From 495846534d560f825819b7ee391e8c461ce76e4f Mon Sep 17 00:00:00 2001 From: Tannin Date: Mon, 7 Dec 2015 20:09:34 +0100 Subject: - no longer displaying "not logged in". This was too confusing for some - fixed files missing from vfs if parent directory exists in real destination dir - implemented plugin api to access current profile - steam game detection now also works for 64-bit games - removed reference to archive tab from tutorial - usvfs log level is now taken from config - some cleanup --- src/shared/falloutnvinfo.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/shared/falloutnvinfo.h') diff --git a/src/shared/falloutnvinfo.h b/src/shared/falloutnvinfo.h index e1a614d2..5712c2ba 100644 --- a/src/shared/falloutnvinfo.h +++ b/src/shared/falloutnvinfo.h @@ -92,8 +92,6 @@ public: virtual int getNexusModID() { return getNexusModIDStatic(); } virtual int getNexusGameID() { return 130; } - virtual bool rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath); - // get a list of executables (game binary and known-to-work 3rd party tools). All of these are relative to // the game directory //virtual std::vector getExecutables(); -- cgit v1.3.1