From 9edc39633b82b5e02d33c4b0a395fe110af28eb4 Mon Sep 17 00:00:00 2001 From: Tannin Date: Tue, 6 Jan 2015 19:31:53 +0100 Subject: - bugfixes - moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips --- src/shared/gameinfo.h | 15 ++------------- 1 file changed, 2 insertions(+), 13 deletions(-) (limited to 'src/shared/gameinfo.h') diff --git a/src/shared/gameinfo.h b/src/shared/gameinfo.h index a9da0b97..dbb935f6 100644 --- a/src/shared/gameinfo.h +++ b/src/shared/gameinfo.h @@ -93,18 +93,13 @@ public: virtual std::wstring getGameName() const = 0; virtual std::wstring getGameShortName() const = 0; - // full path to this games "My Games"-directory - virtual std::wstring getDocumentsDir() = 0; - - virtual std::wstring getSaveGameDir() = 0; - /// determine the load order mechanism used by this game. this may throw an /// exception if the mechanism can't be determined virtual LoadOrderMechanism getLoadOrderMechanism() const { return TYPE_FILETIME; } virtual std::wstring getGameDirectory() const; // get absolute path to the directory where omo stores its mods - virtual std::wstring getModsDir() const; +/* virtual std::wstring getModsDir() const; // get absolute path to the directory where omo stores its profiles virtual std::wstring getProfilesDir() const; @@ -112,7 +107,7 @@ public: virtual std::wstring getOverwriteDir() const; virtual std::wstring getLogDir() const; virtual std::wstring getLootDir() const; - virtual std::wstring getTutorialDir() const; + virtual std::wstring getTutorialDir() const;*/ virtual bool requiresBSAInvalidation() const { return true; } virtual bool requiresSteam() const; @@ -137,13 +132,11 @@ public: // file name of this games ini file(s) virtual std::vector getIniFileNames() = 0; - virtual std::wstring getSaveGameExtension() = 0; virtual std::wstring getReferenceDataFile() = 0; virtual std::wstring getOMODExt() = 0; virtual std::vector getSteamVariants() const; - virtual std::wstring getSteamAPPId(int variant = 0) const = 0; virtual std::wstring getSEName() = 0; @@ -152,10 +145,6 @@ public: virtual int getNexusModID() = 0; virtual int getNexusGameID() = 0; - // clone relevant files to the specified directory - virtual void createProfile(const std::wstring &directory, bool useDefaults) = 0; - virtual void repairProfile(const std::wstring &directory) = 0; - virtual bool rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath) = 0; public: -- cgit v1.3.1