From 967c2ae653b54bfc61c3854294f7b1cbff76809b Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Mon, 14 Dec 2015 22:25:57 +0000 Subject: Removes the SaveGame class from mainwindow. Using include what you use to add/remove #includes --- src/savegamegamebyro.h | 77 -------------------------------------------------- 1 file changed, 77 deletions(-) delete mode 100644 src/savegamegamebyro.h (limited to 'src/savegamegamebyro.h') diff --git a/src/savegamegamebyro.h b/src/savegamegamebyro.h deleted file mode 100644 index bce08018..00000000 --- a/src/savegamegamebyro.h +++ /dev/null @@ -1,77 +0,0 @@ -/* -Copyright (C) 2012 Sebastian Herbord. All rights reserved. - -This file is part of Mod Organizer. - -Mod Organizer is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -Mod Organizer is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Mod Organizer. If not, see . -*/ - -#ifndef SAVEGAMEGAMEBRYO_H -#define SAVEGAMEGAMEBRYO_H - -#include "savegame.h" - -#include -#include -#include - -namespace MOBase { class IPluginGame; class ISaveGame; } - -/** - * @brief represents a single save game - **/ -class SaveGameGamebryo : public SaveGame { - -Q_OBJECT - -public: - - /** - * @brief construct a save game and immediately read out information from the file - * - * @param filename absolute path of the save game file - **/ - SaveGameGamebryo(QObject *parent, const QString &filename, MOBase::IPluginGame const *game); - - /* - - SaveGameGamebryo(const SaveGameGamebryo &reference); - - SaveGameGamebryo &operator=(const SaveGameGamebryo &reference); - - ~SaveGameGamebryo(); - */ - - /** - * @return number of plugins that were enabled when the save game was created - **/ - int numPlugins() const { return m_Plugins.size(); } - - /** - * retrieve the name of one of the plugins that were enabled when the save game - * was created. valid indices are in the range between [0, numPlugins()[ - * @param index plugin index - * @return name of the plugin - **/ - const QString &plugin(int index) const { return m_Plugins.at(index); } - -private: - - QStringList m_Plugins; - //Note: This isn't owned by us so safe to copy - MOBase::ISaveGame const *m_Save; - -}; - -#endif // SAVEGAMEGAMEBRYO_H -- cgit v1.3.1