval?</span></a></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">ID de ce mod sur Nexus. Rempli automatiquement si vous téléchargez et installez un mod à partir de MO. Sinon, vous pouvez l'inscrire manuellement. Pour connaître le bon ID, trouvez le mod sur Nexus. L'URL ressemblera à ceci: <a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" text-decoration: underline; color:#0000ff;">http://www.skyrimnexus.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" color:#000000;">. Dans cet example, 1334 est l'ID que vous cherchez. En passant: Ce lien est celui de Mod Organizer sur le Nexus. Pourquoi ne pas le visiter et lui donner votre aval?</span></a></p></body></html> - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Version du mod installée La bulle contient la version courrante disponible sur Nexus. La version installé n'est réglée que si vous installez le mod avec MO.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Version du mod installée La bulle contient la version courrante disponible sur Nexus. La version installé n'est réglée que si vous installez le mod avec MO.</span></p></body></html> - + Version Version - + Refresh Actualiser - + Refresh all information from Nexus. - + - + Description Description - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;"> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> + - + Endorse - + - + Notes - + - + Filetree Arborescence - + A directory view of this mod Une vue du dossier de ce mod - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag &amp; drop and rename them (double click).</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag &amp; drop and rename them (double click).</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci est une vue modifiable du dossier du mod. Vous pouvez réorganiser les fichiers par glisser-déposer et les renommer en double-cliquant.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Les changements sont immédiatement appliqués sur le disque, alors</span><span style=" font-size:8pt; font-weight:600;"> soyez prudent</span><span style=" font-size:8pt;">.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci est une vue modifiable du dossier du mod. Vous pouvez réorganiser les fichiers par glisser-déposer et les renommer en double-cliquant.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Les changements sont immédiatement appliqués sur le disque, alors</span><span style=" font-size:8pt; font-weight:600;"> soyez prudent</span><span style=" font-size:8pt;">.</span></p></body></html> - + Previous - + - + Next Suivant - + Close Fermer - + &Delete Supprimer - + &Rename &Renommer - + &Hide - + - + &Unhide - + - + &Open &Ouvrir - + &New Folder &Nouveau dossier - - + + Save changes? Enregistrer les changements? - - - Save changes to "%1"? - + + + Save changes to "%1"? + - + File Exists Un fichier du même nom existe - + A file with that name exists, please enter a new one Un fichier ainsi nommé existe déjà, veuillez entrer un nouveau nom - + failed to move file impossible de déplacer le fchier - - failed to create directory "optional" - Impossible de créer le dossier "optional" + + failed to create directory "optional" + Impossible de créer le dossier "optional" - - + + Info requested, please wait Info demandée, veuillez patienter - + Main Principal - + Update Mise-à-jour - + Optional Optionnel - + Old Ancien - + Misc Divers - + Unknown Inconnu - + Current Version: %1 Version courante: %1 - + No update available Aucune mise-à-jour disponible - + (description incomplete, please visit nexus) - + - - <a href="%1">Visit on Nexus</a> - <a href="%1">Visiter sur Nexus</a> + + <a href="%1">Visit on Nexus</a> + <a href="%1">Visiter sur Nexus</a> - + Failed to delete %1 - impossible d'effacer %1 + impossible d'effacer %1 - - + + Confirm Confirmer - - Are sure you want to delete "%1"? - Voulez-vous vraiment supprimer "%1"? + + Are sure you want to delete "%1"? + Voulez-vous vraiment supprimer "%1"? - + Are sure you want to delete the selected files? Voulez-vous vraiment supprimer les fichiers sélectionnés? - - + + New Folder Nouveau dossier - - Failed to create "%1" - Impossible de créer "%1" + + Failed to create "%1" + Impossible de créer "%1" - - + + Replace file? - + - + There already is a hidden version of this file. Replace it? - + - - + + File operation failed - + - - - Failed to remove "%1". Maybe you lack the required file permissions? - + + + Failed to remove "%1". Maybe you lack the required file permissions? + - - + + failed to rename %1 to %2 Impossible de renommer %1 en %2 - + There already is a visible version of this file. Replace it? - + - + Un-Hide - + - + Hide - + - + Name Nom - + Please enter a name - + - - + + Error Erreur - + Invalid name. Must be a valid file name - + - + A tweak by that name exists - + - + Create Tweak - - - - - ModInfoForeign - - - This pseudo mod represents content managed outside MO. It isn't modified by MO. - + ModInfoOverwrite - + This pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit) - + ModInfoRegular - - - failed to write %1/meta.ini: error %2 - + + failed to write %1/meta.ini: %2 + - + %1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory - %1 ne contient ni esp/esm, ni dossier d'éléments de jeu (textures, meshes, interface, ...) + %1 ne contient ni esp/esm, ni dossier d'éléments de jeu (textures, meshes, interface, ...) - + Categories: <br> - + @@ -3437,167 +3016,158 @@ p, li { white-space: pre-wrap; } This entry contains files that have been created inside the virtual data tree (i.e. by the construction kit) - + Backup - + No valid game data - + Not endorsed yet - + Overwrites files - + Overwritten files - + Overwrites & Overwritten - + Redundant - - - - - Non-MO - + - + invalid - + + installed version: %1, newest version: %2 - Version installée: %1, dernière version: %2 - - - - installed version: "%1", newest version: "%2" - + Version installée: %1, dernière version: %2 - - The newest version on Nexus seems to be older than the one you have installed. This could either mean the version you have has been withdrawn (i.e. due to a bug) or the author uses a non-standard versioning scheme and that newest version is actually newer. Either way you may want to "upgrade". - + + The newest version on Nexus seems to be older than the one you have installed. This could either mean the version you have has been withdrawn (i.e. due to a bug) or the author uses a non-standard versioning scheme and that newest version is actually newer. Either way you may want to "upgrade". + - + Categories: <br> - + - + Invalid name Nom incorrect - + drag&drop failed: %1 - + - + Confirm Confirmer - - Are you sure you want to remove "%1"? - Voulez-vous vraiment supprimer "%1"? + + Are you sure you want to remove "%1"? + Voulez-vous vraiment supprimer "%1"? - + Flags - + - + Mod Name Nom du mod - + Version Version - + Priority Priorité - + Category - + - + Nexus ID IDs Nexus - + Installation - + - - + + unknown Inconnu - + Name of your mods - + - + Version of the mod (if available) Version du mod (si disponible) - - Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority. - Priorité d'installation de vos mods. Plus elle est ellevée, plus le mod est "important" et écrasera les fichiers des mods de priorité inférieure. + + Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority. + Priorité d'installation de vos mods. Plus elle est ellevée, plus le mod est "important" et écrasera les fichiers des mods de priorité inférieure. - + Category of the mod. - + - + Id of the mod as used on Nexus. - + - + Emblemes to highlight things that might require attention. - + - + Time this mod was installed - + @@ -3605,7 +3175,7 @@ p, li { white-space: pre-wrap; } Message of the Day - + @@ -3618,48 +3188,48 @@ p, li { white-space: pre-wrap; } Overwrites - + not implemented - + NXMAccessManager - + Logging into Nexus - + - + timeout - + - + Please check your password - + NexusInterface - - Failed to guess mod id for "%1", please pick the correct one - + + Failed to guess mod id for "%1", please pick the correct one + - + empty response - + - + invalid response - + @@ -3667,12 +3237,12 @@ p, li { white-space: pre-wrap; } Overwrite - + You can use drag&drop to move files and directories to regular mods. - + @@ -3696,8 +3266,8 @@ p, li { white-space: pre-wrap; } - Failed to delete "%1" - impossible d'effacer %1 + Failed to delete "%1" + impossible d'effacer %1 @@ -3707,8 +3277,8 @@ p, li { white-space: pre-wrap; } - Are sure you want to delete "%1"? - Voulez-vous vraiment supprimer "%1"? + Are sure you want to delete "%1"? + Voulez-vous vraiment supprimer "%1"? @@ -3723,136 +3293,114 @@ p, li { white-space: pre-wrap; } - Failed to create "%1" - Impossible de créer "%1" + Failed to create "%1" + Impossible de créer "%1" PluginList - + Name Nom - + Priority Priorité - + Mod Index - - - - - Flags - + - - + + unknown Inconnu - + Name of your mods - + - - Load priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority. - + + Load priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority. + - + The modindex determins the formids of objects originating from this mods. - + - + failed to update esp info for file %1 (source id: %2), error: %3 - + - + esp not found: %1 ESP introuvable: %1 - - + + Confirm Confirmer - + Really enable all plugins? - + - + Really disable all plugins? - + - + The file containing locked plugin indices is broken - + - - <b>Origin</b>: %1 - + + + failed to open output file: %1 + - - Author - Auteur - - - - Description - Description + + Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them. + - - Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them. - + + This plugin can't be disabled (enforced by the game) + - - This plugin can't be disabled (enforced by the game) - + + Origin: %1 + - + Missing Masters - + - + Enabled Masters - + - + failed to restore load order for %1 - - - - - PreviewDialog - - - Preview - - - - - Close - Fermer + @@ -3860,16 +3408,16 @@ p, li { white-space: pre-wrap; } Problems - + - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;"> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;"> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> + @@ -3880,90 +3428,95 @@ p, li { white-space: pre-wrap; } Fix - + No guided fix - + Profile - + invalid profile name %1 - + - + failed to create %1 impossible de créer %1 - + + failed to open temporary file + + + + + failed to open "%1" for writing + + + + failed to write mod list: %1 impossible de mettre à jour la liste de mods: %1 - + failed to update tweaked ini file, wrong settings may be used: %1 - + - + failed to create tweaked ini: %1 - + - - "%1" is missing or inaccessible - - - - - - - - + + + + + invalid index %1 index invalide %1 - - Overwrite directory couldn't be parsed - + + Overwrite directory couldn't be parsed + - + invalid priority %1 priorité invalide %1 - + failed to parse ini file (%1) impossible de traiter le fichier ini (%1) - + failed to parse ini file (%1): %2 - impossible d'analyser le profil %1: %2 + impossible d'analyser le profil %1: %2 - - - failed to modify "%1" - impossible de trouver "%1" + + + failed to modify "%1" + impossible de trouver "%1" - + Delete savegames? - + - - Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames) - + + Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames) + @@ -3971,7 +3524,7 @@ p, li { white-space: pre-wrap; } Dialog - + @@ -3981,17 +3534,17 @@ p, li { white-space: pre-wrap; } If checked, the new profile will use the default game settings. - + - If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO. - + If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO. + Default Game Settings - + @@ -4008,55 +3561,55 @@ p, li { white-space: pre-wrap; } - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ceci est la liste des profils. Chaque profil contient sa propre liste de mods, leur activation et leur ordre d'installation(à partir de tous les mods installés dans MO), la liste des ESPs et ESMs activés, une copie des fichiers ini et un filtre de sauvegarde optionel.</p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Notez</span> Pour des raisons techniques, il est impossible de modifier l'ordre de chargement des ESPs/ESMs entre les profils. Ainsi, si moda.esp vient avant modb.esp dans un profil, il n'est pas possible de faire l'inverse dans un autre profil.</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ceci est la liste des profils. Chaque profil contient sa propre liste de mods, leur activation et leur ordre d'installation(à partir de tous les mods installés dans MO), la liste des ESPs et ESMs activés, une copie des fichiers ini et un filtre de sauvegarde optionel.</p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Notez</span> Pour des raisons techniques, il est impossible de modifier l'ordre de chargement des ESPs/ESMs entre les profils. Ainsi, si moda.esp vient avant modb.esp dans un profil, il n'est pas possible de faire l'inverse dans un autre profil.</p></body></html> If checked, savegames are local to this profile and will not appear when starting with a different profile. - + Local Savegames - + This ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation. - Ceci garantie que les fichiers des mods sont vraiment utilisés. Vous voulez activer ceci à moins que vous n'utilisiez un autre outil pour l'invalidation des archives. + Ceci garantie que les fichiers des mods sont vraiment utilisés. Vous voulez activer ceci à moins que vous n'utilisiez un autre outil pour l'invalidation des archives. - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called &quot;BSA redirection&quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called &quot;BSA redirection&quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Les jeux Oblivion, Fallout 3 et Fallout NV contiennent un bug empêchant le fonctionnement des textures et modèles remplaceant ceux déjà existants dans le jeu.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod Organizer utilise une méthode nommée &quot;BSA redirection&quot; (google est votre ami) pour circonvenir le problème une fois pour toute. Activez simplement et n'y pensez plus.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Avec Skyrim, le problème semble partiellement résolu, mais l'activation d'un mod dans le jeu dépends toujours des dates des fichiers. Il est donc encore préférable de l'activer..</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Les jeux Oblivion, Fallout 3 et Fallout NV contiennent un bug empêchant le fonctionnement des textures et modèles remplaceant ceux déjà existants dans le jeu.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod Organizer utilise une méthode nommée &quot;BSA redirection&quot; (google est votre ami) pour circonvenir le problème une fois pour toute. Activez simplement et n'y pensez plus.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Avec Skyrim, le problème semble partiellement résolu, mais l'activation d'un mod dans le jeu dépends toujours des dates des fichiers. Il est donc encore préférable de l'activer..</span></p></body></html> @@ -4109,12 +3662,12 @@ p, li { white-space: pre-wrap; } Transfer save games to the selected profile. - + Transfer Saves - + @@ -4123,8 +3676,8 @@ p, li { white-space: pre-wrap; } - Archive invalidation isn't required for this game. - L'invalidation des archives n'est pas nécessaire pour ce jeu. + Archive invalidation isn't required for this game. + L'invalidation des archives n'est pas nécessaire pour ce jeu. @@ -4155,7 +3708,7 @@ p, li { white-space: pre-wrap; } Invalid profile name - + @@ -4165,37 +3718,37 @@ p, li { white-space: pre-wrap; } Are you sure you want to remove this profile (including local savegames if any)? - + Profile broken - + - This profile you're about to delete seems to be broken or the path is invalid. I'm about to delete the following folder: "%1". Proceed? - + This profile you're about to delete seems to be broken or the path is invalid. I'm about to delete the following folder: "%1". Proceed? + Rename Profile - + New Name - + failed to change archive invalidation state: %1 - impossible de changer l'état d'invalidation des archives: %1 + impossible de changer l'état d'invalidation des archives: %1 failed to determine if invalidation is active: %1 - impossible de déterminer si l'invalidation des archives est activée: %1 + impossible de déterminer si l'invalidation des archives est activée: %1 @@ -4203,7 +3756,7 @@ p, li { white-space: pre-wrap; } Failed to save custom categories - Impossible d'enregistrer les catégories personalisées + Impossible d'enregistrer les catégories personalisées @@ -4216,63 +3769,63 @@ p, li { white-space: pre-wrap; } invalid category id %1 - + - invalid field name "%1" - + invalid field name "%1" + - invalid type for "%1" (should be integer) - + invalid type for "%1" (should be integer) + - invalid type for "%1" (should be string) - + invalid type for "%1" (should be string) + - invalid type for "%1" (should be float) - + invalid type for "%1" (should be float) + no fields set up yet! - + - field not set "%1" - + field not set "%1" + - invalid character in field "%1" - + invalid character in field "%1" + empty field name - + invalid game type %1 - + helper failed - Échec de l'assistant + Échec de l'assistant failed to determine account name - impossible de détermine le nom d'usager + impossible de détermine le nom d'usager @@ -4283,7 +3836,7 @@ p, li { white-space: pre-wrap; } failed to open %1: %2 - impossible d'ouvrir %1: %2 + impossible d'ouvrir %1: %2 @@ -4299,7 +3852,7 @@ p, li { white-space: pre-wrap; } Failed to deactivate script extender loading - Impossible de désactiver le chargement via l'extenseur de script + Impossible de désactiver le chargement via l'extenseur de script @@ -4327,17 +3880,17 @@ p, li { white-space: pre-wrap; } Failed to set up script extender loading - Impossible de mettre en place le chargement via l'extenseur de script + Impossible de mettre en place le chargement via l'extenseur de script Failed to delete old proxy-dll %1 - Impossible de supprimer l'ancien DLL par procuration %1 + Impossible de supprimer l'ancien DLL par procuration %1 Failed to overwrite %1 - Impossible d'écraser %1 + Impossible d'écraser %1 @@ -4345,112 +3898,104 @@ p, li { white-space: pre-wrap; } Impossible de mettre en place le chargement via DLL par procuration - + Permissions required Permissions requises - - The current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights. - + + The current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights. + - - + + Woops - + - + ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file (%1) to sherb@gmx.net, the bug is a lot more likely to be fixed. Please include a short description of what you were doing when the crash happened - + - + ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1 - + - - + + Mod Organizer Mod Organizer - + An instance of Mod Organizer is already running Une copie du Mod Organizer tourne déjà - - No game identified in "%1". The directory is required to contain the game binary and its launcher. - + + No game identified in "%1". The directory is required to contain the game binary and its launcher. + - - + + Please select the game to manage Veuillez choisir le jeu à gérer - - Please select the game edition you have (MO can't start the game correctly if this is set incorrectly!) - - - - - failed to start application: %1 - + + Please select the game edition you have (MO can't start the game correctly if this is set incorrectly!) + - - Please use "Help" from the toolbar to get usage instructions to all elements - Veuillez utiliser l'aide dans la barre d'outil pour obtenir des instructions à propos de tous les éléments + + Please use "Help" from the toolbar to get usage instructions to all elements + Veuillez utiliser l'aide dans la barre d'outil pour obtenir des instructions à propos de tous les éléments - - + + <Manage...> <Gérer...> - + failed to parse profile %1: %2 - impossible d'analyser le profil %1: %2 + impossible d'analyser le profil %1: %2 - - failed to find "%1" - impossible de trouver "%1" + + + failed to find "%1" + impossible de trouver "%1" - + failed to access %1 - impossible d'accéder à %1 + impossible d'accéder à %1 - + failed to set file time %1 impossible de changer la date du fichier %1 - + failed to create %1 impossible de créer %1 - - "%1" is missing or inaccessible - - - - "%1" is missing - "%1" manquant + + "%1" is missing + "%1" manquant Before you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile! - + @@ -4468,62 +4013,57 @@ p, li { white-space: pre-wrap; } failed to open %1 - impossible d'ouvrir %1 + impossible d'ouvrir %1 - + Script Extender Extenseur de script - + Proxy DLL DLL par procuration - - failed to spawn "%1" - impossible de lancer "%1" + + failed to spawn "%1" + impossible de lancer "%1" - + Elevation required - + - + This process requires elevation to run. This is a potential security risk so I highly advice you to investigate if -"%1" +"%1" can be installed to work without elevation. Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe to make changes to the system) - + - - failed to spawn "%1": %2 - impossible de lancer "%1": %2 + + failed to spawn "%1": %2 + impossible de lancer "%1": %2 - - "%1" doesn't exist - "%1" inexistant + + "%1" doesn't exist + "%1" inexistant - - failed to inject dll into "%1": %2 - impossible d'injecter le DLL dans "%1": %2 + + failed to inject dll into "%1": %2 + impossible d'injecter le DLL dans "%1": %2 - - failed to run "%1" - impossible de lancer "%1" - - - - failed to open temporary file - + + failed to run "%1" + impossible de lancer "%1" @@ -4531,27 +4071,27 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Mod Exists - + This mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Alternatively you can install this mod under a different name. - + Keep Backup - + Merge - + Replace - + @@ -4569,22 +4109,22 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Save # - + Character - + Level - + Location - + @@ -4605,17 +4145,17 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Dialog - + Copy To Clipboard - + Save As... - + @@ -4625,7 +4165,7 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Save CSV - + @@ -4634,8 +4174,8 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe - failed to open "%1" for writing - + failed to open "%1" for writing + @@ -4643,7 +4183,7 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Select - + @@ -4660,8 +4200,8 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe SelfUpdater - archive.dll not loaded: "%1" - archive.dll n'est pas chargé: "%1" + archive.dll not loaded: "%1" + archive.dll n'est pas chargé: "%1" @@ -4674,7 +4214,7 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe An update is available (newest version: %1), do you want to install it? - Une mise à jour est disponible (dernière version: %1), voulez-vous l'installer? + Une mise à jour est disponible (dernière version: %1), voulez-vous l'installer? @@ -4689,17 +4229,17 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Failed to install update: %1 - Impossible d'installer la mise à jour %1 + Impossible d'installer la mise à jour %1 - failed to open archive "%1": %2 - impossible d'ouvrir l'archive "%1": %2 + failed to open archive "%1": %2 + impossible d'ouvrir l'archive "%1": %2 failed to move outdated files: %1. Please update manually. - + @@ -4714,46 +4254,46 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Failed to parse response. Please report this as a bug and include the file mo_interface.log. - + No incremental update available for this version, the complete package needs to be downloaded (%1 kB) - + no file for update found. Please update manually. - + Failed to retrieve update information: %1 - + No download server available. Please try again later. - Aucun serveur de téléchargement disponible. Veuillez s'il-vous-plait réessayer plus tard. + Aucun serveur de téléchargement disponible. Veuillez s'il-vous-plait réessayer plus tard. Settings - - - attempt to store setting for unknown plugin "%1" - + + + attempt to store setting for unknown plugin "%1" + - + Confirm Confirmer - + Changing the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed? - + @@ -4776,61 +4316,61 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe The display language - Langue d'affichage + Langue d'affichage - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">La langue d'affichage. Seules les langues pour lesquelles une traduction est installée seront affichées.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">La langue d'affichage. Seules les langues pour lesquelles une traduction est installée seront affichées.</span></p></body></html> Style - + graphical style - + graphical style of the MO user interface - + Log Level - + - Decides the amount of data printed to "ModOrganizer.log" - + Decides the amount of data printed to "ModOrganizer.log" + - Decides the amount of data printed to "ModOrganizer.log". -"Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty. - + Decides the amount of data printed to "ModOrganizer.log". +"Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty. + Debug - + Info - + @@ -4840,389 +4380,341 @@ p, li { white-space: pre-wrap; } Advanced - + Directory where downloads are stored. - + Mod Directory - + Directory where mods are stored. - + - Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name). - + Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name). + Download Directory - + Cache Directory - - - - - User interface - + - If checked, the download interface will be more compact. - - - - - Compact Download Interface - - - - - If checked, the download list will display meta information instead of file names. - - - - - Download Meta Information - - - - Reset stored information from dialogs. - + - - This will make all dialogs show up again where you checked the "Remember selection"-box. - + + This will make all dialogs show up again where you checked the "Remember selection"-box. + - + Reset Dialogs - + - - + + Modify the categories available to arrange your mods. Modifier les catégories disponibles pour classer vos mods. - + Configure Mod Categories Configurer les catégories de mod - - + + Nexus Nexus - + Allows automatic log-in when the Nexus-Page for the game is clicked. Permettre la connexion automatique lorsque la page Nexus du jeu est ouverte. - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Permet la connexion automatique au site Nexus lorsqu'une page est ouverte. Veuillez noter que l'encodage utilisé pour stocker le mot de passe dans le fichier modorganizer.ini n'est pas très robuste. Si vous craignez que quelqu'un puisse voler votre mot de passe, ne l'enregistrez pas ici.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Permet la connexion automatique au site Nexus lorsqu'une page est ouverte. Veuillez noter que l'encodage utilisé pour stocker le mot de passe dans le fichier modorganizer.ini n'est pas très robuste. Si vous craignez que quelqu'un puisse voler votre mot de passe, ne l'enregistrez pas ici.</span></p></body></html> - + If checked and if correct credentials are entered below, log-in to Nexus (for browsing and downloading) is automatic. - + - + Automatically Log-In to Nexus Connexion automatique à Nexus - + Username - Nom d'usager + Nom d'usager - + Password Mot de passe - + Disable automatic internet features - + - + Disable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser) - + - + Offline Mode - + - + Use a proxy for network connections. - + - + Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy. - + - + Use HTTP Proxy (Uses System Settings) - + - - Associate with "Download with manager" links - + + Known Servers (Dynamically updated every download) + - - Known Servers (updated on download) - - - - + Preferred Servers (Drag & Drop) - + - + Plugins - + - + Author: Auteur - + Version: Version - + Description: Description - + Key - + - + Value - + - + Blacklisted Plugins (use <del> to remove): - + - + Workarounds Solutions alternatives - + Steam App ID - ID d'application Steam + ID d'application Steam - + The Steam AppID for your game - L'AppID Steam de votre jeu + L'AppID Steam de votre jeu - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">L'App ID Steam est requise pour lancer directement certains jeux. Pour Skyrim, si l'APP ID est inconnu ou incorrect, la méthode de chagement de &quot;Mod Organizer&quot; risque de ne pas fonctionner.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Le réglage par défaut pour ceci est l'App ID de la version &quot;normale&quot;, donc dans la plupart des cas, tout devrait être fonctionnel.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Si vous croyez avoir une version différente (GotY autre), suivez ces étapes pour obtenir l'ID:</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Ouvrez la bibliothèque des jeux dans Steam</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. Faites un clic-droit sur le jeu dont vous désirez l'ID et sélectionnez </span><span style=" font-size:8pt; font-weight:600;">Créer un raccourci sur le bureau</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. Faites un clic-droit sur le nouveau raccourci créé sut le bureau et sélectionnez </span><span style=" font-size:8pt; font-weight:600;">Propriétés</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4.Dans le champs URL, vous devriez voir quelque chose comme: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 est l'App ID que vous cherchez.</span></p></body></html> - - - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">L'App ID Steam est requise pour lancer directement certains jeux. Pour Skyrim, si l'APP ID est inconnu ou incorrect, la méthode de chagement de &quot;Mod Organizer&quot; risque de ne pas fonctionner.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Le réglage par défaut pour ceci est l'App ID de la version &quot;normale&quot;, donc dans la plupart des cas, tout devrait être fonctionnel.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Si vous croyez avoir une version différente (GotY autre), suivez ces étapes pour obtenir l'ID:</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Ouvrez la bibliothèque des jeux dans Steam</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. Faites un clic-droit sur le jeu dont vous désirez l'ID et sélectionnez </span><span style=" font-size:8pt; font-weight:600;">Créer un raccourci sur le bureau</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. Faites un clic-droit sur le nouveau raccourci créé sut le bureau et sélectionnez </span><span style=" font-size:8pt; font-weight:600;">Propriétés</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4.Dans le champs URL, vous devriez voir quelque chose comme: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 est l'App ID que vous cherchez.</span></p></body></html> + + + Load Mechanism Chargement MO - + Select loading mechanism. See help for details. - Choisir la méthode de chargement. Voir l'aide pour les détails. + Choisir la méthode de chargement. Voir l'aide pour les détails. - + Mod Organizer needs a dll to be injected into the game so all mods are visible to it. There are several means to do this: *Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it. *Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin. -*Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work. +*Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work. -If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam. - +If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam. + - + NMM Version - + - + The Version of Nexus Mod Manager to impersonate. - + - + Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in. -On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here. -Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent. +On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here. +Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent. -tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again. - +tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again. + - + Enforces that inactive ESPs and ESMs are never loaded. Garantie que les ESPs et ESMs inactifs ne soient jamais chargés. - - It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins. -I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded. - Il semble que les jeux chargent parfois des fichiers ESP ou ESM même s'ils ne sont pas activés. -Je n'en connais pas encore les circonstances, mais les rapports des usagers impliquent que dans certains cas, ce comportement est indésirable. Si vous cochez ceci, les ESPs et ESMs qui ne sotn pas cochés seront invisible pour le jeu et ne pourront pas être chargés. + + It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins. +I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded. + Il semble que les jeux chargent parfois des fichiers ESP ou ESM même s'ils ne sont pas activés. +Je n'en connais pas encore les circonstances, mais les rapports des usagers impliquent que dans certains cas, ce comportement est indésirable. Si vous cochez ceci, les ESPs et ESMs qui ne sotn pas cochés seront invisible pour le jeu et ne pourront pas être chargés. - + Hide inactive ESPs/ESMs Cacher les ESPs et ESMs inactifs - + If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on) - + - + If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on) Uncheck this if you want to use Mod Organizer with total conversions (like Nehrim) but be aware that the game will crash if required files are not enabled. - + - + Force-enable game files - + - - Disable this to no longer display mods installed outside MO in the mod list (left pane). Assets from those mods will then be treated as having lowest mod priority together with the original game content. - - - - - By default Mod Organizer will display esp+bsa bundles installed with foreign tools as mods (left pane). This allows you to control their priority in relation to other mods. This is particularly useful if you also use Steam Workshop to install mods. -However, if you installed loose file mods outside MO which conflict with BSAs also installed outside MO those conflicts can't be resolved correctly. - -If you disable this feature, MO will only display official DLCs this way. Please note that plugins (esps and esms) displayed in the right pane are completely unaffected by this feature. - - - - - Display mods installed outside MO - - - - - + + For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles. For the other games this is not a sufficient replacement for AI! - Pour Skyrim, ceci peut être utilisé au lieu de l'invalidation des archives. Ça devrait rendre l'invalidation redondante pour tous les profils. -Pour les autres jeux, ceci ne suffit pas à remplacer l'invalidation des archives! + Pour Skyrim, ceci peut être utilisé au lieu de l'invalidation des archives. Ça devrait rendre l'invalidation redondante pour tous les profils. +Pour les autres jeux, ceci ne suffit pas à remplacer l'invalidation des archives! - + Back-date BSAs Antidater les BSAs - + These are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here. - + - + Select download directory Sélectionnez un répertoire - + Select mod directory Sélectionnez un répertoire - + Select cache directory Sélectionnez un répertoire - + Confirm? Confirmer - - This will make all dialogs show up again where you checked the "Remember selection"-box. Continue? - + + This will make all dialogs show up again where you checked the "Remember selection"-box. Continue? + @@ -5268,13 +4760,14 @@ Pour les autres jeux, ceci ne suffit pas à remplacer l'invalidation des ar + failed to connect to running instance: %1 - Échec de connection à l'instance active: %1 + Échec de connection à l'instance active: %1 failed to receive data from secondary instance: %1 - Échec de réception de données de l'instance secondaire: %1 + Échec de réception de données de l'instance secondaire: %1 @@ -5282,7 +4775,7 @@ Pour les autres jeux, ceci ne suffit pas à remplacer l'invalidation des ar Sync Overwrite - + @@ -5292,12 +4785,12 @@ Pour les autres jeux, ceci ne suffit pas à remplacer l'invalidation des ar Sync To - + - <don't sync> - + <don't sync> + @@ -5315,17 +4808,17 @@ Pour les autres jeux, ceci ne suffit pas à remplacer l'invalidation des ar Transfer Savegames - + Global Characters - + This is a list of characters in the global location. - + @@ -5337,7 +4830,7 @@ On Windows Vista/Windows 7: On Windows XP: C:\Documents and Settings\[UserName]\My Documents\My Games\Skyrim\Saves - + @@ -5350,27 +4843,27 @@ On Windows XP: C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves - + Move -> - + Copy -> - + <- Move - + <- Copy - + @@ -5380,17 +4873,17 @@ On Windows XP: Profile Characters - + Overwrite - + - Overwrite the file "%1" - + Overwrite the file "%1" + @@ -5403,18 +4896,18 @@ On Windows XP: - Copy all save games of character "%1" to the profile? - + Copy all save games of character "%1" to the profile? + - Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games. - + Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games. + - Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games. - + Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games. + -- cgit v1.3.1