From f6ef5477e718b14af99bd22436f66dee0b9d22cd Mon Sep 17 00:00:00 2001 From: Tannin Date: Thu, 17 Jul 2014 22:02:15 +0200 Subject: normalized eol style (all files should now have windows line endings) --- src/savegameinfowidgetgamebryo.cpp | 146 ++++++++++++++++++------------------- 1 file changed, 73 insertions(+), 73 deletions(-) (limited to 'src/savegameinfowidgetgamebryo.cpp') diff --git a/src/savegameinfowidgetgamebryo.cpp b/src/savegameinfowidgetgamebryo.cpp index deaa3e01..8a7cf1ba 100644 --- a/src/savegameinfowidgetgamebryo.cpp +++ b/src/savegameinfowidgetgamebryo.cpp @@ -1,73 +1,73 @@ -/* -Copyright (C) 2012 Sebastian Herbord. All rights reserved. - -This file is part of Mod Organizer. - -Mod Organizer is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -Mod Organizer is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Mod Organizer. If not, see . -*/ - -#include "savegameinfowidgetgamebryo.h" -#include -#include - - -SaveGameInfoWidgetGamebryo::SaveGameInfoWidgetGamebryo(const SaveGame *saveGame, PluginList *pluginList, QWidget *parent) - : SaveGameInfoWidget(parent), m_PluginList(pluginList) -{ - QVBoxLayout *gameLayout = new QVBoxLayout(); - gameLayout->setMargin(0); - gameLayout->setSpacing(2); - getGameFrame()->setLayout(gameLayout); - setSave(saveGame); -} - - -void SaveGameInfoWidgetGamebryo::setSave(const SaveGame *saveGame) -{ - SaveGameInfoWidget::setSave(saveGame); - const SaveGameGamebryo *gamebryoSave = qobject_cast(saveGame); - QLayout *layout = getGameFrame()->layout(); - QLabel *header = new QLabel(tr("Missing ESPs")); - QFont headerFont = header->font(); - QFont contentFont = headerFont; - headerFont.setItalic(true); - contentFont.setBold(true); - contentFont.setPointSize(7); - header->setFont(headerFont); - layout->addWidget(header); - int count = 0; - for (int i = 0; i < gamebryoSave->numPlugins(); ++i) { - const QString &pluginName = gamebryoSave->plugin(i); - if (m_PluginList->isEnabled(pluginName)) { - continue; - } else { - ++count; - } - - if (count > 10) { - break; - } - - QLabel *pluginLabel = new QLabel(gamebryoSave->plugin(i)); - pluginLabel->setIndent(10); - pluginLabel->setFont(contentFont); - layout->addWidget(pluginLabel); - } - if (count > 10) { - QLabel *dotDotLabel = new QLabel("..."); - dotDotLabel->setIndent(10); - dotDotLabel->setFont(contentFont); - layout->addWidget(dotDotLabel); - } -} +/* +Copyright (C) 2012 Sebastian Herbord. All rights reserved. + +This file is part of Mod Organizer. + +Mod Organizer is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +Mod Organizer is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Mod Organizer. If not, see . +*/ + +#include "savegameinfowidgetgamebryo.h" +#include +#include + + +SaveGameInfoWidgetGamebryo::SaveGameInfoWidgetGamebryo(const SaveGame *saveGame, PluginList *pluginList, QWidget *parent) + : SaveGameInfoWidget(parent), m_PluginList(pluginList) +{ + QVBoxLayout *gameLayout = new QVBoxLayout(); + gameLayout->setMargin(0); + gameLayout->setSpacing(2); + getGameFrame()->setLayout(gameLayout); + setSave(saveGame); +} + + +void SaveGameInfoWidgetGamebryo::setSave(const SaveGame *saveGame) +{ + SaveGameInfoWidget::setSave(saveGame); + const SaveGameGamebryo *gamebryoSave = qobject_cast(saveGame); + QLayout *layout = getGameFrame()->layout(); + QLabel *header = new QLabel(tr("Missing ESPs")); + QFont headerFont = header->font(); + QFont contentFont = headerFont; + headerFont.setItalic(true); + contentFont.setBold(true); + contentFont.setPointSize(7); + header->setFont(headerFont); + layout->addWidget(header); + int count = 0; + for (int i = 0; i < gamebryoSave->numPlugins(); ++i) { + const QString &pluginName = gamebryoSave->plugin(i); + if (m_PluginList->isEnabled(pluginName)) { + continue; + } else { + ++count; + } + + if (count > 10) { + break; + } + + QLabel *pluginLabel = new QLabel(gamebryoSave->plugin(i)); + pluginLabel->setIndent(10); + pluginLabel->setFont(contentFont); + layout->addWidget(pluginLabel); + } + if (count > 10) { + QLabel *dotDotLabel = new QLabel("..."); + dotDotLabel->setIndent(10); + dotDotLabel->setFont(contentFont); + layout->addWidget(dotDotLabel); + } +} -- cgit v1.3.1