From 6516a6b7c19713de28db7142612f1c095e541317 Mon Sep 17 00:00:00 2001 From: Tannin Date: Sun, 17 Feb 2013 09:26:29 +0100 Subject: - moved shared and uibase libraries to namespaces - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash --- src/savegameinfowidget.cpp | 86 +++++++++++++++++++++++----------------------- 1 file changed, 43 insertions(+), 43 deletions(-) (limited to 'src/savegameinfowidget.cpp') diff --git a/src/savegameinfowidget.cpp b/src/savegameinfowidget.cpp index 34a0f358..f07a9694 100644 --- a/src/savegameinfowidget.cpp +++ b/src/savegameinfowidget.cpp @@ -17,46 +17,46 @@ You should have received a copy of the GNU General Public License along with Mod Organizer. If not, see . */ -#include "savegameinfowidget.h" -#include "ui_savegameinfowidget.h" -#include "utility.h" -#include - - -SaveGameInfoWidget::SaveGameInfoWidget(QWidget *parent) - : QWidget(parent), ui(new Ui::SaveGameInfoWidget) -{ - ui->setupUi(this); - this->setWindowFlags(Qt::ToolTip | Qt::BypassGraphicsProxyWidget); - setWindowOpacity(style()->styleHint(QStyle::SH_ToolTipLabel_Opacity, 0, this) / qreal(255.0)); -// installEventFilter(this); -} - -SaveGameInfoWidget::~SaveGameInfoWidget() -{ - delete ui; -} - - -void SaveGameInfoWidget::setSave(const SaveGame *saveGame) -{ - ui->saveNumLabel->setText(QString("%1").arg(saveGame->saveNumber())); - ui->characterLabel->setText(saveGame->pcName()); - ui->locationLabel->setText(saveGame->pcLocation()); - ui->levelLabel->setText(QString("%1").arg(saveGame->pcLevel())); - ui->dateLabel->setText(ToString(saveGame->creationTime())); - ui->screenshotLabel->setPixmap(QPixmap::fromImage(saveGame->screenshot())); - if (ui->gameFrame->layout() != NULL) { - QLayoutItem *item = NULL; - while ((item = ui->gameFrame->layout()->takeAt(0)) != NULL) { - delete item->widget(); - delete item; - } - ui->gameFrame->layout()->setSizeConstraint(QLayout::SetFixedSize); - } -} - -QFrame *SaveGameInfoWidget::getGameFrame() -{ - return ui->gameFrame; -} +#include "savegameinfowidget.h" +#include "ui_savegameinfowidget.h" +#include "utility.h" +#include + + +SaveGameInfoWidget::SaveGameInfoWidget(QWidget *parent) + : QWidget(parent), ui(new Ui::SaveGameInfoWidget) +{ + ui->setupUi(this); + this->setWindowFlags(Qt::ToolTip | Qt::BypassGraphicsProxyWidget); + setWindowOpacity(style()->styleHint(QStyle::SH_ToolTipLabel_Opacity, 0, this) / qreal(255.0)); +// installEventFilter(this); +} + +SaveGameInfoWidget::~SaveGameInfoWidget() +{ + delete ui; +} + + +void SaveGameInfoWidget::setSave(const SaveGame *saveGame) +{ + ui->saveNumLabel->setText(QString("%1").arg(saveGame->saveNumber())); + ui->characterLabel->setText(saveGame->pcName()); + ui->locationLabel->setText(saveGame->pcLocation()); + ui->levelLabel->setText(QString("%1").arg(saveGame->pcLevel())); + ui->dateLabel->setText(MOBase::ToString(saveGame->creationTime())); + ui->screenshotLabel->setPixmap(QPixmap::fromImage(saveGame->screenshot())); + if (ui->gameFrame->layout() != NULL) { + QLayoutItem *item = NULL; + while ((item = ui->gameFrame->layout()->takeAt(0)) != NULL) { + delete item->widget(); + delete item; + } + ui->gameFrame->layout()->setSizeConstraint(QLayout::SetFixedSize); + } +} + +QFrame *SaveGameInfoWidget::getGameFrame() +{ + return ui->gameFrame; +} -- cgit v1.3.1