From 035cf9e767132859de37d70d23429fba1b16c84c Mon Sep 17 00:00:00 2001 From: LostDragonist Date: Fri, 8 Mar 2019 21:34:43 -0600 Subject: Update what's this description of profiles --- src/profilesdialog.ui | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/profilesdialog.ui') diff --git a/src/profilesdialog.ui b/src/profilesdialog.ui index f040faed..644b0720 100644 --- a/src/profilesdialog.ui +++ b/src/profilesdialog.ui @@ -25,10 +25,8 @@ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html> +</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8pt; font-weight:400; font-style:normal;"> +<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8.25pt;">This is the list of profiles. Each profile contains its own list and installation order of enabled mods (from a shared pool), its own list and load order of enabled plugins (esps/esms), a copy of the games ini-file and an optional savegame filter.</span></p></body></html> -- cgit v1.3.1