From f55a5f2b21664ccd2af1c24ef68f14f73e418b1c Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Sun, 20 Dec 2015 21:08:14 +0000 Subject: Managed to remove SaveGame and SaveGameGamebryo classes from organizer --- src/savegame.h | 109 --------------------------------------------------------- 1 file changed, 109 deletions(-) delete mode 100644 src/savegame.h (limited to 'src/savegame.h') diff --git a/src/savegame.h b/src/savegame.h deleted file mode 100644 index 3afb2faa..00000000 --- a/src/savegame.h +++ /dev/null @@ -1,109 +0,0 @@ -/* -Copyright (C) 2012 Sebastian Herbord. All rights reserved. - -This file is part of Mod Organizer. - -Mod Organizer is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -Mod Organizer is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Mod Organizer. If not, see . -*/ - -#ifndef SAVEGAME_H -#define SAVEGAME_H - - -#include -#include -#include - -//Sigh - for SYSTEMTIME -#define WIN32_LEAN_AND_MEAN -#include - -namespace MOBase { class IPluginGame; } - -/** - * @brief represents a single save game - **/ -class SaveGame : public QObject { - -Q_OBJECT - -public: - - /** - * @brief construct a save game and immediately read out information from the file - * - * @param filename absolute path of the save game file - **/ - SaveGame(QObject *parent, const QString &filename, MOBase::IPluginGame const *game); - - virtual ~SaveGame(); - - /** - * @brief read out information from a savegame - * - * @param fileName absolute path of the save game file - **/ - virtual void readFile(const QString) { } - - /** - * @return filename of this savegame - */ - const QString &fileName() const { return m_FileName; } - - /** - * @return name of the player character - **/ - const QString &pcName() const { return m_PCName; } - - /** - * @return level of the player character - **/ - unsigned short pcLevel() const { return m_PCLevel; } - - /** - * @return location of the player character - **/ - const QString &pcLocation() const { return m_PCLocation; } - - /** - * @return index of the save game - **/ - unsigned long saveNumber() const { return m_SaveNumber; } - - /** - * @return creation time of the save game - **/ - SYSTEMTIME creationTime() const { return m_CreationTime; } - - /** - * @return screenshot in the savegame - **/ - const QImage &screenshot() const { return m_Screenshot; } - -protected: - - QString m_FileName; - QString m_PCName; - unsigned short m_PCLevel; - QString m_PCLocation; - unsigned long m_SaveNumber; - SYSTEMTIME m_CreationTime; - QImage m_Screenshot; - -private: - MOBase::IPluginGame const * const m_Game; -}; - - -#endif // SAVEGAME_H -- cgit v1.3.1