From 9e2bcffc32157b99a2d7364b869a4423ba827a32 Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Sat, 28 Nov 2015 14:53:32 +0000 Subject: Reworked startup considerably so now no longer dependant on GameInfo Did some const correctness to the "managed_game" property as you shouldn't really be altering the plugin details whilst MO is running --- src/shared/fallout3info.h | 2 -- src/shared/falloutnvinfo.h | 2 -- src/shared/gameinfo.h | 7 ++----- src/shared/oblivioninfo.h | 2 -- src/shared/skyriminfo.h | 2 -- 5 files changed, 2 insertions(+), 13 deletions(-) (limited to 'src/shared') diff --git a/src/shared/fallout3info.h b/src/shared/fallout3info.h index ed525588..69eb9c45 100644 --- a/src/shared/fallout3info.h +++ b/src/shared/fallout3info.h @@ -40,8 +40,6 @@ public: virtual GameInfo::Type getType() { return TYPE_FALLOUT3; } - virtual std::wstring getGameName() const { return L"Fallout 3"; } - virtual std::vector getSavegameAttachmentExtensions(); // file name of this games ini (no path) diff --git a/src/shared/falloutnvinfo.h b/src/shared/falloutnvinfo.h index ee67ac17..a7ee089e 100644 --- a/src/shared/falloutnvinfo.h +++ b/src/shared/falloutnvinfo.h @@ -40,8 +40,6 @@ public: virtual GameInfo::Type getType() { return TYPE_FALLOUTNV; } - virtual std::wstring getGameName() const { return L"New Vegas"; } - virtual std::vector getSavegameAttachmentExtensions(); // file name of this games ini (no path) diff --git a/src/shared/gameinfo.h b/src/shared/gameinfo.h index de3af8b4..55161952 100644 --- a/src/shared/gameinfo.h +++ b/src/shared/gameinfo.h @@ -58,13 +58,10 @@ public: // get a list of file extensions for additional files belonging to a save game virtual std::vector getSavegameAttachmentExtensions() = 0; - //**Currently only used in a nasty mess at initialisation time. - virtual std::wstring getGameName() const = 0; - - //**USED IN HOOKDLL and in initialisation + //**USED IN HOOKDLL virtual std::wstring getGameDirectory() const; - //**USED IN HOOKDLL and initialisation + //**USED IN HOOKDLL // initialise with the path to the mo directory (needs to be where hook.dll is stored). This // needs to be called before the instance can be retrieved static bool init(const std::wstring &moDirectory, const std::wstring &gamePath = L""); diff --git a/src/shared/oblivioninfo.h b/src/shared/oblivioninfo.h index 00048930..e0a861bf 100644 --- a/src/shared/oblivioninfo.h +++ b/src/shared/oblivioninfo.h @@ -38,8 +38,6 @@ public: virtual GameInfo::Type getType() { return TYPE_OBLIVION; } - virtual std::wstring getGameName() const { return L"Oblivion"; } - virtual std::vector getSavegameAttachmentExtensions(); // file name of this games ini (no path) diff --git a/src/shared/skyriminfo.h b/src/shared/skyriminfo.h index afba1974..17b542ab 100644 --- a/src/shared/skyriminfo.h +++ b/src/shared/skyriminfo.h @@ -40,8 +40,6 @@ public: virtual GameInfo::Type getType() { return TYPE_SKYRIM; } - virtual std::wstring getGameName() const { return L"Skyrim"; } - virtual std::vector getSavegameAttachmentExtensions(); // file name of this games ini (no path) -- cgit v1.3.1