/* Copyright (C) 2012 Sebastian Herbord. All rights reserved. This file is part of Mod Organizer. Mod Organizer is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Mod Organizer is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Mod Organizer. If not, see . */ #include "categories.h" #include #include #include #include #include #include #include #include using namespace MOBase; CategoryFactory* CategoryFactory::s_Instance = nullptr; QString CategoryFactory::categoriesFilePath() { return qApp->property("dataPath").toString() + "/categories.dat"; } CategoryFactory::CategoryFactory() { atexit(&cleanup); } void CategoryFactory::loadCategories() { reset(); QFile categoryFile(categoriesFilePath()); if (!categoryFile.open(QIODevice::ReadOnly)) { loadDefaultCategories(); } else { int lineNum = 0; while (!categoryFile.atEnd()) { QByteArray line = categoryFile.readLine(); ++lineNum; QList cells = line.split('|'); if (cells.count() != 4) { log::error("invalid category line {}: {} ({} cells)", lineNum, line.constData(), cells.count()); } else { std::vector nexusIDs; if (cells[2].length() > 0) { QList nexusIDStrings = cells[2].split(','); for (QList::iterator iter = nexusIDStrings.begin(); iter != nexusIDStrings.end(); ++iter) { bool ok = false; int temp = iter->toInt(&ok); if (!ok) { log::error("invalid category id {}", iter->constData()); } nexusIDs.push_back(temp); } } bool cell0Ok = true; bool cell3Ok = true; int id = cells[0].toInt(&cell0Ok); int parentID = cells[3].trimmed().toInt(&cell3Ok); if (!cell0Ok || !cell3Ok) { log::error("invalid category line {}: {}", lineNum, line.constData()); } addCategory(id, QString::fromUtf8(cells[1].constData()), nexusIDs, parentID); } } categoryFile.close(); } std::sort(m_Categories.begin(), m_Categories.end()); setParents(); } CategoryFactory& CategoryFactory::instance() { if (s_Instance == nullptr) { s_Instance = new CategoryFactory; } return *s_Instance; } void CategoryFactory::reset() { m_Categories.clear(); m_IDMap.clear(); // 28 = // 43 = Savegames (makes no sense to install them through MO) // 45 = Videos and trailers // 87 = Miscelanous addCategory(0, "None", {4, 28, 43, 45, 87}, 0); } void CategoryFactory::setParents() { for (std::vector::iterator iter = m_Categories.begin(); iter != m_Categories.end(); ++iter) { iter->m_HasChildren = false; } for (std::vector::const_iterator categoryIter = m_Categories.begin(); categoryIter != m_Categories.end(); ++categoryIter) { if (categoryIter->m_ParentID != 0) { std::map::const_iterator iter = m_IDMap.find(categoryIter->m_ParentID); if (iter != m_IDMap.end()) { m_Categories[iter->second].m_HasChildren = true; } } } } void CategoryFactory::cleanup() { delete s_Instance; s_Instance = nullptr; } void CategoryFactory::saveCategories() { QFile categoryFile(categoriesFilePath()); if (!categoryFile.open(QIODevice::WriteOnly)) { reportError(QObject::tr("Failed to save custom categories")); return; } categoryFile.resize(0); for (std::vector::const_iterator iter = m_Categories.begin(); iter != m_Categories.end(); ++iter) { if (iter->m_ID == 0) { continue; } QByteArray line; line.append(QByteArray::number(iter->m_ID)) .append("|") .append(iter->m_Name.toUtf8()) .append("|") .append(VectorJoin(iter->m_NexusIDs, ",").toUtf8()) .append("|") .append(QByteArray::number(iter->m_ParentID)) .append("\n"); categoryFile.write(line); } categoryFile.close(); } unsigned int CategoryFactory::countCategories(std::function filter) { unsigned int result = 0; for (const Category& cat : m_Categories) { if (filter(cat)) { ++result; } } return result; } int CategoryFactory::addCategory(const QString& name, const std::vector& nexusIDs, int parentID) { int id = 1; while (m_IDMap.find(id) != m_IDMap.end()) { ++id; } addCategory(id, name, nexusIDs, parentID); saveCategories(); return id; } void CategoryFactory::addCategory(int id, const QString& name, const std::vector& nexusIDs, int parentID) { int index = static_cast(m_Categories.size()); m_Categories.push_back(Category(index, id, name, nexusIDs, parentID)); for (int nexusID : nexusIDs) { m_NexusMap[nexusID] = index; } m_IDMap[id] = index; } void CategoryFactory::loadDefaultCategories() { // the order here is relevant as it defines the order in which the // mods appear in the combo box addCategory(1, "Animations", {2, 4, 51}, 0); addCategory(52, "Poses", {1, 29}, 1); addCategory(2, "Armour", {2, 5, 54}, 0); addCategory(53, "Power Armor", {1, 53}, 2); addCategory(3, "Audio", {3, 33, 35, 106}, 0); addCategory(38, "Music", {2, 34, 61}, 0); addCategory(39, "Voice", {2, 36, 107}, 0); addCategory(5, "Clothing", {2, 9, 60}, 0); addCategory(41, "Jewelry", {1, 102}, 5); addCategory(42, "Backpacks", {1, 49}, 5); addCategory(6, "Collectables", {2, 10, 92}, 0); addCategory(28, "Companions", {3, 11, 66, 96}, 0); addCategory(7, "Creatures, Mounts, & Vehicles", {4, 12, 65, 83, 101}, 0); addCategory(8, "Factions", {2, 16, 25}, 0); addCategory(9, "Gameplay", {2, 15, 24}, 0); addCategory(27, "Combat", {1, 77}, 9); addCategory(43, "Crafting", {2, 50, 100}, 9); addCategory(48, "Overhauls", {2, 24, 79}, 9); addCategory(49, "Perks", {1, 27}, 9); addCategory(54, "Radio", {1, 31}, 9); addCategory(55, "Shouts", {1, 104}, 9); addCategory(22, "Skills & Levelling", {2, 46, 73}, 9); addCategory(58, "Weather & Lighting", {1, 56}, 9); addCategory(44, "Equipment", {1, 44}, 43); addCategory(45, "Home/Settlement", {1, 45}, 43); addCategory(10, "Body, Face, & Hair", {2, 17, 26}, 0); addCategory(56, "Tattoos", {1, 57}, 10); addCategory(40, "Character Presets", {1, 58}, 0); addCategory(11, "Items", {2, 27, 85}, 0); addCategory(32, "Mercantile", {2, 23, 69}, 0); addCategory(37, "Ammo", {1, 3}, 11); addCategory(19, "Weapons", {2, 41, 55}, 11); addCategory(36, "Weapon & Armour Sets", {1, 42}, 11); addCategory(23, "Player Homes", {2, 28, 67}, 0); addCategory(25, "Castles & Mansions", {1, 68}, 23); addCategory(51, "Settlements", {1, 48}, 23); addCategory(12, "Locations", {10, 20, 21, 22, 30, 47, 70, 88, 89, 90, 91}, 0); addCategory(4, "Cities", {1, 53}, 12); addCategory(31, "Landscape Changes", {1, 58}, 0); addCategory(29, "Environment", {2, 14, 74}, 0); addCategory(30, "Immersion", {2, 51, 78}, 0); addCategory(20, "Magic", {3, 75, 93, 94}, 0); addCategory(21, "Models & Textures", {2, 19, 29}, 0); addCategory(33, "Modders resources", {2, 18, 82}, 0); addCategory(13, "NPCs", {3, 22, 33, 99}, 0); addCategory(24, "Bugfixes", {2, 6, 95}, 0); addCategory(14, "Patches", {2, 25, 84}, 24); addCategory(35, "Utilities", {2, 38, 39}, 0); addCategory(26, "Cheats", {1, 8}, 0); addCategory(15, "Quests", {2, 30, 35}, 0); addCategory(16, "Races & Classes", {1, 34}, 0); addCategory(34, "Stealth", {1, 76}, 0); addCategory(17, "UI", {2, 37, 42}, 0); addCategory(18, "Visuals", {2, 40, 62}, 0); addCategory(50, "Pip-Boy", {1, 52}, 18); addCategory(46, "Shader Presets", {3, 13, 97, 105}, 0); addCategory(47, "Miscellaneous", {2, 2, 28}, 0); } int CategoryFactory::getParentID(unsigned int index) const { if (index >= m_Categories.size()) { throw MyException(QObject::tr("invalid category index: %1").arg(index)); } return m_Categories[index].m_ParentID; } bool CategoryFactory::categoryExists(int id) const { return m_IDMap.find(id) != m_IDMap.end(); } bool CategoryFactory::isDescendantOf(int id, int parentID) const { // handles cycles std::set seen; return isDescendantOfImpl(id, parentID, seen); } bool CategoryFactory::isDescendantOfImpl(int id, int parentID, std::set& seen) const { if (!seen.insert(id).second) { log::error("cycle in category: {}", id); return false; } std::map::const_iterator iter = m_IDMap.find(id); if (iter != m_IDMap.end()) { unsigned int index = iter->second; if (m_Categories[index].m_ParentID == 0) { return false; } else if (m_Categories[index].m_ParentID == parentID) { return true; } else { return isDescendantOfImpl(m_Categories[index].m_ParentID, parentID, seen); } } else { log::warn("{} is no valid category id", id); return false; } } bool CategoryFactory::hasChildren(unsigned int index) const { if (index >= m_Categories.size()) { throw MyException(QObject::tr("invalid category index: %1").arg(index)); } return m_Categories[index].m_HasChildren; } QString CategoryFactory::getCategoryName(unsigned int index) const { if (index >= m_Categories.size()) { throw MyException(QObject::tr("invalid category index: %1").arg(index)); } return m_Categories[index].m_Name; } QString CategoryFactory::getSpecialCategoryName(SpecialCategories type) const { QString label; switch (type) { case Checked: label = QObject::tr("Active"); break; case UpdateAvailable: label = QObject::tr("Update available"); break; case HasCategory: label = QObject::tr("Has category"); break; case Conflict: label = QObject::tr("Conflicted"); break; case HasHiddenFiles: label = QObject::tr("Has hidden files"); break; case Endorsed: label = QObject::tr("Endorsed"); break; case Backup: label = QObject::tr("Has backup"); break; case Managed: label = QObject::tr("Managed"); break; case HasGameData: label = QObject::tr("Has valid game data"); break; case HasNexusID: label = QObject::tr("Has Nexus ID"); break; case Tracked: label = QObject::tr("Tracked on Nexus"); break; default: return {}; } return QString("<%1>").arg(label); } QString CategoryFactory::getCategoryNameByID(int id) const { auto itor = m_IDMap.find(id); if (itor == m_IDMap.end()) { return getSpecialCategoryName(static_cast(id)); } else { const auto index = itor->second; if (index >= m_Categories.size()) { return {}; } return m_Categories[index].m_Name; } } int CategoryFactory::getCategoryID(unsigned int index) const { if (index >= m_Categories.size()) { throw MyException(QObject::tr("invalid category index: %1").arg(index)); } return m_Categories[index].m_ID; } int CategoryFactory::getCategoryIndex(int ID) const { std::map::const_iterator iter = m_IDMap.find(ID); if (iter == m_IDMap.end()) { throw MyException(QObject::tr("invalid category id: %1").arg(ID)); } return iter->second; } int CategoryFactory::getCategoryID(const QString& name) const { auto iter = std::find_if(m_Categories.begin(), m_Categories.end(), [name](const Category& cat) -> bool { return cat.m_Name == name; }); if (iter != m_Categories.end()) { return iter->m_ID; } else { return -1; } } unsigned int CategoryFactory::resolveNexusID(int nexusID) const { std::map::const_iterator iter = m_NexusMap.find(nexusID); if (iter != m_NexusMap.end()) { log::debug("nexus category id {} maps to internal {}", nexusID, iter->second); return iter->second; } else { log::debug("nexus category id {} not mapped", nexusID); return 0U; } }