From f92e2c376d36132a9676b30f0b08543f27a13064 Mon Sep 17 00:00:00 2001 From: isanae <14251494+isanae@users.noreply.github.com> Date: Thu, 19 Sep 2019 16:27:41 -0400 Subject: TaskDialog for restarting as admin for steam added a parent widget parameter to a bunch of places fixed paths still getting changed even if folders can't be created made private the member variables that were temporarily public during rework --- src/spawn.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/spawn.h') diff --git a/src/spawn.h b/src/spawn.h index da626329..9e1e2539 100644 --- a/src/spawn.h +++ b/src/spawn.h @@ -84,7 +84,8 @@ namespace helper * @param moPath absolute path to the modOrganizer base directory * @param dataPath the path taht contains the .bsa-files, usually the data directory of the game **/ -bool backdateBSAs(const std::wstring &moPath, const std::wstring &dataPath); +bool backdateBSAs( + QWidget* parent, const std::wstring &moPath, const std::wstring &dataPath); /** * @brief waits for the current process to exit and restarts it as an administrator @@ -92,7 +93,9 @@ bool backdateBSAs(const std::wstring &moPath, const std::wstring &dataPath); * @param moFile file name of modOrganizer * @param workingDir current working directory **/ -bool adminLaunch(const std::wstring &moPath, const std::wstring &moFile, const std::wstring &workingDir); +bool adminLaunch( + QWidget* parent, const std::wstring &moPath, + const std::wstring &moFile, const std::wstring &workingDir); } // namespace -- cgit v1.3.1