From 9edc39633b82b5e02d33c4b0a395fe110af28eb4 Mon Sep 17 00:00:00 2001 From: Tannin Date: Tue, 6 Jan 2015 19:31:53 +0100 Subject: - bugfixes - moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips --- src/profilesdialog.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/profilesdialog.h') diff --git a/src/profilesdialog.h b/src/profilesdialog.h index 905d49b1..18b3932f 100644 --- a/src/profilesdialog.h +++ b/src/profilesdialog.h @@ -29,6 +29,10 @@ namespace Ui { class ProfilesDialog; } +namespace MOBase { + class IPluginGame; +} + /** * @brief Dialog that can be used to create/delete/modify profiles @@ -46,7 +50,7 @@ public: * @param parent parent widget * @todo the game path could be retrieved from GameInfo just as easily **/ - explicit ProfilesDialog(const QString &gamePath, QWidget *parent = 0); + explicit ProfilesDialog(const QString &gamePath, MOBase::IPluginGame *gamePlugin, QWidget *parent = 0); ~ProfilesDialog(); /** @@ -87,6 +91,7 @@ private slots: private: Ui::ProfilesDialog *ui; + MOBase::IPluginGame *m_GamePlugin; QString m_GamePath; QListWidget *m_ProfilesList; bool m_FailState; -- cgit v1.3.1