From 4b1e6683d258412dd6e02c55618ff158c749ab4a Mon Sep 17 00:00:00 2001 From: Tannin Date: Mon, 18 Aug 2014 23:00:25 +0200 Subject: - can now filter by mod content - all files/directories that require write access can now be placed in AppData instead of the MO directory --- src/organizer_tr.ts | 882 ++++++++++++++++++++++++++++------------------------ 1 file changed, 484 insertions(+), 398 deletions(-) (limited to 'src/organizer_tr.ts') diff --git a/src/organizer_tr.ts b/src/organizer_tr.ts index 4b3be328..8c2116b7 100644 --- a/src/organizer_tr.ts +++ b/src/organizer_tr.ts @@ -40,7 +40,7 @@ Kapat - + No license @@ -162,17 +162,17 @@ Eğer "00 Core" diye bir bileşen varsa, bu genellikle gereklidir. Se - + Search - + new - + failed to start download @@ -776,27 +776,27 @@ p, li { white-space: pre-wrap; } Nexus'ta seçili dosyaya isim olarak uyan dosya bulunamadı. Lütfen el ile doğru olanı seçin. - + No download server available. Please try again later. - + Failed to request file info from nexus: %1 Nexus'tan dosya bilgisi istenilemedi: %1 - + Download failed. Server reported: %1 - + Download failed: %1 (%2) İndirme başarızı: %1 (%2) - + failed to re-open %1 %1 tekrar açılamadı @@ -1366,6 +1366,18 @@ p, li { white-space: pre-wrap; } Refresh list. This is usually not necessary unless you modified data outside the program. + + + + Restore Backup... + + + + + + Create Backup + + List of available mods. @@ -1451,6 +1463,11 @@ p, li { white-space: pre-wrap; } Shortcut + + + Plugins + + List of available esp/esm files @@ -1465,6 +1482,31 @@ p, li { white-space: pre-wrap; } <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html> + + + Sort + + + + + Open list options... + + + + + Archives + + + + + <html><head/><body><p>BSAs are bundles of game assets (textures, scripts, ...). By default, the engine loads these bundles in a separate step from loose files. MO can manage those archives to align their load order with that of loose files:</p><p>If archives are <span style=" font-weight:600;">managed</span>, their load order is specified by the priority of the corresponding mod (left pane), the same as the loose files. You can manually enable any BSA that has no corresponding plugin active.<br/></p><p>If archives are <span style=" font-weight:600;">not managed</span> their load order is specified by the priority of the corresponding plugin (right pane, plugins tab). You can then not manually enable BSAs where the plugin isn't active.</p><p>In either case you can not disable archives if there is a matching plugin, the game will load them no matter what.</p></body></html> + + + + + <html><head/><body><p>Have MO manage archives (<a href="#"><span style=" text-decoration: underline; color:#0000ff;">read more</span></a>)</p></body></html> + + List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order. @@ -1501,8 +1543,8 @@ BSAs checked here are loaded in such a way that your installation order is obeye - - + + Refresh @@ -1553,48 +1595,6 @@ p, li { white-space: pre-wrap; } This is a list of mods you downloaded from Nexus. Double click one to install it. - - - Open list options... - - - - - - Restore Backup... - - - - - - Create Backup - - - - - Plugins - - - - - Sort - - - - - Archives - - - - - <html><head/><body><p>BSAs are bundles of game assets (textures, scripts, ...). By default, the engine loads these bundles in a separate step from loose files. MO can manage those archives to align their load order with that of loose files:</p><p>If archives are <span style=" font-weight:600;">managed</span>, their load order is specified by the priority of the corresponding mod (left pane), the same as the loose files. You can manually enable any BSA that has no corresponding plugin active.<br/></p><p>If archives are <span style=" font-weight:600;">not managed</span> their load order is specified by the priority of the corresponding plugin (right pane, plugins tab). You can then not manually enable BSAs where the plugin isn't active.</p><p>In either case you can not disable archives if there is a matching plugin, the game will load them no matter what.</p></body></html> - - - - - <html><head/><body><p>Have MO manage archives (<a href="#"><span style=" text-decoration: underline; color:#0000ff;">read more</span></a>)</p></body></html> - - Show Hidden @@ -1718,7 +1718,7 @@ p, li { white-space: pre-wrap; } - + Update @@ -1729,7 +1729,7 @@ p, li { white-space: pre-wrap; } - + No Problems @@ -1759,7 +1759,7 @@ Right now this has very limited functionality - + Endorse Mod Organizer @@ -1774,1053 +1774,1062 @@ Right now this has very limited functionality - + Toolbar - + Desktop - + Start Menu - + Problems - + There are potential problems with your setup - + Everything seems to be in order - + Help on UI - + Documentation Wiki - + Report Issue - + Tutorials - + + About + + + + + About Qt + + + + failed to save load order: %1 - + Name İsim - + Please enter a name for the new profile - + failed to create profile: %1 - + Show tutorial? - + You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu. - + Downloads in progress - + There are still downloads in progress, do you really want to quit? - + failed to read savegame: %1 - + Plugin "%1" failed: %2 - + Plugin "%1" failed - + failed to init plugin %1: %2 - + Plugin error - + It appears the plugin "%1" failed to load last startup and caused MO to crash. Do you want to disable it? (Please note: If this is the first time you see this message for this plugin you may want to give it another try. The plugin may be able to recover from the problem) - + Failed to start "%1" - + Waiting - + Please press OK once you're logged into steam. - + Start Steam? - + Steam is required to be running already to correctly start the game. Should MO try to start steam now? - + Also in: <br> - + No conflict - + <Edit...> - + This bsa is enabled in the ini file so it may be required! - + Activating Network Proxy - - + + Installation successful - - + + Configure Mod - - + + This mod contains ini tweaks. Do you want to configure them now? - - + + mod "%1" not found - - + + Installation cancelled - - + + The mod was not installed completely. - + Some plugins could not be loaded - + Too many esps and esms enabled - - + + Description missing - + The following plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version: - + The game doesn't allow more than 255 active plugins (including the official ones) to be loaded. You have to disable some unused plugins or merge some plugins into one. You can find a guide here: <a href="http://wiki.step-project.com/Guide:Merging_Plugins">http://wiki.step-project.com/Guide:Merging_Plugins</a> - + Choose Mod - + Mod Archive - + Start Tutorial? - + You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue? - - + + Download started - + failed to update mod list: %1 - + failed to spawn notepad.exe: %1 - + failed to open %1 - + failed to change origin name: %1 - + + Executable "%1" not found + + + + + Failed to refresh list of esps: %1 + + + + + failed to move "%1" from mod "%2" to "%3": %4 + + + + <Checked> - + <Unchecked> - + <Update> - + <No category> - + <Conflicted> - + <Not Endorsed> - + failed to rename mod: %1 - + Overwrite? - + This will replace the existing mod "%1". Continue? - + failed to remove mod "%1" - - - + + + failed to rename "%1" to "%2" "%1"yi "%2" olarak yeniden adlandırma başarılı olamadı. - + Multiple esps activated, please check that they don't conflict. - - - - + + + + Confirm Onayla - + Remove the following mods?<br><ul>%1</ul> - + failed to remove mod: %1 - - + + Failed - + Installation file no longer exists - + Mods installed with old versions of MO can't be reinstalled in this way. - + You need to be logged in with Nexus to endorse - + Are you sure you want to remove the following %n save(s)?<br><ul>%1</ul><br>Removed saves will be sent to the Recycle Bin. + + + Delete %n save(s) + + + + - + Extract BSA - - + + failed to read %1: %2 %1: %2 okunamadı - + This archive contains invalid hashes. Some files may be broken. - + Nexus ID for this Mod is unknown - - About - - - - - About Qt - - - - + Download? - + A download has been started but no installed page plugin recognizes it. If you download anyway no information (i.e. version) will be associated with the download. Continue? - + Browse Mod Page - - Executable "%1" not found - - - - - Failed to refresh list of esps: %1 - - - - - + + Failed to write settings - - + + An error occured trying to write back MO settings: %1 - + File is write protected - + Invalid file format (probably a bug) - + Unknown error %1 - - failed to move "%1" from mod "%2" to "%3": %4 - - - - + <Managed by MO> - + <Managed outside MO> - + You need to be logged in with Nexus to resume a download - - + + Failed to display overwrite dialog: %1 + + + + + Create Mod... - + This will move all files from overwrite into a new, regular mod. Please enter a name: - + A mod with this name already exists - + Continue? - + The versioning scheme decides which version is considered newer than another. This function will guess the versioning scheme under the assumption that the installed version is outdated. - - + + Sorry - + I don't know a versioning scheme where %1 is newer than %2. - + Really enable all visible mods? - + Really disable all visible mods? - + Choose what to export - + Everything - + All installed mods are included in the list - + Active Mods - + Only active (checked) mods from your current profile are included - + Visible - + All mods visible in the mod list are included - + export failed: %1 - + Install Mod... - + Enable all visible - + Disable all visible - + Check all for update - + Export to csv... - + All Mods - + Sync to Mods... - + Restore Backup - + Remove Backup... - + Add/Remove Categories - + Replace Categories - + Primary Category - + Change versioning scheme - + Un-ignore update - + Ignore update - + Rename Mod... - + Remove Mod... - + Reinstall Mod - + Un-Endorse - - + + Endorse - + Won't endorse - + Endorsement state unknown - + Ignore missing data - + Visit on Nexus - + Open in explorer - + Information... - - + + Exception: - - + + Unknown exception - + <All> - + <Multiple> - - Fix Mods... + + Please wait while LOOT is running - - - Delete %n save(s) - Delete save(s) - - - + + + Fix Mods... + - + failed to remove %1 - - + + failed to create %1 - + Can't change download directory while downloads are in progress! - + Download failed - + failed to write to file %1 - + %1 written - + Select binary - + Binary İkili değer - + Enter Name - + Please enter a name for the executable - + Not an executable - + This is not a recognized executable. - - + + Replace file? - + There already is a hidden version of this file. Replace it? - - + + File operation failed - - + + Failed to remove "%1". Maybe you lack the required file permissions? - + There already is a visible version of this file. Replace it? - + file not found: %1 - + failed to generate preview for %1 - + Sorry, can't preview anything. This function currently does not support extracting from bsas. - + Update available - + Open/Execute - + Add as Executable - + Preview - + Un-Hide - + Hide - + Write To File... - + Do you want to endorse Mod Organizer on %1 now? - + Thank you! - + Thank you for your endorsement! - + Request to Nexus failed: %1 - - + + login successful - + login failed: %1. Trying to download anyway - + login failed: %1 - + login failed: %1. You need to log-in with Nexus to update MO. - + Error - + failed to extract %1 (errorcode %2) - + Extract... - + Edit Categories... - + Deselect filter - + Remove - + Enable all - + Disable all - + Unlock load order - + Lock load order - + depends on missing "%1" - - No profile set + + incompatible with "%1" - - LOOT working + + No profile set - + loot failed. Exit code was: %1 - + failed to start loot - + failed to run loot: %1 - + Errors occured - + Backup of load order created - + Choose backup to restore - + No Backups - + There are no backups to restore - - + + Restore failed - - + + Failed to restore the backup. Errorcode: %1 - + Backup of modlist created @@ -2846,7 +2855,7 @@ This function will guess the versioning scheme under the assumption that the ins ModInfoBackup - + This is the backup of a mod @@ -3375,7 +3384,7 @@ p, li { white-space: pre-wrap; } ModInfoForeign - + This pseudo mod represents content managed outside MO. It isn't modified by MO. @@ -3383,7 +3392,7 @@ p, li { white-space: pre-wrap; } ModInfoOverwrite - + This pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit) @@ -3391,18 +3400,18 @@ p, li { white-space: pre-wrap; } ModInfoRegular - - + + failed to write %1/meta.ini: error %2 - + %1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory - + Categories: <br> @@ -3410,163 +3419,224 @@ p, li { white-space: pre-wrap; } ModList - + + Game plugins (esp/esm) + + + + + Interface + + + + + Meshes + + + + + Music + + + + + Scripts (Papyrus) + + + + + Script Extender Plugin + + + + + SkyProc Patcher + + + + + Sound + + + + + Strings + + + + + Textures + + + + This entry contains files that have been created inside the virtual data tree (i.e. by the construction kit) - + Backup - + No valid game data - + Not endorsed yet - + Overwrites files - + Overwritten files - + Overwrites & Overwritten - + Redundant - + Non-MO - + invalid - + installed version: "%1", newest version: "%2" + installed version: %1, newest version: %2 - + The newest version on Nexus seems to be older than the one you have installed. This could either mean the version you have has been withdrawn (i.e. due to a bug) or the author uses a non-standard versioning scheme and that newest version is actually newer. Either way you may want to "upgrade". - + Categories: <br> - + Invalid name - + drag&drop failed: %1 - + Confirm Onayla - + Are you sure you want to remove "%1"? - + Flags - + + Content + İçerik + + + Mod Name - + Version Versiyon - + Priority - + Category - + Nexus ID - + Installation - - + + unknown - + Name of your mods - + Version of the mod (if available) - + Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority. - + Category of the mod. - + Id of the mod as used on Nexus. - + Emblemes to highlight things that might require attention. - + + Depicts the content of the mod:<br><img src=":/MO/gui/content/plugin" width=32/>Game plugins (esp/esm)<br><img src=":/MO/gui/content/interface" width=32/>interface<br><img src=":/MO/gui/content/mesh" width=32/>Meshes<br><img src=":/MO/gui/content/texture" width=32/>Textures<br><img src=":/MO/gui/content/sound" width=32/>Sounds<br><img src=":/MO/gui/content/music" width=32/>Music<br><img src=":/MO/gui/content/string" width=32/>Strings<br><img src=":/MO/gui/content/script" width=32/>Scripts (Papyrus)<br><img src=":/MO/gui/content/skse" width=32/>Script Extender plugins<br><img src=":/MO/gui/content/skyproc" width=32/>SkyProc Patcher<br> + + + + Time this mod was installed @@ -3651,54 +3721,59 @@ p, li { white-space: pre-wrap; } - + &Delete - + &Rename - + &Open &Aç - + &New Folder - + + %1 not found + + + + Failed to delete "%1" - - + + Confirm Onayla - + Are sure you want to delete "%1"? - + Are sure you want to delete the selected files? - - + + New Folder - + Failed to create "%1" @@ -3777,6 +3852,11 @@ p, li { white-space: pre-wrap; } The file containing locked plugin indices is broken + + + Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them. + + <b>Origin</b>: %1 @@ -3792,11 +3872,6 @@ p, li { white-space: pre-wrap; } Description - - - Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them. - - This plugin can't be disabled (enforced by the game) @@ -3813,7 +3888,7 @@ p, li { white-space: pre-wrap; } - + failed to restore load order for %1 @@ -3897,47 +3972,47 @@ p, li { white-space: pre-wrap; } - - - - - + + + + + invalid index %1 - + Overwrite directory couldn't be parsed - + invalid priority %1 - + failed to parse ini file (%1) - + failed to parse ini file (%1): %2 - - + + failed to modify "%1" - + Delete savegames? - + Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames) @@ -4335,7 +4410,7 @@ p, li { white-space: pre-wrap; } - + Mod Organizer @@ -4366,18 +4441,18 @@ p, li { white-space: pre-wrap; } - + Please use "Help" from the toolbar to get usage instructions to all elements - - + + <Manage...> - + failed to parse profile %1: %2 @@ -4404,6 +4479,7 @@ p, li { white-space: pre-wrap; } "%1" is missing or inaccessible + "%1" is missing @@ -4430,12 +4506,12 @@ p, li { white-space: pre-wrap; } - + Script Extender - + Proxy DLL @@ -4699,18 +4775,28 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Settings - - + + Failed + + + + + Sorry, failed to start the helper application + + + + + attempt to store setting for unknown plugin "%1" - + Confirm Onayla - + Changing the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed? -- cgit v1.3.1