From 6e4626852cc72b4869c07399ef7cc8eeaa447acc Mon Sep 17 00:00:00 2001 From: Tannin Date: Sun, 29 Jun 2014 15:09:45 +0200 Subject: - re-inserted code for bsa hiding (this was necessary to enforce expected bsa order after all) - bsas from foreign bsas are now loaded as expected by hook.dll as well - state of log-window-split is now saved - auto completion in installer name boxes is now case-sensitive so that users can change casing of the mod names - bugfix: self updater did enforce the skyrim url for MO updates but not the game_id - bugfix: modinfo dialog didn't correctly read mod meta information on opening - bugfix: MO didn't report on endorsement (for MO) --- src/organizer_tr.ts | 3713 ++++++++++++++++++++++----------------------------- 1 file changed, 1609 insertions(+), 2104 deletions(-) (limited to 'src/organizer_tr.ts') diff --git a/src/organizer_tr.ts b/src/organizer_tr.ts index d16fad1e..7e6c51c3 100644 --- a/src/organizer_tr.ts +++ b/src/organizer_tr.ts @@ -1,80 +1,35 @@ - - - AboutDialog - - - - About - - - - - Revision: - - - - - Used Software - - - - - Credits - - - - - Translators - - - - - Others - - - - - Close - Kapat - - - - No license - - - ActivateModsDialog Activate Mods - + This is a list of esps and esms that were active when the save game was created. - Bu oyun kaydı yaratıldığında aktif olan esp ve esm'lerin bir listesidir. + Bu oyun kaydı yaratıldığında aktif olan esp ve esm'lerin bir listesidir. - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bu, oyun kaydı yaratıldığında aktif olan espler ve esmlerin bir listesidir.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Her esp için, sağ kolon eksik esp/esm'leri tekrar mevcut hale getirmek için kullanılabilecek modu (yada modları) içerir.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Eğer Tamam'a basarsanız, sağ kolonda seçili olan tüm modlar ve müsait hale gelen tüm eksik espler aktif hale gelecektir.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bu, oyun kaydı yaratıldığında aktif olan espler ve esmlerin bir listesidir.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Her esp için, sağ kolon eksik esp/esm'leri tekrar mevcut hale getirmek için kullanılabilecek modu (yada modları) içerir.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Eğer Tamam'a basarsanız, sağ kolonda seçili olan tüm modlar ve müsait hale gelen tüm eksik espler aktif hale gelecektir.</span></p></body></html> @@ -117,9 +72,9 @@ p, li { white-space: pre-wrap; } Components of this package. -If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author. +If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author. Bu paketinin bileşenleri -Eğer "00 Core" diye bir bileşen varsa, bu genellikle gereklidir. Seçenekler yaratıcı tarafından ayarlanmış önceliğe göre sıralıdır. +Eğer "00 Core" diye bir bileşen varsa, bu genellikle gereklidir. Seçenekler yaratıcı tarafından ayarlanmış önceliğe göre sıralıdır. @@ -154,29 +109,6 @@ Eğer "00 Core" diye bir bileşen varsa, bu genellikle gereklidir. Se İptal - - BrowserDialog - - - Some Page - - - - - Search - - - - - new - - - - - failed to start download - - - CategoriesDialog @@ -197,7 +129,7 @@ Eğer "00 Core" diye bir bileşen varsa, bu genellikle gereklidir. Se Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones. - Kategori için iç kimlik. Bir mod'un ait olduğu kategoriler bu kimlikle saklanır. Eklediğiniz kategoriler için, varolanları yeniden kullanmak yerine yeni kimlikler kullanmanız önerilir. + Kategori için iç kimlik. Bir mod'un ait olduğu kategoriler bu kimlikle saklanır. Eklediğiniz kategoriler için, varolanları yeniden kullanmak yerine yeni kimlikler kullanmanız önerilir. @@ -222,20 +154,20 @@ Eğer "00 Core" diye bir bileşen varsa, bu genellikle gereklidir. Se - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bir veya birden fazla nexus kategorisini bir iç kimliğe eşleştiler. Ne zaman bir nexus sayfasından bir mod indirirseniz, Mod Organizer Nexus'ta belirlenmiş kategoriyi MO'da mevcut olan bir kategoriye uydurmaya çalışır.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Nexus tarafından kullanılmakta olan bir kategori hakkında öğrenmek için nexus sayfasındaki kategoriler listesine ziyaret edin ve fareyi bağlantılar üzerinde tutun.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bir veya birden fazla nexus kategorisini bir iç kimliğe eşleştiler. Ne zaman bir nexus sayfasından bir mod indirirseniz, Mod Organizer Nexus'ta belirlenmiş kategoriyi MO'da mevcut olan bir kategoriye uydurmaya çalışır.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Nexus tarafından kullanılmakta olan bir kategori hakkında öğrenmek için nexus sayfasındaki kategoriler listesine ziyaret edin ve fareyi bağlantılar üzerinde tutun.</span></p></body></html> @@ -267,8 +199,8 @@ p, li { white-space: pre-wrap; } - This feature may not work unless you're logged in with Nexus - Bu özellik Nexus'a oturuma açmazsanız çalışmayabilir + This feature may not work unless you're logged in with Nexus + Bu özellik Nexus'a oturuma açmazsanız çalışmayabilir @@ -294,37 +226,32 @@ p, li { white-space: pre-wrap; } DirectoryRefresher - + failed to read bsa: %1 - + DownloadList - + Name İsim - + Filetime Dosyazamanı - + Done Bitti - - Information missing, please select "Query Info" from the context menu to re-retrieve. - Bilgi eksik, lütfen menüden "Bilgi sorgula" yı seçiniz - - - - pending download - + + Information missing, please select "Query Info" from the context menu to re-retrieve. + Bilgi eksik, lütfen menüden "Bilgi sorgula" yı seçiniz @@ -337,28 +264,28 @@ p, li { white-space: pre-wrap; } - - + + Done - Double Click to install Bitti - Yüklemek için çift tıklayın - - + + Paused - Double Click to resume - + - - + + Installed - Double Click to re-install Yüklendi - Tekrar yüklemek için çift tıklayın - - + + Uninstalled - Double Click to re-install - + @@ -377,30 +304,20 @@ p, li { white-space: pre-wrap; } DownloadListWidgetCompactDelegate - - - < mod %1 file %2 > - - - - - Pending - - Paused - + Fetching Info 1 - + Fetching Info 2 - + @@ -410,7 +327,7 @@ p, li { white-space: pre-wrap; } Uninstalled - + @@ -418,95 +335,95 @@ p, li { white-space: pre-wrap; } Bitti - - - - + + + + Are you sure? Emin misiniz? - + This will remove all finished downloads from this list and from disk. Bu, tüm bitmiş indirilenleri listeden ve diskten kaldıracaktır. - + This will remove all installed downloads from this list and from disk. Bu, tüm yüklenmiş indirilenleri listeden ve diskten kaldıracaktır. - + This will permanently remove all finished downloads from this list (but NOT from disk). - + - + This will permanently remove all installed downloads from this list (but NOT from disk). - + - + Install Yükle - + Query Info Sorgu Bilgisi - + Delete - + - + Un-Hide - + - + Remove from View - + - + Cancel İptal et - + Pause Duraklat - + Remove Kaldır - + Resume Devam et - + Delete Installed... - + - + Delete All... - + - + Remove Installed... Yüklenmişleri kaldır... - + Remove All... Hepsini kaldır... @@ -514,115 +431,105 @@ p, li { white-space: pre-wrap; } DownloadListWidgetDelegate - - < mod %1 file %2 > - - - - - Pending - - - - + Fetching Info 1 - + - + Fetching Info 2 - + - - - - + + + + Are you sure? Emin misiniz? - + This will remove all finished downloads from this list and from disk. Bu, tüm bitmiş indirilenleri listeden ve diskten kaldıracaktır. - + This will remove all installed downloads from this list and from disk. Bu, tüm bitmiş yüklenmiş listeden ve diskten kaldıracaktır. - + This will remove all finished downloads from this list (but NOT from disk). - + - + This will remove all installed downloads from this list (but NOT from disk). - + - + Install Yükle - + Query Info Bilgi sorgula - + Delete - + - + Un-Hide - + - + Remove from View - + - + Cancel İptal et - + Pause Duraklat - + Remove Kaldır - + Resume Devam et - + Delete Installed... - + - + Delete All... - + - + Remove Installed... Yüklenmişleri kaldır - + Remove All... Hepsini kaldır... @@ -630,173 +537,116 @@ p, li { white-space: pre-wrap; } DownloadManager - - failed to rename "%1" to "%2" - "%1"yi "%2" olarak yeniden adlandırma başarılı olamadı. - - - - Memory allocation error (in refreshing directory). - + + failed to rename "%1" to "%2" + "%1"yi "%2" olarak yeniden adlandırma başarılı olamadı. - + Download again? Tekrar indir? - + A file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name. Aynı dosya isminde bir dosya zaten indirilmiş. Tekrar indirmek istiyor musunuz? Yeni dosya farklı bir isim alacak. - + failed to download %1: could not open output file: %2 %1 indirilemedi : : çıkış dosyası %2 açılamadı - + Wrong Game - + - - The download link is for a mod for "%1" but this instance of MO has been set up for "%2". - + + The download link is for a mod for "%1" but this instance of MO has been set up for "%2". + - - + + + + + + + + + + + - - - - - - - - - - - - - + + invalid index geçersiz dizin - + failed to delete %1 %1 silinemedi - + failed to delete meta file for %1 - %1'in meta dosyası silinemedi + %1'in meta dosyası silinemedi - - - - - - + + + + + + invalid index %1 geçeriz dizin %1 - - No known download urls. Sorry, this download can't be resumed. - - - - + Please enter the nexus mod id Lütfen nexus mod kimliğini girin - + Mod ID: Mod kimliği: - - Main - - - - - Update - - - - - Optional - - - - - Old - - - - - Misc - - - - - Unknown - - - - - Memory allocation error (in processing progress event). - - - - - Memory allocation error (in processing downloaded data). - - - - + Information updated bilgi güncellendi - - + + No matching file found on Nexus! Maybe this file is no longer available or it was renamed? - Nexus'ta uyan bir dosya bulunamadı! Dosya artık mevcut olmayabilir yada yeniden adlandırılmış olabilir! + Nexus'ta uyan bir dosya bulunamadı! Dosya artık mevcut olmayabilir yada yeniden adlandırılmış olabilir! - + No file on Nexus matches the selected file by name. Please manually choose the correct one. - Nexus'ta seçili dosyaya isim olarak uyan dosya bulunamadı. Lütfen el ile doğru olanı seçin. + Nexus'ta seçili dosyaya isim olarak uyan dosya bulunamadı. Lütfen el ile doğru olanı seçin. - + No download server available. Please try again later. - + - + Failed to request file info from nexus: %1 - Nexus'tan dosya bilgisi istenilemedi: %1 - - - - Download failed. Server reported: %1 - + Nexus'tan dosya bilgisi istenilemedi: %1 - + Download failed: %1 (%2) İndirme başarızı: %1 (%2) - + failed to re-open %1 %1 tekrar açılamadı @@ -859,7 +709,7 @@ p, li { white-space: pre-wrap; } Start in - + @@ -875,21 +725,21 @@ p, li { white-space: pre-wrap; } Allow the Steam AppID to be used for this executable to be changed. - Bu yürütülebilir için kullanılan, Steam AppID (Uygulama kimliği)'nın değiştirilmesine izin ver. + Bu yürütülebilir için kullanılan, Steam AppID (Uygulama kimliği)'nın değiştirilmesine izin ver. Allow the Steam AppID to be used for this executable to be changed. Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game. Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured. - Bu yürütülebilir için kullanılan, Steam AppID (Uygulama kimliği)'nın değiştirilmesine izin ver. -Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır. MO'nun bu programları direkt olarak çalıştırabilmesi için bu kimliği bilmesi gereklidir, aksi takdirde program steam tarafından başlatılır ve ardından MO çalışamaz.Önceden tanımlanmış durumda, MO oyun için olan AppID'yi kullanır. -Şu an itibariyle, bunun değiştirilmesi gerektiği tek durum kendine has AppID'si olan Skyrim Creation Kit'tir. Bu üstüne yazma zaten önceden ayarlanmıştır. + Bu yürütülebilir için kullanılan, Steam AppID (Uygulama kimliği)'nın değiştirilmesine izin ver. +Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır. MO'nun bu programları direkt olarak çalıştırabilmesi için bu kimliği bilmesi gereklidir, aksi takdirde program steam tarafından başlatılır ve ardından MO çalışamaz.Önceden tanımlanmış durumda, MO oyun için olan AppID'yi kullanır. +Şu an itibariyle, bunun değiştirilmesi gerektiği tek durum kendine has AppID'si olan Skyrim Creation Kit'tir. Bu üstüne yazma zaten önceden ayarlanmıştır. Overwrite Steam AppID - Steam AppID (Uygulama kimliği)'nın üzerine yaz + Steam AppID (Uygulama kimliği)'nın üzerine yaz @@ -902,20 +752,20 @@ Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850). Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured. Bu yürütülebilir için kullanılacak olan ve oyununkinden farklı olan Steam AppID (Uygulama kimliği) -Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır. MO'nun bu programları direkt olarak çalıştırabilmesi için bu kimliği bilmesi gereklidir, aksi takdirde program steam tarafından başlatılır ve ardından MO çalışamaz.Önceden tanımlanmış durumda, MO oyun için olan AppID'yi kullanır (genelde 72850). -Şu an itibariyle, bunun değiştirilmesi gerektiği tek durum kendine has AppID'si olan Skyrim Creation Kit'tir. Bu üstüne yazma zaten önceden ayarlanmıştır. +Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır. MO'nun bu programları direkt olarak çalıştırabilmesi için bu kimliği bilmesi gereklidir, aksi takdirde program steam tarafından başlatılır ve ardından MO çalışamaz.Önceden tanımlanmış durumda, MO oyun için olan AppID'yi kullanır (genelde 72850). +Şu an itibariyle, bunun değiştirilmesi gerektiği tek durum kendine has AppID'si olan Skyrim Creation Kit'tir. Bu üstüne yazma zaten önceden ayarlanmıştır. - + If checked, MO will be closed once the specified executable is run. Eğer seçiliyse, belirlenmiş yürütülebilir çalıştırıldığında MO kapatılacaktır. Close MO when started - Başladığında MO'yu kapat. + Başladığında MO'yu kapat. @@ -925,7 +775,7 @@ Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır - + Add Ekle @@ -941,66 +791,49 @@ Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır Kaldır - - Close - Kapat - - - + Select a binary Bir ikili değer seç - + Executable (%1) Yürütülebilir (%1) - + Java (32-bit) required - + - + MO requires 32-bit java to run this application. If you already have it installed, select javaw.exe from that installation as the binary. - + - + Select a directory Bir klasör seç - + Confirm Onayla - - Really remove "%1" from executables? - "%1" gerçekten yürütülebilirlerden kaldırılsın mı? + + Really remove "%1" from executables? + "%1" gerçekten yürütülebilirlerden kaldırılsın mı? - + Modify Değiştir - - - Save Changes? - - - - - - You made changes to the current executable, do you want to save them? - - - - + MO must be kept running or this application will not work correctly. - MO'nun çalışmaya devam etmesi gereklidir yoksa uygulama düzgün çalışmayacaktır + MO'nun çalışmaya devam etmesi gereklidir yoksa uygulama düzgün çalışmayacaktır @@ -1069,8 +902,8 @@ Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır - <a href="#">Link</a> - <a href="#">Bağlantı</a> + <a href="#">Link</a> + <a href="#">Bağlantı</a> @@ -1117,7 +950,7 @@ Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır - Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names. + Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names. Mod için bir isim seçin. Bu ayrıca klasör ismi olarak da kullanılır ve bu nedenle lütfen geçersiz dosya isimlerinde geçerli olmayan karakterler kullanmayınız. @@ -1132,16 +965,16 @@ Steam tarafından dağıtılan her oyun/aracın kendine has bir kimliği vardır - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. &lt;data&gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;drop</span></p></body></html> - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. &lt;data&gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;drop</span></p></body></html> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bu arşivin içeriğini gösterir &lt;data&gt; oyunun data klasörüne eşlenecek olan temel klasörü ifade eder. Temel klasörü sağ tık içerik menüsü aracılığıyla değiştirebilirsiniz ve sürükleme ve bırakma ile dosyaları taşıyabilirsiniz.</span></p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Bu arşivin içeriğini gösterir &lt;data&gt; oyunun data klasörüne eşlenecek olan temel klasörü ifade eder. Temel klasörü sağ tık içerik menüsü aracılığıyla değiştirebilirsiniz ve sürükleme ve bırakma ile dosyaları taşıyabilirsiniz.</span></p></body></html> @@ -1151,20 +984,20 @@ p, li { white-space: pre-wrap; } OK - + Cancel - + InstallationManager - archive.dll not loaded: "%1" - + archive.dll not loaded: "%1" + @@ -1179,19 +1012,19 @@ p, li { white-space: pre-wrap; } - + Extracting files Dosyalar çıkarılıyor failed to create backup - + Mod Name - + @@ -1201,65 +1034,65 @@ p, li { white-space: pre-wrap; } Invalid name - + The name you entered is invalid, please enter a different one. - + - - File format "%1" not supported - Dosya formatı "%1" desteklenmiyor. + + File format "%1" not supported + Dosya formatı "%1" desteklenmiyor. - + None of the available installer plugins were able to handle that archive - + - + no error hata yok - + 7z.dll not found 7z.dll bulunamadı - - 7z.dll isn't valid + + 7z.dll isn't valid 7z.dll geçerli değil - + archive not found arşiv bulunamadı - + failed to open archive arşiv açılamadı - + unsupported archive type desteklenmeyen arşiv türü - + internal library error içsel kütüphane hatası - + archive invalid arşiv geçersiz - + unknown archive error bilinmeyen arşiv hatası @@ -1273,8 +1106,8 @@ p, li { white-space: pre-wrap; } - This dialog should disappear automatically if the application/game is done. Click unlock if it didn't. - Eğer uygulama/oyun tamamlandığında bu dialoğun kaybolması gerekir. Eğer yapmazsa "Kilit aç"'a tıklayın. + This dialog should disappear automatically if the application/game is done. Click unlock if it didn't. + Eğer uygulama/oyun tamamlandığında bu dialoğun kaybolması gerekir. Eğer yapmazsa "Kilit aç"'a tıklayın. @@ -1282,7 +1115,7 @@ p, li { white-space: pre-wrap; } Yürütülebilir çalışırken MO kilitlidir. - + Unlock Kilit aç @@ -1290,7 +1123,7 @@ p, li { white-space: pre-wrap; } LogBuffer - + failed to write log to %1: %2 %1: %2 ya kayıt yazılamadı @@ -1298,1511 +1131,1290 @@ p, li { white-space: pre-wrap; } MOApplication - + an error occured: %1 - + - + an error occured - + MainWindow - - + + Categories Kategoriler - - - Click blank area to deselect - - - - - If checked, only mods that match all selected categories are displayed. - - - And - - - - - If checked, all mods that match at least one of the selected categories are displayed. - - - - - Or - - - - Profile - + - + Pick a module collection - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html> + - + Refresh list - + - + Refresh list. This is usually not necessary unless you modified data outside the program. - + - - - Restore Backup... - - - - - - Create Backup - - - - + List of available mods. - + - - This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders. - + + This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders. + - + Filter - + - + No groups - + - + Nexus IDs - Nexus kimliği + - - - + + + Namefilter - + - + Pick a program to run. - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html> + - + Run program - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html> + - + Run - + - + Create a shortcut in your start menu or on the desktop to the specified program - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html> + - + Shortcut - - - - - Plugins - - - - - Sort - + - + List of available esp/esm files - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html> - - - - - Archives - - - - - <html><head/><body><p>BSAs are bundles of game assets (textures, scripts, ...). By default, the engine loads these bundles in a separate step from loose files. MO can manage those archives to align their load order with that of loose files:</p><p>If archives are <span style=" font-weight:600;">managed</span>, their load order is specified by the priority of the corresponding mod (left pane), the same as the loose files. You can manually enable any BSA that has no corresponding plugin active.<br/></p><p>If archives are <span style=" font-weight:600;">not managed</span> their load order is specified by the priority of the corresponding plugin (right pane, plugins tab). You can then not manually enable BSAs where the plugin isn't active.</p><p>In either case you can not disable archives if there is a matching plugin, the game will load them no matter what.</p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named &quot;BOSS&quot; to automatically sort these files.</span></p></body></html> + - - <html><head/><body><p>Have MO manage archives (<a href="#"><span style=" text-decoration: underline; color:#0000ff;">read more</span></a>)</p></body></html> - - - - + List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order. - + - - BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded. + + BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded. By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored! BSAs checked here are loaded in such a way that your installation order is obeyed properly. - + - - + + File - - - - - Copy Log to Clipboard - + - - Ctrl+C - + + <html><head/><body><p>Marked Archives (<img src=":/MO/gui/warning_16"/>) are still loaded on Skyrim but the <a href="http://forums.bethsoft.com/topic/1354395-update-bsas-and-you/"><span style=" text-decoration: underline; color:#0000ff;">regular file override</span></a> mechanism will apply: Loose files override BSAs, no matter the mod/plugin priority.</p></body></html> + - + Data - + - + refresh data-directory overview - + - + Refresh the overview. This may take a moment. - + - - - + + + Refresh - + - + This is an overview of your data directory as visible to the game (and tools). - + - + Mod Mod - - + + Filter the above list so that only conflicts are displayed. - + - + Show only conflicts - + - + Saves - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html> + - + Downloads - + - + This is a list of mods you downloaded from Nexus. Double click one to install it. - + - + + Compact + + + + Show Hidden - + - + Tool Bar - + - + Install Mod - + - + Install &Mod - + - + Install a new mod from an archive - + - + Ctrl+M - + - + Profiles - + - + &Profiles - + - + Configure Profiles - + - + Ctrl+P - + - + Executables - + - + &Executables - + - + Configure the executables that can be started through Mod Organizer - + - + Ctrl+E - + - - + + Tools - + - + &Tools - + - + Ctrl+I - + - + Settings - + - + &Settings - + - + Configure settings and workarounds - + - + Ctrl+S - + - + Nexus - + - + Search nexus network for more mods - + - + Ctrl+N - + - - + + Update - + - + Mod Organizer is up-to-date - + - - + + No Problems - + - + This button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them. !Work in progress! Right now this has very limited functionality - + - - + + Help - + - + Ctrl+H - + - + Endorse MO - + - - + + Endorse Mod Organizer - + - + Toolbar - + - + Desktop - + - + Start Menu - + - + Problems - + - + There are potential problems with your setup - + - + Everything seems to be in order - + - + Help on UI - + - + Documentation Wiki - + - + Report Issue - + - + Tutorials - + + + + + failed to save archives order, do you have write access to "%1"? + - + failed to save load order: %1 - + - + Name İsim - + Please enter a name for the new profile - + - + failed to create profile: %1 - + - + Show tutorial? - + - - You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu. - + + You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu. + - + Downloads in progress - + - + There are still downloads in progress, do you really want to quit? - + - + failed to read savegame: %1 - + - - Plugin "%1" failed: %2 - + + Plugin "%1" failed: %2 + - - Plugin "%1" failed - + + Plugin "%1" failed + - + failed to init plugin %1: %2 - + - + Plugin error - + - - It appears the plugin "%1" failed to load last startup and caused MO to crash. Do you want to disable it? + + It appears the plugin "%1" failed to load last startup and caused MO to crash. Do you want to disable it? (Please note: If this is the first time you see this message for this plugin you may want to give it another try. The plugin may be able to recover from the problem) - + - - Failed to start "%1" - + + Failed to start "%1" + - + Waiting - + - - Please press OK once you're logged into steam. - + + Please press OK once you're logged into steam. + - + + "%1" not found + + + + Start Steam? - + - + Steam is required to be running already to correctly start the game. Should MO try to start steam now? - + - + Also in: <br> - + - + No conflict - + - + <Edit...> - + - + + Failed to refresh list of esps: %s + + + + This bsa is enabled in the ini file so it may be required! - + - + + This archive will still be loaded since there is a plugin of the same name but its files will not follow installation order! + + + + Activating Network Proxy - + - - + + Installation successful - + - - + + Configure Mod - + - - + + This mod contains ini tweaks. Do you want to configure them now? - + - - - mod "%1" not found - + + + mod "%1" not found + - - + + Installation cancelled - + - - + + The mod was not installed completely. - + - + Some plugins could not be loaded - + - + Too many esps and esms enabled - + - + Description missing - + - + The following plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version: - + - - The game doesn't allow more than 255 active plugins (including the official ones) to be loaded. You have to disable some unused plugins or merge some plugins into one. You can find a guide here: <a href="http://wiki.step-project.com/Guide:Merging_Plugins">http://wiki.step-project.com/Guide:Merging_Plugins</a> - + + The game doesn't allow more than 255 active plugins (including the official ones) to be loaded. You have to disable some unused plugins or merge some plugins into one. You can find a guide here: <a href="http://wiki.step-project.com/Guide:Merging_Plugins">http://wiki.step-project.com/Guide:Merging_Plugins</a> + - + Choose Mod - + - + Mod Archive - + - + Start Tutorial? - + - - You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue? - + + You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue? + - - + + Download started - + - + failed to update mod list: %1 - + - + failed to spawn notepad.exe: %1 - + - + failed to open %1 - + - + failed to change origin name: %1 - + - + + Failed to move "%1" from mod "%2" to "%3": %4 + + + + <Checked> - + - + <Unchecked> - + - + <Update> - + - + <No category> - + - + <Conflicted> - + - + <Not Endorsed> - + - + failed to rename mod: %1 - + - + Overwrite? - + - - This will replace the existing mod "%1". Continue? - + + This will replace the existing mod "%1". Continue? + - - failed to remove mod "%1" - + + failed to remove mod "%1" + - - - - failed to rename "%1" to "%2" - "%1"yi "%2" olarak yeniden adlandırma başarılı olamadı. + + + + failed to rename "%1" to "%2" + "%1"yi "%2" olarak yeniden adlandırma başarılı olamadı. - - Multiple esps activated, please check that they don't conflict. - + + Multiple esps activated, please check that they don't conflict. + - - - - + + + Confirm Onayla - + Remove the following mods?<br><ul>%1</ul> - + - + failed to remove mod: %1 - + - - + + Failed - + - + Installation file no longer exists - + - - Mods installed with old versions of MO can't be reinstalled in this way. - + + Mods installed with old versions of MO can't be reinstalled in this way. + - - + + You need to be logged in with Nexus to endorse - + - + + Extract BSA - + + + + + This mod contains at least one BSA. Do you want to unpack it? +(This removes the BSA after completion. If you don't know about BSAs, just select no) + - - + + + failed to read %1: %2 %1: %2 okunamadı - + + This archive contains invalid hashes. Some files may be broken. - + - + Nexus ID for this Mod is unknown - - - - - About - - - - - About Qt - - - - - Download? - - - - - A download has been started but no installed page plugin recognizes it. -If you download anyway no information (i.e. version) will be associated with the download. -Continue? - - - - - Browse Mod Page - - - - - Executable "%1" not found - - - - - Failed to refresh list of esps: %1 - - - - - - Failed to write settings - - - - - - An error occured trying to write back MO settings: %1 - - - - - File is write protected - - - - - Invalid file format (probably a bug) - - - - - Unknown error %1 - - - - - failed to move "%1" from mod "%2" to "%3": %4 - - - - - <Managed by MO> - + - - <Managed outside MO> - - - - - You need to be logged in with Nexus to resume a download - - - - - + + Create Mod... - + - + This will move all files from overwrite into a new, regular mod. Please enter a name: - + - + A mod with this name already exists - + - + Continue? - + - + The versioning scheme decides which version is considered newer than another. This function will guess the versioning scheme under the assumption that the installed version is outdated. - + - - + Sorry - + - - I don't know a versioning scheme where %1 is newer than %2. - + + I don't know a versioning scheme where %1 is newer than %2. + - + Really enable all visible mods? - + - + Really disable all visible mods? - + - + Choose what to export - + - + Everything - + - + All installed mods are included in the list - + - + Active Mods - + - + Only active (checked) mods from your current profile are included - + - + Visible - + - + All mods visible in the mod list are included - + - + export failed: %1 - + - + Install Mod... - + - + Enable all visible - + - + Disable all visible - + - + Check all for update - + - + Export to csv... - - - - - All Mods - + - + Sync to Mods... - + - + Restore Backup - + - + Remove Backup... - + - + Add/Remove Categories - + - + Replace Categories - + - + Primary Category - + - + Change versioning scheme - + - + Un-ignore update - + - + Ignore update - + - + Rename Mod... - + - + Remove Mod... - + - + Reinstall Mod - + - + Un-Endorse - + - - + + Endorse - + - - Won't endorse - + + Won't endorse + - + Endorsement state unknown - + - + Ignore missing data - + - + Visit on Nexus - + - + Open in explorer - + - + Information... - + - - + + Exception: - + - - + + Unknown exception - + - + <All> - + - + <Multiple> - + - - Really delete "%1"? - - - - + Fix Mods... - - - - - Delete - + - - + + failed to remove %1 - + - - + + failed to create %1 - + - - Can't change download directory while downloads are in progress! - + + Can't change download directory while downloads are in progress! + - + Download failed - + - + failed to write to file %1 - + - + %1 written - + - + Select binary - + - + Binary İkili değer - + Enter Name - + - + Please enter a name for the executable - + - + Not an executable - + - + This is not a recognized executable. - + - - + + Replace file? - + - + There already is a hidden version of this file. Replace it? - + - - + + File operation failed - + - - - Failed to remove "%1". Maybe you lack the required file permissions? - + + + Failed to remove "%1". Maybe you lack the required file permissions? + - + There already is a visible version of this file. Replace it? - - - - - file not found: %1 - + - - failed to generate preview for %1 - - - - - Sorry, can't preview anything. This function currently does not support extracting from bsas. - - - - + Update available - + - + Open/Execute - + - + Add as Executable - - - - - Preview - + - + Un-Hide - + - + Hide - + - + Write To File... - + - + Do you want to endorse Mod Organizer on %1 now? - + - + Request to Nexus failed: %1 - + - - + + login successful - + - + login failed: %1. Trying to download anyway - + - + login failed: %1 - + - + login failed: %1. You need to log-in with Nexus to update MO. - + - + Error - + - + failed to extract %1 (errorcode %2) - + - + Extract... - + - + Edit Categories... - + - - Deselect filter - - - - + Remove - + - + Enable all - + - + Disable all - + - + Unlock load order - + - + Lock load order - - - - - depends on missing "%1" - - - - - No profile set - - - - - LOOT working - - - - - loot failed. Exit code was: %1 - - - - - failed to run loot: %1 - - - - - Errors occured - - - - - Backup of load order created - - - - - Choose backup to restore - - - - - No Backups - - - - - There are no backups to restore - - - - - - Restore failed - - - - - - Failed to restore the backup. Errorcode: %1 - - - - - Backup of modlist created - + @@ -2817,8 +2429,8 @@ This function will guess the versioning scheme under the assumption that the ins ModInfo - - + + invalid index %1 geçersiz dizin %1 @@ -2826,9 +2438,9 @@ This function will guess the versioning scheme under the assumption that the ins ModInfoBackup - + This is the backup of a mod - + @@ -2839,552 +2451,523 @@ This function will guess the versioning scheme under the assumption that the ins Mod bilgisi - + Textfiles Yazı dosyaları - + A list of text-files in the mod directory. Mod klasöründeki yazı dosyalarının bir listesi - + A list of text-files in the mod directory like readmes. Mod klasöründeki benioku dosyaları gibi yazı dosyalarının bir listesi - - + + Save Kaydet - + INI-Files INI-Dosyaları - - Ini Files - - - - + This is a list of .ini files in the mod. Mod klasöründeki .ini dosyalarının bir listesi - + This is a list of .ini files in the mod. These are usually used to configure the behaviour of mods if there are configurable parameters. Moddaki .ini dosyalarının bir listesi. Bunlar genelde, ayarlabilir parametrelerin olduğuğu durumlarda modların davranışlarını ayarlamak için kullanılır. - - Ini Tweaks - - - - - This is a list of ini tweaks (ini modifications that can be toggled). - - - - - This is a list of ini tweaks. Ini Tweaks are (usually small) fragments of ini files that are applied over existing settings in skyrim.ini/skyrimprefs.ini. Each tweak can be toggled individually. You should check the description of the mod wether the tweaks are really optional. - - - - + Save changes to the file. Değişiklikleri dosyaya kaydet. - + Save changes to the file. This overwrites the original. There is no automatic backup! Değişiklikleri dosyaya kaydet. Bu orijinal dosyanın üzerine yazar. Otomatik yedekleme yoktur! - + Images Resimler - + Images located in the mod. Modun içinde yer alan resimler - + This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view. - + - - + + Optional ESPs - İsteğe bağlı ESP'ler + İsteğe bağlı ESP'ler - + List of esps and esms that can not be loaded by the game. Oyun tarafından yüklenemeyen espler ve esmlerin bir listesi. - + List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window. They usually contain optional functionality, see the readme. Most mods do not have optional esps, so chances are good you are looking at an empty list. - + - + Make the selected mod in the lower list unavailable. Aşağıdaki listedeki seçili modu kullanılamaz yapar. - - The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated. - Seçili esp (aşağıdaki listede) modun bir alt klasörüne itilecek ve böylece oyuna "görünmez" olacaktır. Artık aktif hale getirilemez. + + The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated. + Seçili esp (aşağıdaki listede) modun bir alt klasörüne itilecek ve böylece oyuna "görünmez" olacaktır. Artık aktif hale getirilemez. - + Move a file to the data directory. Dosyayı veri klasörüne taşı. - - This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo. - + + This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo. + - + ESPs in the data directory and thus visible to the game. - + - + These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window. - + - + Available ESPs - + - + Conflicts - + - + The following conflicted files are provided by this mod - + - - + + File - + - + Overwritten Mods - + - + The following conflicted files are provided by other mods - + - + Providing Mod - + - + Non-Conflicted files - + - + Categories Kategoriler - + Primary Category - + - + Nexus Info - + - + Mod ID - + - + Mod ID for this mod on Nexus. - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html> + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html> + - + Version Versiyon - + Refresh - + - + Refresh all information from Nexus. - + - + Description - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;"> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> + - + Endorse - + - + Notes - + - + Filetree - + - + A directory view of this mod - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag &amp; drop and rename them (double click).</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag &amp; drop and rename them (double click).</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html> + - + Previous - + - + Next - Sonraki + - + Close Kapat - + &Delete - + - + &Rename - + - + &Hide - + - + &Unhide - + - + &Open &Aç - + &New Folder - + - - + + Save changes? - + - - - Save changes to "%1"? - + + + Save changes to "%1"? + - + File Exists - + - + A file with that name exists, please enter a new one - + - + failed to move file - + - - failed to create directory "optional" - + + failed to create directory "optional" + - - + + Info requested, please wait - + - + Main - + - + Update - + - + Optional - + - + Old - + - + Misc - + - + Unknown - + - + Current Version: %1 - + - + No update available - + - + (description incomplete, please visit nexus) - + - - <a href="%1">Visit on Nexus</a> - + + <a href="%1">Visit on Nexus</a> + - + Failed to delete %1 - + - - + + Confirm Onayla - - Are sure you want to delete "%1"? - + + Are sure you want to delete "%1"? + - + Are sure you want to delete the selected files? - + - - + + New Folder - + - - Failed to create "%1" - + + Failed to create "%1" + - - + + Replace file? - + - + There already is a hidden version of this file. Replace it? - + - - + + File operation failed - + - - - Failed to remove "%1". Maybe you lack the required file permissions? - + + + Failed to remove "%1". Maybe you lack the required file permissions? + - - + + failed to rename %1 to %2 - + - + There already is a visible version of this file. Replace it? - + - + Un-Hide - + - + Hide - + - + Name - İsim + - + Please enter a name - + - - + + Error - + - + Invalid name. Must be a valid file name - + - + A tweak by that name exists - + - + Create Tweak - - - - - ModInfoForeign - - - This pseudo mod represents content managed outside MO. It isn't modified by MO. - + ModInfoOverwrite - + This pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit) - + ModInfoRegular - - - failed to write %1/meta.ini: error %2 - + + failed to write %1/meta.ini: %2 + - + %1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory - + - + Categories: <br> - + @@ -3392,163 +2975,158 @@ p, li { white-space: pre-wrap; } This entry contains files that have been created inside the virtual data tree (i.e. by the construction kit) - + Backup - + No valid game data - + Not endorsed yet - + Overwrites files - + Overwritten files - + Overwrites & Overwritten - + Redundant - + - - Non-MO - - - - + invalid - + - - installed version: "%1", newest version: "%2" - + + installed version: %1, newest version: %2 + - - The newest version on Nexus seems to be older than the one you have installed. This could either mean the version you have has been withdrawn (i.e. due to a bug) or the author uses a non-standard versioning scheme and that newest version is actually newer. Either way you may want to "upgrade". - + + The newest version on Nexus seems to be older than the one you have installed. This could either mean the version you have has been withdrawn (i.e. due to a bug) or the author uses a non-standard versioning scheme and that newest version is actually newer. Either way you may want to "upgrade". + - + Categories: <br> - + - + Invalid name - + - + drag&drop failed: %1 - + - + Confirm Onayla - - Are you sure you want to remove "%1"? - + + Are you sure you want to remove "%1"? + - + Flags - + - + Mod Name - + - + Version Versiyon - + Priority - + - + Category - + - + Nexus ID - + - + Installation - + - - + + unknown - + - + Name of your mods - + - + Version of the mod (if available) - + - - Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority. - + + Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority. + - + Category of the mod. - + - + Id of the mod as used on Nexus. - + - + Emblemes to highlight things that might require attention. - + - + Time this mod was installed - + @@ -3556,12 +3134,12 @@ p, li { white-space: pre-wrap; } Message of the Day - + OK - + @@ -3569,48 +3147,48 @@ p, li { white-space: pre-wrap; } Overwrites - + not implemented - + NXMAccessManager - + Logging into Nexus - + - + timeout - + - + Please check your password - + NexusInterface - - Failed to guess mod id for "%1", please pick the correct one - + + Failed to guess mod id for "%1", please pick the correct one + - + empty response - + - + invalid response - + @@ -3618,22 +3196,22 @@ p, li { white-space: pre-wrap; } Overwrite - + You can use drag&drop to move files and directories to regular mods. - + &Delete - + &Rename - + @@ -3643,12 +3221,12 @@ p, li { white-space: pre-wrap; } &New Folder - + - Failed to delete "%1" - + Failed to delete "%1" + @@ -3658,152 +3236,130 @@ p, li { white-space: pre-wrap; } - Are sure you want to delete "%1"? - + Are sure you want to delete "%1"? + Are sure you want to delete the selected files? - + New Folder - + - Failed to create "%1" - + Failed to create "%1" + PluginList - + Name İsim - + Priority - + - + Mod Index - + - - Flags - - - - - + + unknown - + - + Name of your mods - + - - Load priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority. - + + Load priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority. + - + The modindex determins the formids of objects originating from this mods. - + - + failed to update esp info for file %1 (source id: %2), error: %3 - + - + esp not found: %1 - + - - + + Confirm - Onayla + - + Really enable all plugins? - + - + Really disable all plugins? - + - + The file containing locked plugin indices is broken - + - - <b>Origin</b>: %1 - - - - - Author - Yaratıcı + + + failed to open output file: %1 + - - Description - + + Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them. + - - Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them. - + + This plugin can't be disabled (enforced by the game) + - - This plugin can't be disabled (enforced by the game) - + + Origin: %1 + - + Missing Masters - + - + Enabled Masters - + - + failed to restore load order for %1 - - - - - PreviewDialog - - - Preview - - - - - Close - Kapat + @@ -3811,110 +3367,115 @@ p, li { white-space: pre-wrap; } Problems - + - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;"> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;"> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> + Close - Kapat + Fix - + No guided fix - + Profile - + invalid profile name %1 - + - + failed to create %1 - + + + + + failed to open temporary file + - + + failed to open "%1" for writing + + + + failed to write mod list: %1 - + - + failed to update tweaked ini file, wrong settings may be used: %1 - + - + failed to create tweaked ini: %1 - - - - - "%1" is missing or inaccessible - + - - - - - + + + + + invalid index %1 - + - - Overwrite directory couldn't be parsed - + + Overwrite directory couldn't be parsed + - + invalid priority %1 - + - + failed to parse ini file (%1) - + - + failed to parse ini file (%1): %2 - + - - - failed to modify "%1" - + + + failed to modify "%1" + - + Delete savegames? - + - - Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames) - + + Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames) + @@ -3922,27 +3483,27 @@ p, li { white-space: pre-wrap; } Dialog - + Please enter a name for the new profile - + If checked, the new profile will use the default game settings. - + - If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO. - + If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO. + Default Game Settings - + @@ -3950,109 +3511,109 @@ p, li { white-space: pre-wrap; } Profiles - + List of Profiles - + - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html> + If checked, savegames are local to this profile and will not appear when starting with a different profile. - + Local Savegames - + This ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation. - + - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called &quot;BSA redirection&quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called &quot;BSA redirection&quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p> +<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html> + Automatic Archive Invalidation - + Create a new profile from scratch - + Create - + Clone the selected profile - + This creates a new profile with the same settings and active mods as the selected one. - + Copy - + Delete the selected Profile. This can not be un-done! - + Remove - + Rename - + Transfer save games to the selected profile. - + Transfer Saves - + @@ -4061,14 +3622,14 @@ p, li { white-space: pre-wrap; } - Archive invalidation isn't required for this game. - + Archive invalidation isn't required for this game. + failed to create profile: %1 - + @@ -4078,22 +3639,22 @@ p, li { white-space: pre-wrap; } Please enter a name for the new profile - + failed to copy profile: %1 - + Invalid name - + Invalid profile name - + @@ -4103,37 +3664,37 @@ p, li { white-space: pre-wrap; } Are you sure you want to remove this profile (including local savegames if any)? - + Profile broken - + - This profile you're about to delete seems to be broken or the path is invalid. I'm about to delete the following folder: "%1". Proceed? - + This profile you're about to delete seems to be broken or the path is invalid. I'm about to delete the following folder: "%1". Proceed? + Rename Profile - + New Name - + failed to change archive invalidation state: %1 - + failed to determine if invalidation is active: %1 - + @@ -4141,7 +3702,7 @@ p, li { white-space: pre-wrap; } Failed to save custom categories - + @@ -4149,315 +3710,306 @@ p, li { white-space: pre-wrap; } invalid index %1 - + invalid category id %1 - + - invalid field name "%1" - + invalid field name "%1" + - invalid type for "%1" (should be integer) - + invalid type for "%1" (should be integer) + - invalid type for "%1" (should be string) - + invalid type for "%1" (should be string) + - invalid type for "%1" (should be float) - + invalid type for "%1" (should be float) + no fields set up yet! - + - field not set "%1" - + field not set "%1" + - invalid character in field "%1" - + invalid character in field "%1" + empty field name - + invalid game type %1 - + helper failed - + failed to determine account name - + invalid 7-zip32.dll: %1 - + failed to open %1: %2 - + %1 not found - + Failed to delete %1 - + Failed to deactivate script extender loading - + Failed to remove %1: %2 - + Failed to rename %1 to %2 - + Failed to deactivate proxy-dll loading - + Failed to copy %1 to %2 - + Failed to set up script extender loading - + Failed to delete old proxy-dll %1 - + Failed to overwrite %1 - + Failed to set up proxy-dll loading - + - + Permissions required - + - - The current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights. - + + The current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights. + - - + + Woops - + - + ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file (%1) to sherb@gmx.net, the bug is a lot more likely to be fixed. Please include a short description of what you were doing when the crash happened - + - + ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1 - + - - + + Mod Organizer - + - + An instance of Mod Organizer is already running - + - - No game identified in "%1". The directory is required to contain the game binary and its launcher. - + + No game identified in "%1". The directory is required to contain the game binary and its launcher. + - - + + Please select the game to manage - + - - Please select the game edition you have (MO can't start the game correctly if this is set incorrectly!) - + + Please select the game edition you have (MO can't start the game correctly if this is set incorrectly!) + - - failed to start application: %1 - + + Please use "Help" from the toolbar to get usage instructions to all elements + - - Please use "Help" from the toolbar to get usage instructions to all elements - - - - - + + <Manage...> - + - + failed to parse profile %1: %2 - + - - failed to find "%1" - + + + failed to find "%1" + - + failed to access %1 - + - + failed to set file time %1 - + - + failed to create %1 - + - - "%1" is missing or inaccessible - + + "%1" is missing + Before you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile! - + Error - + wrong file format - + failed to open %1 - + - + Script Extender - + - + Proxy DLL - + - - failed to spawn "%1" - + + failed to spawn "%1" + - + Elevation required - + - + This process requires elevation to run. This is a potential security risk so I highly advice you to investigate if -"%1" +"%1" can be installed to work without elevation. Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe to make changes to the system) - + - - failed to spawn "%1": %2 - + + failed to spawn "%1": %2 + - - "%1" doesn't exist - + + "%1" doesn't exist + - - failed to inject dll into "%1": %2 - + + failed to inject dll into "%1": %2 + - - failed to run "%1" - - - - - failed to open temporary file - + + failed to run "%1" + @@ -4465,22 +4017,22 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Mod Exists - + This mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Alternatively you can install this mod under a different name. - + Keep Backup - + Merge - + @@ -4490,12 +4042,12 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Rename - + Cancel - + @@ -4503,27 +4055,27 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Save # - + Character - + Level - + Location - + Date - + @@ -4531,7 +4083,7 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Missing ESPs - + @@ -4539,17 +4091,17 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Dialog - + Copy To Clipboard - + Save As... - + @@ -4559,17 +4111,17 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Save CSV - + Text Files - + - failed to open "%1" for writing - + failed to open "%1" for writing + @@ -4577,7 +4129,7 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Select - + @@ -4587,15 +4139,15 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Cancel - + SelfUpdater - archive.dll not loaded: "%1" - + archive.dll not loaded: "%1" + @@ -4603,91 +4155,91 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Update - + An update is available (newest version: %1), do you want to install it? - + Download in progress - + Download failed: %1 - + Failed to install update: %1 - + - failed to open archive "%1": %2 - Arşiv "%1": %2 açılamadı. + failed to open archive "%1": %2 + Arşiv "%1": %2 açılamadı. failed to move outdated files: %1. Please update manually. - + Update installed, Mod Organizer will now be restarted. - + Error - + Failed to parse response. Please report this as a bug and include the file mo_interface.log. - + No incremental update available for this version, the complete package needs to be downloaded (%1 kB) - + no file for update found. Please update manually. - + Failed to retrieve update information: %1 - + No download server available. Please try again later. - + Settings - - - attempt to store setting for unknown plugin "%1" - + + + attempt to store setting for unknown plugin "%1" + - + Confirm Onayla - + Changing the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed? - + @@ -4695,447 +4247,399 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe Settings - + General - + Language - + The display language - + - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html> + Style - + graphical style - + graphical style of the MO user interface - + Log Level - + - Decides the amount of data printed to "ModOrganizer.log" - + Decides the amount of data printed to "ModOrganizer.log" + - Decides the amount of data printed to "ModOrganizer.log". -"Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty. - + Decides the amount of data printed to "ModOrganizer.log". +"Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty. + Debug - + Info - + Error - + Advanced - + Directory where downloads are stored. - + Mod Directory - + Directory where mods are stored. - + - Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name). - + Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name). + Download Directory - + Cache Directory - - - - - User interface - + - If checked, the download interface will be more compact. - - - - - Compact Download Interface - - - - - If checked, the download list will display meta information instead of file names. - - - - - Download Meta Information - - - - Reset stored information from dialogs. - + - - This will make all dialogs show up again where you checked the "Remember selection"-box. - + + This will make all dialogs show up again where you checked the "Remember selection"-box. + - + Reset Dialogs - + - - + + Modify the categories available to arrange your mods. - + - + Configure Mod Categories - + - - + + Nexus - + - + Allows automatic log-in when the Nexus-Page for the game is clicked. - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html> - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html> + - + If checked and if correct credentials are entered below, log-in to Nexus (for browsing and downloading) is automatic. - + - + Automatically Log-In to Nexus - + - + Username Kullanıcı adı - + Password Şifre - + Disable automatic internet features - + - + Disable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser) - + - + Offline Mode - + - + Use a proxy for network connections. - + - + Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy. - + - + Use HTTP Proxy (Uses System Settings) - + - - Associate with "Download with manager" links - + + Known Servers (Dynamically updated every download) + - - Known Servers (updated on download) - - - - + Preferred Servers (Drag & Drop) - + - + Plugins - + - + Author: - + - + Version: - + - + Description: - + - + Key - + - + Value - + - + Blacklisted Plugins (use <del> to remove): - + - + Workarounds - + - + Steam App ID - + - + The Steam AppID for your game - + - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> + + <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> +<html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html> - - - - +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &quot;Mod Organizer&quot; load mechanism may not work properly.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the &quot;regular&quot; version so in most cases, you should be set.</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html> + + + + Load Mechanism - + - + Select loading mechanism. See help for details. - + - + Mod Organizer needs a dll to be injected into the game so all mods are visible to it. There are several means to do this: *Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it. *Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin. -*Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work. +*Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work. -If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam. - +If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam. + - + NMM Version - + - + The Version of Nexus Mod Manager to impersonate. - + - + Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in. -On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here. -Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent. +On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here. +Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent. -tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again. - +tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again. + - + Enforces that inactive ESPs and ESMs are never loaded. - + - - It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins. -I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded. - + + It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins. +I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded. + - + Hide inactive ESPs/ESMs - + - + If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on) - + - + If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on) Uncheck this if you want to use Mod Organizer with total conversions (like Nehrim) but be aware that the game will crash if required files are not enabled. - + - + Force-enable game files - + - - Disable this to no longer display mods installed outside MO in the mod list (left pane). Assets from those mods will then be treated as having lowest mod priority together with the original game content. - - - - - By default Mod Organizer will display esp+bsa bundles installed with foreign tools as mods (left pane). This allows you to control their priority in relation to other mods. This is particularly useful if you also use Steam Workshop to install mods. -However, if you installed loose file mods outside MO which conflict with BSAs also installed outside MO those conflicts can't be resolved correctly. - -If you disable this feature, MO will only display official DLCs this way. Please note that plugins (esps and esms) displayed in the right pane are completely unaffected by this feature. - - - - - Display mods installed outside MO - - - - - + + For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles. For the other games this is not a sufficient replacement for AI! - + - + Back-date BSAs - + - + These are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here. - + - + Select download directory - + - + Select mod directory - + - + Select cache directory - + - + Confirm? - + - - This will make all dialogs show up again where you checked the "Remember selection"-box. Continue? - + + This will make all dialogs show up again where you checked the "Remember selection"-box. Continue? + @@ -5143,7 +4647,7 @@ For the other games this is not a sufficient replacement for AI! Quick Install - + @@ -5164,12 +4668,12 @@ For the other games this is not a sufficient replacement for AI! OK - + Cancel - + @@ -5177,17 +4681,18 @@ For the other games this is not a sufficient replacement for AI! SHM error: %1 - + + failed to connect to running instance: %1 - + failed to receive data from secondary instance: %1 - + @@ -5195,7 +4700,7 @@ For the other games this is not a sufficient replacement for AI! Sync Overwrite - + @@ -5205,22 +4710,22 @@ For the other games this is not a sufficient replacement for AI! Sync To - + - <don't sync> - + <don't sync> + failed to remove %1 - + failed to move %1 to %2 - + @@ -5228,17 +4733,17 @@ For the other games this is not a sufficient replacement for AI! Transfer Savegames - + Global Characters - + This is a list of characters in the global location. - + @@ -5250,7 +4755,7 @@ On Windows Vista/Windows 7: On Windows XP: C:\Documents and Settings\[UserName]\My Documents\My Games\Skyrim\Saves - + @@ -5263,27 +4768,27 @@ On Windows XP: C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves - + Move -> - + Copy -> - + <- Move - + <- Copy - + @@ -5293,17 +4798,17 @@ On Windows XP: Profile Characters - + Overwrite - + - Overwrite the file "%1" - + Overwrite the file "%1" + @@ -5316,18 +4821,18 @@ On Windows XP: - Copy all save games of character "%1" to the profile? - + Copy all save games of character "%1" to the profile? + - Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games. - + Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games. + - Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games. - + Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games. + -- cgit v1.3.1