From f339cc8431c0a7b6a4d514599e6fa57a75eb6495 Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Fri, 20 Nov 2015 19:34:09 +0000 Subject: Member variable unused so removed it. Leaves one asking *why* the datapath can be inside the game directory. --- src/shared/gameinfo.h | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/shared/gameinfo.h') diff --git a/src/shared/gameinfo.h b/src/shared/gameinfo.h index 1d4b050b..47a5e767 100644 --- a/src/shared/gameinfo.h +++ b/src/shared/gameinfo.h @@ -100,14 +100,14 @@ public: //**USED IN HOOKDLL // initialise with the path to the mo directory (needs to be where hook.dll is stored). This // needs to be called before the instance can be retrieved - static bool init(const std::wstring &moDirectory, const std::wstring &moDataDirectory, const std::wstring &gamePath = L""); + static bool init(const std::wstring &moDirectory, const std::wstring &gamePath = L""); //**USED IN HOOKDLL static GameInfo& instance(); protected: - GameInfo(const std::wstring &moDataDirectory, const std::wstring &gameDirectory); + GameInfo(const std::wstring &gameDirectory); std::wstring getLocalAppFolder() const; const std::wstring &getMyGamesDirectory() const { return m_MyGamesDirectory; } @@ -115,7 +115,7 @@ protected: private: - static bool identifyGame(const std::wstring &moDataDirectory, const std::wstring &searchPath); + static bool identifyGame(const std::wstring &searchPath); std::wstring getSpecialPath(LPCWSTR name) const; static void cleanup(); @@ -127,7 +127,6 @@ private: std::wstring m_MyGamesDirectory; std::wstring m_GameDirectory; - std::wstring m_OrganizerDataDirectory; }; -- cgit v1.3.1