From 269d4f6765a3edcee4f9cf96c3d6a2330f0d683d Mon Sep 17 00:00:00 2001 From: Tannin Date: Mon, 17 Aug 2015 20:50:47 +0200 Subject: bugfix: wrong app ids used for oblivion and fallout 3 rewrote handling of different game variants: now resides in game plugin and works --- src/shared/fallout3info.cpp | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'src/shared/fallout3info.cpp') diff --git a/src/shared/fallout3info.cpp b/src/shared/fallout3info.cpp index 37238a2a..0b369b50 100644 --- a/src/shared/fallout3info.cpp +++ b/src/shared/fallout3info.cpp @@ -88,16 +88,6 @@ std::wstring Fallout3Info::getReferenceDataFile() return L"Fallout - Meshes.bsa"; } - - - -std::vector Fallout3Info::getSteamVariants() const -{ - return boost::assign::list_of(L"Regular")(L"Game Of The Year"); -} - - - std::wstring Fallout3Info::getNexusPage(bool nmmScheme) { if (nmmScheme) { @@ -107,19 +97,16 @@ std::wstring Fallout3Info::getNexusPage(bool nmmScheme) } } - std::wstring Fallout3Info::getNexusInfoUrlStatic() { return L"http://nmm.nexusmods.com/fallout3"; } - int Fallout3Info::getNexusModIDStatic() { return 16348; } - bool Fallout3Info::rerouteToProfile(const wchar_t *fileName, const wchar_t*) { static LPCWSTR profileFiles[] = { L"fallout.ini", L"falloutprefs.ini", L"plugins.txt", nullptr }; -- cgit v1.3.1