From 981f8b3acf7e76f27c02f4ced80d55b424cc7497 Mon Sep 17 00:00:00 2001 From: Tannin Date: Sun, 3 Feb 2013 12:49:25 +0100 Subject: initial commit to mercurial repository. Corresponds to MO version 0.12.6 --- src/shared/skyriminfo.cpp | 278 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 278 insertions(+) create mode 100644 src/shared/skyriminfo.cpp (limited to 'src/shared/skyriminfo.cpp') diff --git a/src/shared/skyriminfo.cpp b/src/shared/skyriminfo.cpp new file mode 100644 index 00000000..f3043c28 --- /dev/null +++ b/src/shared/skyriminfo.cpp @@ -0,0 +1,278 @@ +/* +Copyright (C) 2012 Sebastian Herbord. All rights reserved. + +This file is part of Mod Organizer. + +Mod Organizer is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +Mod Organizer is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Mod Organizer. If not, see . +*/ + +#include "skyriminfo.h" + +#include "util.h" +#include +#include +#include +#include "windows_error.h" +#include "error_report.h" +#define WIN32_LEAN_AND_MEAN +#include +#include + + +SkyrimInfo::SkyrimInfo(const std::wstring &omoDirectory, const std::wstring &gameDirectory) + : GameInfo(omoDirectory, gameDirectory) +{ + identifyMyGamesDirectory(L"skyrim"); +} + +bool SkyrimInfo::identifyGame(const std::wstring &searchPath) +{ + return FileExists(searchPath, L"TESV.exe") && + FileExists(searchPath, L"SkyrimLauncher.exe"); +} + +unsigned long SkyrimInfo::getBSAVersion() +{ + return 0x68; +} + + +std::wstring SkyrimInfo::getRegPathStatic() +{ + HKEY key; + LONG errorcode = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE, L"Software\\Bethesda Softworks\\Skyrim", + 0, KEY_QUERY_VALUE, &key); + + if (errorcode != ERROR_SUCCESS) { + return L""; + } + + WCHAR temp[MAX_PATH]; + DWORD bufferSize = MAX_PATH; + + errorcode = ::RegQueryValueExW(key, L"Installed Path", NULL, NULL, (LPBYTE)temp, &bufferSize); + + return std::wstring(temp); +} + + +std::wstring SkyrimInfo::getInvalidationBSA() +{ + return L"Skyrim - Invalidation.bsa"; +} + +bool SkyrimInfo::isInvalidationBSA(const std::wstring &bsaName) +{ + static LPCWSTR invalidation[] = { L"Skyrim - Invalidation.bsa", NULL }; + + for (int i = 0; invalidation[i] != NULL; ++i) { + if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) { + return true; + } + } + return false; +} + + +GameInfo::LoadOrderMechanism SkyrimInfo::getLoadOrderMechanism() const +{ + std::wstring fileName = getGameDirectory().append(L"\\TESV.exe"); + + try { + VS_FIXEDFILEINFO versionInfo = GetFileVersion(fileName); + if ((versionInfo.dwFileVersionMS > 0x10004) || // version >= 1.5.x? + ((versionInfo.dwFileVersionMS == 0x10004) && (versionInfo.dwFileVersionLS >= 0x1A0000))) { // version >= ?.4.26 + return TYPE_PLUGINSTXT; + } else { + return TYPE_FILETIME; + } + } catch (const std::exception &e) { + reportError("TESV.exe is invalid: %s", e.what()); + return TYPE_FILETIME; + } +} + +std::wstring SkyrimInfo::getDocumentsDir() +{ + std::wostringstream temp; + temp << getMyGamesDirectory() << L"\\Skyrim"; + + return temp.str(); +} + +std::wstring SkyrimInfo::getSaveGameDir() +{ + std::wostringstream temp; + temp << getDocumentsDir() << L"\\Saves"; + return temp.str(); +} + +std::vector SkyrimInfo::getPrimaryPlugins() +{ + return boost::assign::list_of(L"skyrim.esm")(L"update.esm"); +} + +std::vector SkyrimInfo::getIniFileNames() +{ + return boost::assign::list_of(L"skyrim.ini")(L"skyrimprefs.ini"); +} + +std::wstring SkyrimInfo::getSaveGameExtension() +{ + return L"*.ess"; +} + +std::wstring SkyrimInfo::getReferenceDataFile() +{ + return L"Skyrim - Meshes.bsa"; +} + + +std::wstring SkyrimInfo::getOMODExt() +{ + return L"fomod"; +} + + +std::wstring SkyrimInfo::getSteamAPPId() +{ + return L"72850"; +} + + +std::wstring SkyrimInfo::getSEName() +{ + return L"skse"; +} + + +std::wstring SkyrimInfo::getNexusPage() +{ + return L"http://skyrim.nexusmods.com"; +} + + +std::wstring SkyrimInfo::getNexusInfoUrlStatic() +{ + return L"http://skyrim.nexusmods.com"; +} + + +int SkyrimInfo::getNexusModIDStatic() +{ + return 1334; +} + + +void SkyrimInfo::createProfile(const std::wstring &directory, bool useDefaults) +{ + { // copy plugins.txt + std::wstring target = directory.substr().append(L"\\plugins.txt"); + if (!FileExists(target)) { + std::wostringstream source; + source << getLocalAppFolder() << "\\Skyrim\\plugins.txt"; + if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) { + HANDLE file = ::CreateFileW(target.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, NULL); + ::CloseHandle(file); + } + } + target = directory.substr().append(L"\\loadorder.txt"); + if (!FileExists(target)) { + std::wostringstream source; + source << getLocalAppFolder() << "\\Skyrim\\loadorder.txt"; + if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) { + HANDLE file = ::CreateFileW(target.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, NULL); + ::CloseHandle(file); + } + } + } + + { // copy skyrim.ini-file + std::wstring target = directory.substr().append(L"\\skyrim.ini"); + if (!FileExists(target)) { + std::wostringstream source; + if (useDefaults) { + source << getGameDirectory() << L"\\skyrim_default.ini"; + } else { + source << getMyGamesDirectory() << L"\\Skyrim"; + if (::FileExists(source.str(), L"skyrim.ini")) { + source << L"\\skyrim.ini"; + } else { + source.str(L""); + source << getGameDirectory() << L"\\skyrim_default.ini"; + } + } + if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) { + if (::GetLastError() != ERROR_FILE_EXISTS) { + std::ostringstream stream; + stream << "failed to copy ini file: " << ToString(source.str(), false); + throw windows_error(stream.str()); + } + } + } + } + + { // copy skyrimprefs.ini-file + std::wstring target = directory.substr().append(L"\\skyrimprefs.ini"); + if (!FileExists(target)) { + std::wostringstream source; + source << getMyGamesDirectory() << L"\\Skyrim\\skyrimprefs.ini"; + if (!::CopyFileW(source.str().c_str(), target.c_str(), true)) { + if (::GetLastError() != ERROR_FILE_EXISTS) { + std::ostringstream stream; + stream << "failed to copy ini file: " << ToString(source.str(), false); + throw windows_error(stream.str()); + } + } + } + } +} + + +void SkyrimInfo::repairProfile(const std::wstring &directory) +{ + createProfile(directory, false); +} + + +bool SkyrimInfo::rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath) +{ + static LPCWSTR profileFiles[] = { L"skyrim.ini", L"skyrimprefs.ini", L"loadorder.txt", NULL }; + + for (int i = 0; profileFiles[i] != NULL; ++i) { + if (_wcsicmp(fileName, profileFiles[i]) == 0) { + return true; + } + } + + if ((_wcsicmp(fileName, L"plugins.txt") == 0) && + (wcsstr(fullPath, L"AppData") != NULL)){ + return true; + } + + return false; +} + + +std::vector SkyrimInfo::getExecutables() +{ + std::vector result; + result.push_back(ExecutableInfo(L"SKSE", L"skse_loader.exe", L"", L"", DEFAULT_CLOSE)); + result.push_back(ExecutableInfo(L"SBW", L"SBW.exe", L"", L"", DEFAULT_CLOSE)); + result.push_back(ExecutableInfo(L"Skyrim", L"TESV.exe", L"", L"", DEFAULT_CLOSE)); + result.push_back(ExecutableInfo(L"BOSS", L"BOSS/BOSS.exe", L"", L"", DEFAULT_STAY)); + result.push_back(ExecutableInfo(L"Creation Kit", L"CreationKit.exe", L"", L"", DEFAULT_STAY, L"202480")); + + return result; +} -- cgit v1.3.1