From 9e2bcffc32157b99a2d7364b869a4423ba827a32 Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Sat, 28 Nov 2015 14:53:32 +0000 Subject: Reworked startup considerably so now no longer dependant on GameInfo Did some const correctness to the "managed_game" property as you shouldn't really be altering the plugin details whilst MO is running --- src/shared/falloutnvinfo.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/shared/falloutnvinfo.h') diff --git a/src/shared/falloutnvinfo.h b/src/shared/falloutnvinfo.h index ee67ac17..a7ee089e 100644 --- a/src/shared/falloutnvinfo.h +++ b/src/shared/falloutnvinfo.h @@ -40,8 +40,6 @@ public: virtual GameInfo::Type getType() { return TYPE_FALLOUTNV; } - virtual std::wstring getGameName() const { return L"New Vegas"; } - virtual std::vector getSavegameAttachmentExtensions(); // file name of this games ini (no path) -- cgit v1.3.1