From 495846534d560f825819b7ee391e8c461ce76e4f Mon Sep 17 00:00:00 2001 From: Tannin Date: Mon, 7 Dec 2015 20:09:34 +0100 Subject: - no longer displaying "not logged in". This was too confusing for some - fixed files missing from vfs if parent directory exists in real destination dir - implemented plugin api to access current profile - steam game detection now also works for 64-bit games - removed reference to archive tab from tutorial - usvfs log level is now taken from config - some cleanup --- src/shared/oblivioninfo.cpp | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/shared/oblivioninfo.cpp') diff --git a/src/shared/oblivioninfo.cpp b/src/shared/oblivioninfo.cpp index 16748f58..c60f8911 100644 --- a/src/shared/oblivioninfo.cpp +++ b/src/shared/oblivioninfo.cpp @@ -125,18 +125,6 @@ int OblivionInfo::getNexusModIDStatic() return 38277; } -bool OblivionInfo::rerouteToProfile(const wchar_t *fileName, const wchar_t*) -{ - static LPCWSTR profileFiles[] = { L"oblivion.ini", L"oblivionprefs.ini", L"plugins.txt", nullptr }; - - for (int i = 0; profileFiles[i] != nullptr; ++i) { - if (_wcsicmp(fileName, profileFiles[i]) == 0) { - return true; - } - } - return false; -} - std::wstring OblivionInfo::getReferenceDataFile() { return L"Oblivion - Meshes.bsa"; -- cgit v1.3.1