From ca54ee2e9a8f1d49d81d5c3b66a860b9b16992d6 Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Thu, 26 Nov 2015 21:22:47 +0000 Subject: Renamed getNexusName to getGameShortName as previously because it hopefully isn't too nexus related. --- src/settings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/settings.cpp') diff --git a/src/settings.cpp b/src/settings.cpp index 95462c82..e175b210 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -108,7 +108,7 @@ void Settings::registerAsNXMHandler(bool force) std::wstring nxmPath = ToWString(QCoreApplication::applicationDirPath() + "/nxmhandler.exe"); std::wstring executable = ToWString(QCoreApplication::applicationFilePath()); std::wstring mode = force ? L"forcereg" : L"reg"; - std::wstring parameters = mode + L" " + m_GamePlugin->getNexusName().toStdWString() + L" \"" + executable + L"\""; + std::wstring parameters = mode + L" " + m_GamePlugin->getGameShortName().toStdWString() + L" \"" + executable + L"\""; HINSTANCE res = ::ShellExecuteW(nullptr, L"open", nxmPath.c_str(), parameters.c_str(), nullptr, SW_SHOWNORMAL); if ((int)res <= 32) { QMessageBox::critical(nullptr, tr("Failed"), -- cgit v1.3.1