From 58479e4b00d399e3025558104e50c75ef609dda0 Mon Sep 17 00:00:00 2001 From: isanae <14251494+isanae@users.noreply.github.com> Date: Wed, 29 Jul 2020 22:14:43 -0400 Subject: filter for games replaced the button box with a regular widget with vertical layout it was doing weird things to buttons with focus when removing and adding buttons on the fly because of filtering --- src/createinstancedialog.ui | 204 +++++++++++++++++++++----------------- src/createinstancedialogpages.cpp | 46 ++++++++- src/createinstancedialogpages.h | 9 +- 3 files changed, 161 insertions(+), 98 deletions(-) (limited to 'src') diff --git a/src/createinstancedialog.ui b/src/createinstancedialog.ui index cafccb36..a8f21c51 100644 --- a/src/createinstancedialog.ui +++ b/src/createinstancedialog.ui @@ -127,7 +127,7 @@ - + 0 @@ -141,11 +141,8 @@ 0 - - - - 0 - + + 0 @@ -184,22 +181,22 @@ + + + + Qt::Vertical + + + + 20 + 40 + + + + - - - - Qt::Vertical - - - - 20 - 40 - - - - @@ -226,32 +223,12 @@ - - - - Qt::Horizontal - - - - 40 - 20 - - - - - - - - Show all supported games - - - - + 0 @@ -265,59 +242,104 @@ 0 - - - Qt::ScrollBarAlwaysOff - - - true - - - - - 0 - 0 - 455 - 308 - + + + + 0 - - - 0 - 0 - + + 0 - - - 0 - - - 0 - - - 0 - - - 0 - - - - - - 0 - 0 - - - - Qt::Vertical - - - QDialogButtonBox::NoButton + + 0 + + + 0 + + + + + true + + + + + 0 + 0 + 98 + 28 + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + PushButton + + + + - - - + + + + + + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Show all supported games + + + + + + + Qt::Horizontal + + + + 175 + 20 + + + + + + + + Filter + + + + @@ -387,8 +409,8 @@ 0 0 - 455 - 278 + 98 + 28 diff --git a/src/createinstancedialogpages.cpp b/src/createinstancedialogpages.cpp index 3f35b4fe..2aac93a0 100644 --- a/src/createinstancedialogpages.cpp +++ b/src/createinstancedialogpages.cpp @@ -12,6 +12,7 @@ namespace cid using MOBase::IPluginGame; using MOBase::TaskDialog; +using MOBase::FilterWidget; QString makeDefaultPath(const std::wstring& dir) { @@ -228,6 +229,9 @@ GamePage::GamePage(CreateInstanceDialog& dlg) createGames(); fillList(); + m_filter.setEdit(ui->gamesFilter); + + QObject::connect(&m_filter, &FilterWidget::changed, [&]{ fillList(); }); QObject::connect(ui->showAllGames, &QCheckBox::clicked, [&]{ fillList(); }); } @@ -362,6 +366,7 @@ void GamePage::updateButton(Game* g) } g->button->setText(g->game->gameName()); + g->button->setIcon(g->game->gameIcon()); if (g->installed) { g->button->setDescription(g->dir); @@ -394,7 +399,7 @@ void GamePage::selectButton(Game* g) // was not installed; create it and show it // and it has a button, just check it createGameButton(gg.get()); - ui->games->addButton(gg->button, QDialogButtonBox::AcceptRole); + addButton(gg->button); } gg->button->setChecked(true); @@ -439,9 +444,8 @@ void GamePage::fillList() { const bool showAll = ui->showAllGames->isChecked(); - ui->games->clear(); - - ui->games->addButton(createCustomButton(), QDialogButtonBox::AcceptRole); + clearButtons(); + addButton(createCustomButton()); for (auto& g : m_games) { g->button = nullptr; @@ -451,11 +455,43 @@ void GamePage::fillList() continue; } + if (!m_filter.matches(g->game->gameName())) { + continue; + } + createGameButton(g.get()); - ui->games->addButton(g->button, QDialogButtonBox::AcceptRole); + addButton(g->button); } } +void GamePage::clearButtons() +{ + auto* ly = static_cast(ui->games->layout()); + + ui->games->setUpdatesEnabled(false); + + // delete all children + qDeleteAll(ui->games->findChildren("", Qt::FindDirectChildrenOnly)); + + // stretch widgets added with addStretch() are not in the parent widget, + // they have to be deleted from the layout itself + while (auto* child=ly->takeAt(0)) + delete child; + + // add a stretch, buttons will be added before + ly->addStretch(); + + ui->games->setUpdatesEnabled(true); +} + +void GamePage::addButton(QAbstractButton* b) +{ + auto* ly = static_cast(ui->games->layout()); + + // insert before the stretch + ly->insertWidget(ly->count() - 1, b); +} + GamePage::Game* GamePage::checkInstallation(const QString& path, Game* g) { if (g->game->looksValid(path)) { diff --git a/src/createinstancedialogpages.h b/src/createinstancedialogpages.h index b8366234..f2f4216d 100644 --- a/src/createinstancedialogpages.h +++ b/src/createinstancedialogpages.h @@ -1,10 +1,12 @@ #ifndef MODORGANIZER_CREATEINSTANCEDIALOGPAGES_INCLUDED #define MODORGANIZER_CREATEINSTANCEDIALOGPAGES_INCLUDED +#include "createinstancedialog.h" +#include + #include #include #include -#include "createinstancedialog.h" namespace MOBase { class IPluginGame; } @@ -107,16 +109,19 @@ private: std::vector> m_games; Game* m_selection; - + MOBase::FilterWidget m_filter; std::vector sortedGamePlugins() const; Game* findGame(MOBase::IPluginGame* game); void createGames(); void updateButton(Game* g); void selectButton(Game* g); + void clearButtons(); + void addButton(QAbstractButton* b); QCommandLinkButton* createCustomButton(); void createGameButton(Game* g); void fillList(); + void onFilter(); Game* checkInstallation(const QString& path, Game* g); MOBase::IPluginGame* findAnotherGame(const QString& path); bool confirmUnknown(const QString& path, MOBase::IPluginGame* game); -- cgit v1.3.1