From 967c2ae653b54bfc61c3854294f7b1cbff76809b Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Mon, 14 Dec 2015 22:25:57 +0000 Subject: Removes the SaveGame class from mainwindow. Using include what you use to add/remove #includes --- src/savegame.cpp | 38 -------------------------------------- 1 file changed, 38 deletions(-) (limited to 'src/savegame.cpp') diff --git a/src/savegame.cpp b/src/savegame.cpp index 2b125575..41120a88 100644 --- a/src/savegame.cpp +++ b/src/savegame.cpp @@ -19,20 +19,6 @@ along with Mod Organizer. If not, see . #include "savegame.h" -#include "iplugingame.h" -#include "scriptextender.h" -#include "utility.h" - -#include -#include -#include -#include - -#include -#include - -using namespace MOBase; - SaveGame::SaveGame(QObject *parent, const QString &filename, const MOBase::IPluginGame *game) : QObject(parent) , m_FileName(filename) @@ -43,27 +29,3 @@ SaveGame::SaveGame(QObject *parent, const QString &filename, const MOBase::IPlug SaveGame::~SaveGame() { } - -QStringList SaveGame::attachedFiles() const -{ - QStringList result; - ScriptExtender const *extender = m_Game->feature(); - if (extender != nullptr) { - for (QString const &ext : extender->saveGameAttachmentExtensions()) { - QFileInfo fi(fileName()); - fi.setFile(fi.canonicalPath() + "/" + fi.completeBaseName() + "." + ext); - if (fi.exists()) { - result.append(fi.filePath()); - } - } - } - - return result; -} - -QStringList SaveGame::saveFiles() const -{ - QStringList result = attachedFiles(); - result.append(fileName()); - return result; -} -- cgit v1.3.1