From d4a287a4ccbf377c130df35e869b42b1a4599381 Mon Sep 17 00:00:00 2001 From: Thomas Tanner Date: Tue, 24 Nov 2015 09:50:02 +0000 Subject: Updated comments so I can see where I'm going --- src/shared/gameinfo.h | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'src/shared') diff --git a/src/shared/gameinfo.h b/src/shared/gameinfo.h index 9538a19c..c3fec128 100644 --- a/src/shared/gameinfo.h +++ b/src/shared/gameinfo.h @@ -56,11 +56,13 @@ public: virtual ~GameInfo() {} - //**USED IN HOOKDLL + //**USED ONLY IN HOOKDLL virtual std::wstring getRegPath() = 0; + //**Used only in savegame which needs refactoring a lot. virtual GameInfo::Type getType() = 0; + //**Currently only used in a nasty mess at initialisation time. virtual std::wstring getGameName() const = 0; /// determine the load order mechanism used by this game. this may throw an @@ -73,11 +75,11 @@ public: // get a list of file extensions for additional files belonging to a save game virtual std::vector getSavegameAttachmentExtensions() = 0; - //**USED IN HOOKDLL + //**USED ONLY IN HOOKDLL // file name of this games ini file(s) virtual std::vector getIniFileNames() = 0; - //**USED IN HOOKDLL + //**USED ONLY IN HOOKDLL virtual std::wstring getReferenceDataFile() = 0; virtual std::wstring getNexusPage(bool nmmScheme = true) = 0; @@ -85,7 +87,7 @@ public: virtual int getNexusModID() = 0; virtual int getNexusGameID() = 0; - //**USED IN HOOKDLL + //**USED ONLY IN HOOKDLL virtual bool rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath) = 0; public: -- cgit v1.3.1