From f339cc8431c0a7b6a4d514599e6fa57a75eb6495 Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Fri, 20 Nov 2015 19:34:09 +0000 Subject: Member variable unused so removed it. Leaves one asking *why* the datapath can be inside the game directory. --- src/shared/oblivioninfo.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/shared/oblivioninfo.cpp') diff --git a/src/shared/oblivioninfo.cpp b/src/shared/oblivioninfo.cpp index a5760570..4b0a8499 100644 --- a/src/shared/oblivioninfo.cpp +++ b/src/shared/oblivioninfo.cpp @@ -31,8 +31,8 @@ along with Mod Organizer. If not, see . namespace MOShared { -OblivionInfo::OblivionInfo(const std::wstring &moDataDirectory, const std::wstring &gameDirectory) - : GameInfo(moDataDirectory, gameDirectory) +OblivionInfo::OblivionInfo(const std::wstring &gameDirectory) + : GameInfo(gameDirectory) { identifyMyGamesDirectory(L"oblivion"); } -- cgit v1.3.1