From f339cc8431c0a7b6a4d514599e6fa57a75eb6495 Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Fri, 20 Nov 2015 19:34:09 +0000 Subject: Member variable unused so removed it. Leaves one asking *why* the datapath can be inside the game directory. --- src/shared/oblivioninfo.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/shared/oblivioninfo.h') diff --git a/src/shared/oblivioninfo.h b/src/shared/oblivioninfo.h index 0a6c416c..ac10b80a 100644 --- a/src/shared/oblivioninfo.h +++ b/src/shared/oblivioninfo.h @@ -100,7 +100,7 @@ public: private: - OblivionInfo(const std::wstring &moDataDirectory, const std::wstring &gameDirectory); + OblivionInfo(const std::wstring &gameDirectory); static bool identifyGame(const std::wstring &searchPath); -- cgit v1.3.1