From 86bb01ba9eac879d3685c439ac9da0028bc4bc80 Mon Sep 17 00:00:00 2001 From: Mikaƫl Capelle Date: Tue, 17 May 2022 11:37:19 +0200 Subject: Convert everything to CRLF. --- src/plugincontainer.h | 996 +++++++++++++++++++++++++------------------------- 1 file changed, 498 insertions(+), 498 deletions(-) (limited to 'src/plugincontainer.h') diff --git a/src/plugincontainer.h b/src/plugincontainer.h index 2ab9a4b7..688c9f10 100644 --- a/src/plugincontainer.h +++ b/src/plugincontainer.h @@ -1,498 +1,498 @@ -#ifndef PLUGINCONTAINER_H -#define PLUGINCONTAINER_H - -#include "previewgenerator.h" - -class OrganizerCore; -class IUserInterface; - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#ifndef Q_MOC_RUN -#include -#include -#include -#endif // Q_MOC_RUN -#include -#include - - -class OrganizerProxy; - -/** - * @brief Class that wrap multiple requirements for a plugin together. THis - * class owns the requirements. - */ -class PluginRequirements { -public: - - /** - * @return true if the plugin can be enabled (all requirements are met). - */ - bool canEnable() const; - - /** - * @return true if this is a core plugin, i.e. a plugin that should not be - * manually enabled or disabled by the user. - */ - bool isCorePlugin() const; - - /** - * @return true if this plugin has requirements (satisfied or not). - */ - bool hasRequirements() const; - - /** - * @return the proxy that created this plugin, if any. - */ - MOBase::IPluginProxy* proxy() const; - - /** - * @return the list of plugins this plugin proxies (if it's a proxy plugin). - */ - std::vector proxied() const; - - /** - * @return the master of this plugin, if any. - */ - MOBase::IPlugin* master() const; - - /** - * @return the plugins this plugin is master of. - */ - std::vector children() const; - - /** - * @return the list of problems to be resolved before enabling the plugin. - */ - std::vector problems() const; - - /** - * @return the name of the games (gameName()) this plugin can be used with, or an empty - * list if this plugin does not require particular games. - */ - QStringList requiredGames() const; - - /** - * @return the list of plugins currently enabled that would have to be disabled - * if this plugin was disabled. - */ - std::vector requiredFor() const; - -private: - - // The list of "Core" plugins. - static const std::set s_CorePlugins; - - // Accumulator version for requiredFor() to avoid infinite recursion. - void requiredFor(std::vector& required, std::set& visited) const; - - // Retrieve the requirements from the underlying plugin, take ownership on them - // and store them. We cannot do this in the constructor because we want to have a - // constructed object before calling init(). - void fetchRequirements(); - - // Set the master for this plugin. This is required to "fake" masters for proxied plugins. - void setMaster(MOBase::IPlugin* master); - - friend class OrganizerCore; - friend class PluginContainer; - - PluginContainer* m_PluginContainer; - MOBase::IPlugin* m_Plugin; - MOBase::IPluginProxy* m_PluginProxy; - MOBase::IPlugin* m_Master; - std::vector> m_Requirements; - OrganizerProxy* m_Organizer; - std::vector m_RequiredFor; - - PluginRequirements( - PluginContainer* pluginContainer, MOBase::IPlugin* plugin, - OrganizerProxy* proxy, MOBase::IPluginProxy* pluginProxy); - -}; - - -/** - * - */ -class PluginContainer : public QObject, public MOBase::IPluginDiagnose -{ - - Q_OBJECT - Q_INTERFACES(MOBase::IPluginDiagnose) - -private: - - using PluginMap = boost::fusion::map< - boost::fusion::pair>, - boost::fusion::pair>, - boost::fusion::pair>, - boost::fusion::pair>, - boost::fusion::pair>, - boost::fusion::pair>, - boost::fusion::pair>, - boost::fusion::pair>, - boost::fusion::pair>, - boost::fusion::pair> - >; - - using AccessPluginMap = boost::fusion::map< - boost::fusion::pair>, - boost::fusion::pair>, - boost::fusion::pair> - >; - - static const unsigned int PROBLEM_PLUGINSNOTLOADED = 1; - - /** - * This typedefs defines the order of plugin interface. This is increasing order of - * importance". - * - * @note IPlugin is the less important interface, followed by IPluginDiagnose and - * IPluginFileMapper as those are usually implemented together with another interface. - * Other interfaces are in a alphabetical order since it is unlikely a plugin will - * implement multiple ones. - */ - using PluginTypeOrder = - boost::mp11::mp_transform< - std::add_pointer_t, - boost::mp11::mp_list< - MOBase::IPluginGame, MOBase::IPluginInstaller, MOBase::IPluginModPage, MOBase::IPluginPreview, - MOBase::IPluginProxy, MOBase::IPluginTool, MOBase::IPluginDiagnose, MOBase::IPluginFileMapper, - MOBase::IPlugin - > - >; - - static_assert( - boost::mp11::mp_size::value == boost::mp11::mp_size::value - 1); - -public: - - /** - * @brief Retrieved the (localized) names of the various plugin interfaces. - * - * @return the (localized) names of the various plugin interfaces. - */ - static QStringList pluginInterfaces(); - -public: - - PluginContainer(OrganizerCore* organizer); - virtual ~PluginContainer(); - - /** - * @brief Start the plugins. - * - * This function should not be called before MO2 is ready and plugins can be - * started, and will do the following: - * - connect the callbacks of the plugins, - * - set the parent widget for plugins that can have one, - * - notify plugins that MO2 has been started, including: - * - triggering a call to the "profile changed" callback for the initial profile, - * - triggering a call to the "user interface initialized" callback. - * - * @param userInterface The main user interface to use for the plugins. - */ - void startPlugins(IUserInterface* userInterface); - - /** - * @brief Load, unload or reload the plugin at the given path. - * - */ - void loadPlugin(QString const& filepath); - void unloadPlugin(QString const& filepath); - void reloadPlugin(QString const& filepath); - - /** - * @brief Load all plugins. - * - */ - void loadPlugins(); - - /** - * @brief Retrieve the list of plugins of the given type. - * - * @return the list of plugins of the specified type. - * - * @tparam T The type of plugin to retrieve. - */ - template - const std::vector &plugins() const { - typename boost::fusion::result_of::at_key::type temp = boost::fusion::at_key(m_Plugins); - return temp; - } - - /** - * @brief Check if a plugin implement a given interface. - * - * @param plugin The plugin to check. - * - * @return true if the plugin implements the interface, false otherwise. - * - * @tparam The interface type. - */ - template - bool implementInterface(MOBase::IPlugin* plugin) const { - // We need a QObject to be able to qobject_cast<> to the plugin types: - QObject* oPlugin = as_qobject(plugin); - - if (!oPlugin) { - return false; - } - - return qobject_cast(oPlugin); - } - - /** - * @brief Retrieve a plugin from its name or a corresponding non-IPlugin - * interface. - * - * @param t Name of the plugin to retrieve, or non-IPlugin interface. - * - * @return the corresponding plugin, or a null pointer. - * - * @note It is possible to have multiple plugins for the same name when - * dealing with proxied plugins (e.g. Python), in which case the - * most important one will be returned, as specified in PluginTypeOrder. - */ - MOBase::IPlugin* plugin(QString const& pluginName) const; - MOBase::IPlugin* plugin(MOBase::IPluginDiagnose* diagnose) const; - MOBase::IPlugin* plugin(MOBase::IPluginFileMapper* mapper) const; - - /** - * @brief Find the game plugin corresponding to the given name. - * - * @param name The name of the game to find a plugin for (as returned by - * IPluginGame::gameName()). - * - * @return the game plugin for the given name, or a null pointer if no - * plugin exists for this game. - */ - MOBase::IPluginGame* game(const QString& name) const; - - /** - * @return the IPlugin interface to the currently managed game. - */ - MOBase::IPlugin* managedGame() const; - - /** - * @brief Check if the given plugin is enabled. - * - * @param plugin The plugin to check. - * - * @return true if the plugin is enabled, false otherwise. - */ - bool isEnabled(MOBase::IPlugin* plugin) const; - - // These are friendly methods that called isEnabled(plugin(arg)). - bool isEnabled(QString const& pluginName) const; - bool isEnabled(MOBase::IPluginDiagnose* diagnose) const; - bool isEnabled(MOBase::IPluginFileMapper* mapper) const; - - /** - * @brief Enable or disable a plugin. - * - * @param plugin The plugin to enable or disable. - * @param enable true to enable, false to disable. - * @param dependencies If true and enable is false, dependencies will also - * be disabled (see PluginRequirements::requiredFor). - */ - void setEnabled(MOBase::IPlugin* plugin, bool enable, bool dependencies = true); - - /** - * @brief Retrieve the requirements for the given plugin. - * - * @param plugin The plugin to retrieve the requirements for. - * - * @return the requirements (as proxy) for the given plugin. - */ - const PluginRequirements& requirements(MOBase::IPlugin* plugin) const; - - /** - * @brief Retrieved the (localized) names of interfaces implemented by the given - * plugin. - * - * @param plugin The plugin to retrieve interface for. - * - * @return the (localized) names of interfaces implemented by this plugin. - */ - QStringList implementedInterfaces(MOBase::IPlugin* plugin) const; - - /** - * @brief Return the (localized) name of the most important interface implemented by - * the given plugin. - * - * The order of interfaces is defined in X. - * - * @param plugin The plugin to retrieve the interface for. - * - * @return the (localized) name of the most important interface implemented by this plugin. - */ - QString topImplementedInterface(MOBase::IPlugin* plugin) const; - - /** - * @return the preview generator. - */ - const PreviewGenerator &previewGenerator() const; - - /** - * @return the list of plugin file names, including proxied plugins. - */ - QStringList pluginFileNames() const; - -public: // IPluginDiagnose interface - - virtual std::vector activeProblems() const; - virtual QString shortDescription(unsigned int key) const; - virtual QString fullDescription(unsigned int key) const; - virtual bool hasGuidedFix(unsigned int key) const; - virtual void startGuidedFix(unsigned int key) const; - -signals: - - /** - * @brief Emitted when plugins are enabled or disabled. - */ - void pluginEnabled(MOBase::IPlugin*); - void pluginDisabled(MOBase::IPlugin*); - - /** - * @brief Emitted when plugins are registered or unregistered. - */ - void pluginRegistered(MOBase::IPlugin*); - void pluginUnregistered(MOBase::IPlugin*); - - void diagnosisUpdate(); - -private: - - friend class PluginRequirements; - - // Unload all the plugins. - void unloadPlugins(); - - // Retrieve the organizer proxy for the given plugin. - OrganizerProxy* organizerProxy(MOBase::IPlugin* plugin) const; - - // Retrieve the proxy plugin that instantiated the given plugin, or a null pointer - // if the plugin was not instantiated by a proxy. - MOBase::IPluginProxy* pluginProxy(MOBase::IPlugin* plugin) const; - - // Retrieve the path to the file or folder corresponding to the plugin. - QString filepath(MOBase::IPlugin* plugin) const; - - // Load plugins from the given filepath using the given proxy. - std::vector loadProxied(const QString& filepath, MOBase::IPluginProxy* proxy); - - // Load the Qt plugin from the given file. - QObject* loadQtPlugin(const QString& filepath); - - // check if a plugin is folder containing a Qt plugin, it is, return the path to the - // DLL containing the plugin in the folder, otherwise return an empty optional - // - // a Qt plugin folder is a folder with a DLL containing a library (not in a subdirectory), - // if multiple plugins are present, only the first one is returned - // - // extra DLLs are ignored by Qt so can be present in the folder - // - std::optional isQtPluginFolder(const QString& filepath) const; - - // See startPlugins for more details. This is simply an intermediate function - // that can be used when loading plugins after initialization. This uses the - // user interface in m_UserInterface. - void startPluginsImpl(const std::vector& plugins) const; - - /** - * @brief Unload the given plugin. - * - * This function is not public because it's kind of dangerous trying to unload - * plugin directly since some plugins are linked together. - * - * @param plugin The plugin to unload/unregister. - * @param object The QObject corresponding to the plugin. - */ - void unloadPlugin(MOBase::IPlugin* plugin, QObject* object); - - /** - * @brief Retrieved the (localized) names of interfaces implemented by the given - * plugin. - * - * @param plugin The plugin to retrieve interface for. - * - * @return the (localized) names of interfaces implemented by this plugin. - * - * @note This function can be used to get implemented interfaces before registering - * a plugin. - */ - QStringList implementedInterfaces(QObject* plugin) const; - - /** - * @brief Check if a plugin implements a "better" interface than another - * one, as specified by PluginTypeOrder. - * - * @param lhs, rhs The plugin to compare. - * - * @return true if the left plugin implements a better interface than the right - * one, false otherwise (or if both implements the same interface). - */ - bool isBetterInterface(QObject* lhs, QObject* rhs) const; - - /** - * @brief Find the QObject* corresponding to the given plugin. - * - * @param plugin The plugin to find the QObject* for. - * - * @return a QObject* for the given plugin. - */ - QObject* as_qobject(MOBase::IPlugin* plugin) const; - - /** - * @brief Initialize a plugin. - * - * @param plugin The plugin to initialize. - * @param proxy The proxy that created this plugin (can be null). - * @param skipInit If true, IPlugin::init() will not be called, regardless - * of the state of the container. - * - * @return true if the plugin was initialized correctly, false otherwise. - */ - bool initPlugin(MOBase::IPlugin *plugin, MOBase::IPluginProxy* proxy, bool skipInit); - - void registerGame(MOBase::IPluginGame *game); - void unregisterGame(MOBase::IPluginGame* game); - - MOBase::IPlugin* registerPlugin(QObject *pluginObj, const QString &fileName, MOBase::IPluginProxy *proxy); - - // Core organizer, can be null (e.g. on first MO2 startup). - OrganizerCore *m_Organizer; - - // Main user interface, can be null until MW has been initialized. - IUserInterface *m_UserInterface; - - PluginMap m_Plugins; - - // This maps allow access to IPlugin* from name or diagnose/mapper object. - AccessPluginMap m_AccessPlugins; - - std::map m_Requirements; - - std::map m_SupportedGames; - QStringList m_FailedPlugins; - std::vector m_PluginLoaders; - - PreviewGenerator m_PreviewGenerator; - - QFile m_PluginsCheck; -}; - - -#endif // PLUGINCONTAINER_H +#ifndef PLUGINCONTAINER_H +#define PLUGINCONTAINER_H + +#include "previewgenerator.h" + +class OrganizerCore; +class IUserInterface; + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#ifndef Q_MOC_RUN +#include +#include +#include +#endif // Q_MOC_RUN +#include +#include + + +class OrganizerProxy; + +/** + * @brief Class that wrap multiple requirements for a plugin together. THis + * class owns the requirements. + */ +class PluginRequirements { +public: + + /** + * @return true if the plugin can be enabled (all requirements are met). + */ + bool canEnable() const; + + /** + * @return true if this is a core plugin, i.e. a plugin that should not be + * manually enabled or disabled by the user. + */ + bool isCorePlugin() const; + + /** + * @return true if this plugin has requirements (satisfied or not). + */ + bool hasRequirements() const; + + /** + * @return the proxy that created this plugin, if any. + */ + MOBase::IPluginProxy* proxy() const; + + /** + * @return the list of plugins this plugin proxies (if it's a proxy plugin). + */ + std::vector proxied() const; + + /** + * @return the master of this plugin, if any. + */ + MOBase::IPlugin* master() const; + + /** + * @return the plugins this plugin is master of. + */ + std::vector children() const; + + /** + * @return the list of problems to be resolved before enabling the plugin. + */ + std::vector problems() const; + + /** + * @return the name of the games (gameName()) this plugin can be used with, or an empty + * list if this plugin does not require particular games. + */ + QStringList requiredGames() const; + + /** + * @return the list of plugins currently enabled that would have to be disabled + * if this plugin was disabled. + */ + std::vector requiredFor() const; + +private: + + // The list of "Core" plugins. + static const std::set s_CorePlugins; + + // Accumulator version for requiredFor() to avoid infinite recursion. + void requiredFor(std::vector& required, std::set& visited) const; + + // Retrieve the requirements from the underlying plugin, take ownership on them + // and store them. We cannot do this in the constructor because we want to have a + // constructed object before calling init(). + void fetchRequirements(); + + // Set the master for this plugin. This is required to "fake" masters for proxied plugins. + void setMaster(MOBase::IPlugin* master); + + friend class OrganizerCore; + friend class PluginContainer; + + PluginContainer* m_PluginContainer; + MOBase::IPlugin* m_Plugin; + MOBase::IPluginProxy* m_PluginProxy; + MOBase::IPlugin* m_Master; + std::vector> m_Requirements; + OrganizerProxy* m_Organizer; + std::vector m_RequiredFor; + + PluginRequirements( + PluginContainer* pluginContainer, MOBase::IPlugin* plugin, + OrganizerProxy* proxy, MOBase::IPluginProxy* pluginProxy); + +}; + + +/** + * + */ +class PluginContainer : public QObject, public MOBase::IPluginDiagnose +{ + + Q_OBJECT + Q_INTERFACES(MOBase::IPluginDiagnose) + +private: + + using PluginMap = boost::fusion::map< + boost::fusion::pair>, + boost::fusion::pair>, + boost::fusion::pair>, + boost::fusion::pair>, + boost::fusion::pair>, + boost::fusion::pair>, + boost::fusion::pair>, + boost::fusion::pair>, + boost::fusion::pair>, + boost::fusion::pair> + >; + + using AccessPluginMap = boost::fusion::map< + boost::fusion::pair>, + boost::fusion::pair>, + boost::fusion::pair> + >; + + static const unsigned int PROBLEM_PLUGINSNOTLOADED = 1; + + /** + * This typedefs defines the order of plugin interface. This is increasing order of + * importance". + * + * @note IPlugin is the less important interface, followed by IPluginDiagnose and + * IPluginFileMapper as those are usually implemented together with another interface. + * Other interfaces are in a alphabetical order since it is unlikely a plugin will + * implement multiple ones. + */ + using PluginTypeOrder = + boost::mp11::mp_transform< + std::add_pointer_t, + boost::mp11::mp_list< + MOBase::IPluginGame, MOBase::IPluginInstaller, MOBase::IPluginModPage, MOBase::IPluginPreview, + MOBase::IPluginProxy, MOBase::IPluginTool, MOBase::IPluginDiagnose, MOBase::IPluginFileMapper, + MOBase::IPlugin + > + >; + + static_assert( + boost::mp11::mp_size::value == boost::mp11::mp_size::value - 1); + +public: + + /** + * @brief Retrieved the (localized) names of the various plugin interfaces. + * + * @return the (localized) names of the various plugin interfaces. + */ + static QStringList pluginInterfaces(); + +public: + + PluginContainer(OrganizerCore* organizer); + virtual ~PluginContainer(); + + /** + * @brief Start the plugins. + * + * This function should not be called before MO2 is ready and plugins can be + * started, and will do the following: + * - connect the callbacks of the plugins, + * - set the parent widget for plugins that can have one, + * - notify plugins that MO2 has been started, including: + * - triggering a call to the "profile changed" callback for the initial profile, + * - triggering a call to the "user interface initialized" callback. + * + * @param userInterface The main user interface to use for the plugins. + */ + void startPlugins(IUserInterface* userInterface); + + /** + * @brief Load, unload or reload the plugin at the given path. + * + */ + void loadPlugin(QString const& filepath); + void unloadPlugin(QString const& filepath); + void reloadPlugin(QString const& filepath); + + /** + * @brief Load all plugins. + * + */ + void loadPlugins(); + + /** + * @brief Retrieve the list of plugins of the given type. + * + * @return the list of plugins of the specified type. + * + * @tparam T The type of plugin to retrieve. + */ + template + const std::vector &plugins() const { + typename boost::fusion::result_of::at_key::type temp = boost::fusion::at_key(m_Plugins); + return temp; + } + + /** + * @brief Check if a plugin implement a given interface. + * + * @param plugin The plugin to check. + * + * @return true if the plugin implements the interface, false otherwise. + * + * @tparam The interface type. + */ + template + bool implementInterface(MOBase::IPlugin* plugin) const { + // We need a QObject to be able to qobject_cast<> to the plugin types: + QObject* oPlugin = as_qobject(plugin); + + if (!oPlugin) { + return false; + } + + return qobject_cast(oPlugin); + } + + /** + * @brief Retrieve a plugin from its name or a corresponding non-IPlugin + * interface. + * + * @param t Name of the plugin to retrieve, or non-IPlugin interface. + * + * @return the corresponding plugin, or a null pointer. + * + * @note It is possible to have multiple plugins for the same name when + * dealing with proxied plugins (e.g. Python), in which case the + * most important one will be returned, as specified in PluginTypeOrder. + */ + MOBase::IPlugin* plugin(QString const& pluginName) const; + MOBase::IPlugin* plugin(MOBase::IPluginDiagnose* diagnose) const; + MOBase::IPlugin* plugin(MOBase::IPluginFileMapper* mapper) const; + + /** + * @brief Find the game plugin corresponding to the given name. + * + * @param name The name of the game to find a plugin for (as returned by + * IPluginGame::gameName()). + * + * @return the game plugin for the given name, or a null pointer if no + * plugin exists for this game. + */ + MOBase::IPluginGame* game(const QString& name) const; + + /** + * @return the IPlugin interface to the currently managed game. + */ + MOBase::IPlugin* managedGame() const; + + /** + * @brief Check if the given plugin is enabled. + * + * @param plugin The plugin to check. + * + * @return true if the plugin is enabled, false otherwise. + */ + bool isEnabled(MOBase::IPlugin* plugin) const; + + // These are friendly methods that called isEnabled(plugin(arg)). + bool isEnabled(QString const& pluginName) const; + bool isEnabled(MOBase::IPluginDiagnose* diagnose) const; + bool isEnabled(MOBase::IPluginFileMapper* mapper) const; + + /** + * @brief Enable or disable a plugin. + * + * @param plugin The plugin to enable or disable. + * @param enable true to enable, false to disable. + * @param dependencies If true and enable is false, dependencies will also + * be disabled (see PluginRequirements::requiredFor). + */ + void setEnabled(MOBase::IPlugin* plugin, bool enable, bool dependencies = true); + + /** + * @brief Retrieve the requirements for the given plugin. + * + * @param plugin The plugin to retrieve the requirements for. + * + * @return the requirements (as proxy) for the given plugin. + */ + const PluginRequirements& requirements(MOBase::IPlugin* plugin) const; + + /** + * @brief Retrieved the (localized) names of interfaces implemented by the given + * plugin. + * + * @param plugin The plugin to retrieve interface for. + * + * @return the (localized) names of interfaces implemented by this plugin. + */ + QStringList implementedInterfaces(MOBase::IPlugin* plugin) const; + + /** + * @brief Return the (localized) name of the most important interface implemented by + * the given plugin. + * + * The order of interfaces is defined in X. + * + * @param plugin The plugin to retrieve the interface for. + * + * @return the (localized) name of the most important interface implemented by this plugin. + */ + QString topImplementedInterface(MOBase::IPlugin* plugin) const; + + /** + * @return the preview generator. + */ + const PreviewGenerator &previewGenerator() const; + + /** + * @return the list of plugin file names, including proxied plugins. + */ + QStringList pluginFileNames() const; + +public: // IPluginDiagnose interface + + virtual std::vector activeProblems() const; + virtual QString shortDescription(unsigned int key) const; + virtual QString fullDescription(unsigned int key) const; + virtual bool hasGuidedFix(unsigned int key) const; + virtual void startGuidedFix(unsigned int key) const; + +signals: + + /** + * @brief Emitted when plugins are enabled or disabled. + */ + void pluginEnabled(MOBase::IPlugin*); + void pluginDisabled(MOBase::IPlugin*); + + /** + * @brief Emitted when plugins are registered or unregistered. + */ + void pluginRegistered(MOBase::IPlugin*); + void pluginUnregistered(MOBase::IPlugin*); + + void diagnosisUpdate(); + +private: + + friend class PluginRequirements; + + // Unload all the plugins. + void unloadPlugins(); + + // Retrieve the organizer proxy for the given plugin. + OrganizerProxy* organizerProxy(MOBase::IPlugin* plugin) const; + + // Retrieve the proxy plugin that instantiated the given plugin, or a null pointer + // if the plugin was not instantiated by a proxy. + MOBase::IPluginProxy* pluginProxy(MOBase::IPlugin* plugin) const; + + // Retrieve the path to the file or folder corresponding to the plugin. + QString filepath(MOBase::IPlugin* plugin) const; + + // Load plugins from the given filepath using the given proxy. + std::vector loadProxied(const QString& filepath, MOBase::IPluginProxy* proxy); + + // Load the Qt plugin from the given file. + QObject* loadQtPlugin(const QString& filepath); + + // check if a plugin is folder containing a Qt plugin, it is, return the path to the + // DLL containing the plugin in the folder, otherwise return an empty optional + // + // a Qt plugin folder is a folder with a DLL containing a library (not in a subdirectory), + // if multiple plugins are present, only the first one is returned + // + // extra DLLs are ignored by Qt so can be present in the folder + // + std::optional isQtPluginFolder(const QString& filepath) const; + + // See startPlugins for more details. This is simply an intermediate function + // that can be used when loading plugins after initialization. This uses the + // user interface in m_UserInterface. + void startPluginsImpl(const std::vector& plugins) const; + + /** + * @brief Unload the given plugin. + * + * This function is not public because it's kind of dangerous trying to unload + * plugin directly since some plugins are linked together. + * + * @param plugin The plugin to unload/unregister. + * @param object The QObject corresponding to the plugin. + */ + void unloadPlugin(MOBase::IPlugin* plugin, QObject* object); + + /** + * @brief Retrieved the (localized) names of interfaces implemented by the given + * plugin. + * + * @param plugin The plugin to retrieve interface for. + * + * @return the (localized) names of interfaces implemented by this plugin. + * + * @note This function can be used to get implemented interfaces before registering + * a plugin. + */ + QStringList implementedInterfaces(QObject* plugin) const; + + /** + * @brief Check if a plugin implements a "better" interface than another + * one, as specified by PluginTypeOrder. + * + * @param lhs, rhs The plugin to compare. + * + * @return true if the left plugin implements a better interface than the right + * one, false otherwise (or if both implements the same interface). + */ + bool isBetterInterface(QObject* lhs, QObject* rhs) const; + + /** + * @brief Find the QObject* corresponding to the given plugin. + * + * @param plugin The plugin to find the QObject* for. + * + * @return a QObject* for the given plugin. + */ + QObject* as_qobject(MOBase::IPlugin* plugin) const; + + /** + * @brief Initialize a plugin. + * + * @param plugin The plugin to initialize. + * @param proxy The proxy that created this plugin (can be null). + * @param skipInit If true, IPlugin::init() will not be called, regardless + * of the state of the container. + * + * @return true if the plugin was initialized correctly, false otherwise. + */ + bool initPlugin(MOBase::IPlugin *plugin, MOBase::IPluginProxy* proxy, bool skipInit); + + void registerGame(MOBase::IPluginGame *game); + void unregisterGame(MOBase::IPluginGame* game); + + MOBase::IPlugin* registerPlugin(QObject *pluginObj, const QString &fileName, MOBase::IPluginProxy *proxy); + + // Core organizer, can be null (e.g. on first MO2 startup). + OrganizerCore *m_Organizer; + + // Main user interface, can be null until MW has been initialized. + IUserInterface *m_UserInterface; + + PluginMap m_Plugins; + + // This maps allow access to IPlugin* from name or diagnose/mapper object. + AccessPluginMap m_AccessPlugins; + + std::map m_Requirements; + + std::map m_SupportedGames; + QStringList m_FailedPlugins; + std::vector m_PluginLoaders; + + PreviewGenerator m_PreviewGenerator; + + QFile m_PluginsCheck; +}; + + +#endif // PLUGINCONTAINER_H -- cgit v1.3.1