From 7a4f6d5344031db828f5dc2257c1d19f251e7f05 Mon Sep 17 00:00:00 2001 From: Mikaƫl Capelle Date: Wed, 11 Nov 2020 13:39:53 +0100 Subject: Improve requirements handling. --- src/plugincontainer.cpp | 218 +++++++++++++++++++++++++++++++----------------- 1 file changed, 143 insertions(+), 75 deletions(-) (limited to 'src/plugincontainer.cpp') diff --git a/src/plugincontainer.cpp b/src/plugincontainer.cpp index 9045e457..021fe3c8 100644 --- a/src/plugincontainer.cpp +++ b/src/plugincontainer.cpp @@ -53,18 +53,108 @@ QStringList PluginContainer::pluginInterfaces() // PluginRequirementProxy -std::vector PluginRequirementProxy::problems() const +PluginRequirements::PluginRequirements(PluginContainer* pluginContainer, MOBase::IPlugin* plugin, IOrganizer* proxy, MOBase::IPluginProxy* pluginProxy) + : m_PluginContainer(pluginContainer) + , m_Plugin(plugin) + , m_PluginProxy(pluginProxy) + , m_Organizer(proxy) { - return m_Requirement->problems(m_Proxy); + for (auto* requirement : plugin->requirements()) { + m_Requirements.emplace_back(requirement); + } + + // TODO: + if (pluginProxy) { + m_Requirements.emplace_back(PluginRequirementFactory::pluginDependency(pluginProxy->name())); + } +} + +MOBase::IPluginProxy* PluginRequirements::proxy() const +{ + return m_PluginProxy; +} + +std::vector PluginRequirements::problems() const +{ + std::vector result; + for (auto& requirement : m_Requirements) { + for (auto p : requirement->problems(m_Organizer)) { + result.push_back(Problem(requirement.get(), p)); + } + } + return result; +} + +bool PluginRequirements::canEnable() const +{ + return problems().empty(); +} + +QStringList PluginRequirements::requiredGames() const +{ + // We look for a "GameDependencyRequirement" - There can be only one since otherwise + // it'd mean that the plugin requires two games at once. + for (auto& requirement : m_Requirements) { + if (auto* gdep = dynamic_cast(requirement.get())) { + return gdep->gameNames(); + } + } + + return {}; } -QString PluginRequirementProxy::description(unsigned int id) const + +std::vector PluginRequirements::requiredFor() const { - return m_Requirement->description(id); + std::vector required; + std::set visited; + requiredFor(required, visited); + return required; } -PluginRequirementProxy::PluginRequirementProxy(const MOBase::IPluginRequirement* requirement, OrganizerProxy* proxy) : - m_Requirement(requirement), m_Proxy(proxy) { } +void PluginRequirements::requiredFor(std::vector &required, std::set& visited) const +{ + // Handle cyclic dependencies. + if (visited.contains(m_Plugin)) { + return; + } + visited.insert(m_Plugin); + + + for (auto& [plugin, requirements] : m_PluginContainer->m_Requirements) { + + // If the plugin is not enabled, discard: + if (!m_PluginContainer->isEnabled(plugin)) { + continue; + } + + // Check the requirements: + for (auto& requirement : requirements.m_Requirements) { + + // We check for plugin dependency. Game dependency are not checked this way. + if (auto* pdep = dynamic_cast(requirement.get())) { + + // Check if at least one of the plugin in the requirements is enabled (except this + // one): + bool oneEnabled = false; + for (auto& pluginName : pdep->pluginNames()) { + if (pluginName != m_Plugin->name() && m_PluginContainer->isEnabled(pluginName)) { + oneEnabled = true; + break; + } + } + + // No plugin enabled found, so the plugin requires this plugin: + if (!oneEnabled) { + required.push_back(plugin); + requirements.requiredFor(required, visited); + break; + } + } + } + } +} + // PluginContainer PluginContainer::PluginContainer(OrganizerCore *organizer) @@ -186,7 +276,7 @@ QObject* PluginContainer::as_qobject(MOBase::IPlugin* plugin) const return *it; } -bool PluginContainer::initPlugin(IPlugin *plugin) +bool PluginContainer::initPlugin(IPlugin *plugin, IPluginProxy *pluginProxy) { // when MO has no instance loaded, init() is not called on plugins, except // for proxy plugins, where init() is called with a null IOrganizer @@ -199,63 +289,34 @@ bool PluginContainer::initPlugin(IPlugin *plugin) return false; } + OrganizerProxy* proxy = nullptr; if (m_Organizer) { - auto* proxy = new OrganizerProxy(m_Organizer, this, plugin); - m_Proxies[plugin] = proxy; - - // Create requirements before init() in case a plugin use - // IOrganizer::isPluginEnabled on himself during init(). - m_Requirements.emplace(plugin, 0); - - if (!plugin->init(proxy)) { - log::warn("plugin failed to initialize"); - return false; - } - - for (auto* requirement : plugin->requirements()) { - m_Requirements[plugin].emplace_back(requirement); - } + proxy = new OrganizerProxy(m_Organizer, this, plugin); } - return true; -} + // Check if it is a proxy plugin: + bool isProxy = dynamic_cast(plugin); -bool PluginContainer::initProxyPlugin(IPlugin *plugin) -{ - // see initPlugin() above for info - - if (plugin == nullptr) { - return false; + if (!m_Organizer && !isProxy) { + return true; } - OrganizerProxy* proxy = nullptr; - if (m_Organizer) { - proxy = new OrganizerProxy(m_Organizer, this, plugin); - m_Proxies[plugin] = proxy; - } - - // Create requirements before init() in case a plugin use - // IOrganizer::isPluginEnabled on himself during init(). - m_Requirements.emplace(plugin, 0); if (!plugin->init(proxy)) { - log::warn("proxy plugin failed to initialize"); + log::warn("plugin failed to initialize"); return false; } - for (auto* requirement : plugin->requirements()) { - m_Requirements[plugin].emplace_back(requirement); - } + m_Requirements.emplace(plugin, PluginRequirements(this, plugin, proxy, pluginProxy)); return true; } - void PluginContainer::registerGame(IPluginGame *game) { m_SupportedGames.insert({ game->gameName(), game }); } -bool PluginContainer::registerPlugin(QObject *plugin, const QString &fileName) +bool PluginContainer::registerPlugin(QObject *plugin, const QString &fileName, MOBase::IPluginProxy* pluginProxy) { // Storing the original QObject* is a bit of a hack as I couldn't figure out any // way to cast directly between IPlugin* and IPluginDiagnose* @@ -294,34 +355,32 @@ bool PluginContainer::registerPlugin(QObject *plugin, const QString &fileName) } { // mod page plugin IPluginModPage *modPage = qobject_cast(plugin); - if (initPlugin(modPage)) { + if (initPlugin(modPage, pluginProxy)) { bf::at_key(m_Plugins).push_back(modPage); return true; } } { // game plugin IPluginGame *game = qobject_cast(plugin); - if (game) { game->detectGame(); - } - - if (initPlugin(game)) { - bf::at_key(m_Plugins).push_back(game); - registerGame(game); - return true; + if (initPlugin(game, pluginProxy)) { + bf::at_key(m_Plugins).push_back(game); + registerGame(game); + return true; + } } } { // tool plugins IPluginTool *tool = qobject_cast(plugin); - if (initPlugin(tool)) { + if (initPlugin(tool, pluginProxy)) { bf::at_key(m_Plugins).push_back(tool); return true; } } { // installer plugins IPluginInstaller *installer = qobject_cast(plugin); - if (initPlugin(installer)) { + if (initPlugin(installer, pluginProxy)) { bf::at_key(m_Plugins).push_back(installer); if (m_Organizer) { m_Organizer->installationManager()->registerInstaller(installer); @@ -331,7 +390,7 @@ bool PluginContainer::registerPlugin(QObject *plugin, const QString &fileName) } { // preview plugins IPluginPreview *preview = qobject_cast(plugin); - if (initPlugin(preview)) { + if (initPlugin(preview, pluginProxy)) { bf::at_key(m_Plugins).push_back(preview); m_PreviewGenerator.registerPlugin(preview); return true; @@ -339,7 +398,7 @@ bool PluginContainer::registerPlugin(QObject *plugin, const QString &fileName) } { // proxy plugins IPluginProxy *proxy = qobject_cast(plugin); - if (initProxyPlugin(proxy)) { + if (initPlugin(proxy, pluginProxy)) { bf::at_key(m_Plugins).push_back(proxy); QStringList pluginNames = proxy->pluginList( QCoreApplication::applicationDirPath() + "/" + ToQString(AppConfig::pluginPath())); @@ -349,7 +408,7 @@ bool PluginContainer::registerPlugin(QObject *plugin, const QString &fileName) QList matchingPlugins = proxy->instantiate(pluginName); for (QObject *proxiedPlugin : matchingPlugins) { if (proxiedPlugin != nullptr) { - if (registerPlugin(proxiedPlugin, pluginName)) { + if (registerPlugin(proxiedPlugin, pluginName, proxy)) { log::debug("loaded plugin \"{}\"", QFileInfo(pluginName).fileName()); } else { @@ -371,7 +430,7 @@ bool PluginContainer::registerPlugin(QObject *plugin, const QString &fileName) { // dummy plugins // only initialize these, no processing otherwise IPlugin *dummy = qobject_cast(plugin); - if (initPlugin(dummy)) { + if (initPlugin(dummy, pluginProxy)) { bf::at_key(m_Plugins).push_back(dummy); return true; } @@ -419,6 +478,14 @@ void PluginContainer::unloadPlugins() } } +IPlugin* PluginContainer::managedGame() const +{ + // TODO: This const_cast is safe but ugly. Most methods require a IPlugin*, so + // returning a const-version if painful. This should be fixed by making methods accept + // a const IPlugin* instead, but there are a few tricks with qobject_cast and const. + return const_cast(m_Organizer->managedGame()); +} + bool PluginContainer::isEnabled(IPlugin* plugin) const { // Check if it's a game plugin: @@ -431,15 +498,21 @@ bool PluginContainer::isEnabled(IPlugin* plugin) const return false; } - // Check the requirements: - auto* proxy = m_Proxies.at(plugin); - for (auto& requirement : m_Requirements.at(plugin)) { - if (!requirement->problems(proxy).empty()) { - return false; + // Check the requirements (if a plugin checks in init(), the requirements have + // not been computed yet): + auto it = m_Requirements.find(plugin); + + return it == std::end(m_Requirements) ? true : it->second.canEnable(); +} + +void PluginContainer::setEnabled(MOBase::IPlugin* plugin, bool enable, bool dependencies) +{ + if (!enable && dependencies) { + for (auto* p : requirements(plugin).requiredFor()) { + setEnabled(p, false, false); // No need to "recurse" here since requiredFor already does it. } } - - return true; + m_Organizer->setPersistent(plugin->name(), "enabled", enable, true); } MOBase::IPlugin* PluginContainer::plugin(QString const& pluginName) const @@ -485,14 +558,9 @@ bool PluginContainer::isEnabled(MOBase::IPluginFileMapper* mapper) const { return p ? isEnabled(p) : false; } -std::vector PluginContainer::requirements(IPlugin* plugin) const +const PluginRequirements& PluginContainer::requirements(IPlugin* plugin) const { - auto* proxy = m_Proxies.at(plugin); - std::vector proxies; - for (auto& requirement : m_Requirements.at(plugin)) { - proxies.push_back(PluginRequirementProxy(requirement.get(), proxy)); - } - return proxies; + return m_Requirements.at(plugin); } IPluginGame *PluginContainer::managedGame(const QString &name) const @@ -517,7 +585,7 @@ void PluginContainer::loadPlugins() unloadPlugins(); for (QObject *plugin : QPluginLoader::staticInstances()) { - registerPlugin(plugin, ""); + registerPlugin(plugin, "", nullptr); } QFile loadCheck; @@ -613,7 +681,7 @@ void PluginContainer::loadPlugins() "failed to load plugin {}: {}", pluginName, pluginLoader->errorString()); } else { - if (registerPlugin(pluginLoader->instance(), pluginName)) { + if (registerPlugin(pluginLoader->instance(), pluginName, nullptr)) { log::debug("loaded plugin \"{}\"", QFileInfo(pluginName).fileName()); m_PluginLoaders.push_back(pluginLoader.release()); } else { -- cgit v1.3.1