/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.
This file is part of Mod Organizer.
Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see .
*/
#include "categories.h"
#include
#include
#include
#include
#include
#include
#include
#include
using namespace MOBase;
CategoryFactory* CategoryFactory::s_Instance = nullptr;
QString CategoryFactory::categoriesFilePath()
{
return qApp->property("dataPath").toString() + "/categories.dat";
}
CategoryFactory::CategoryFactory()
{
atexit(&cleanup);
}
void CategoryFactory::loadCategories()
{
reset();
QFile categoryFile(categoriesFilePath());
if (!categoryFile.open(QIODevice::ReadOnly)) {
loadDefaultCategories();
} else {
int lineNum = 0;
while (!categoryFile.atEnd()) {
QByteArray line = categoryFile.readLine();
++lineNum;
QList cells = line.split('|');
if (cells.count() != 4) {
log::error(
"invalid category line {}: {} ({} cells)",
lineNum, line.constData(), cells.count());
} else {
std::vector nexusIDs;
if (cells[2].length() > 0) {
QList nexusIDStrings = cells[2].split(',');
for (QList::iterator iter = nexusIDStrings.begin();
iter != nexusIDStrings.end(); ++iter) {
bool ok = false;
int temp = iter->toInt(&ok);
if (!ok) {
log::error("invalid category id {}", iter->constData());
}
nexusIDs.push_back(temp);
}
}
bool cell0Ok = true;
bool cell3Ok = true;
int id = cells[0].toInt(&cell0Ok);
int parentID = cells[3].trimmed().toInt(&cell3Ok);
if (!cell0Ok || !cell3Ok) {
log::error("invalid category line {}: {}", lineNum, line.constData());
}
addCategory(id, QString::fromUtf8(cells[1].constData()), nexusIDs, parentID);
}
}
categoryFile.close();
}
std::sort(m_Categories.begin(), m_Categories.end());
setParents();
}
CategoryFactory &CategoryFactory::instance()
{
if (s_Instance == nullptr) {
s_Instance = new CategoryFactory;
}
return *s_Instance;
}
void CategoryFactory::reset()
{
m_Categories.clear();
m_IDMap.clear();
// 28 =
// 43 = Savegames (makes no sense to install them through MO)
// 45 = Videos and trailers
// 87 = Miscelanous
addCategory(0, "None", { 4, 28, 43, 45, 87 }, 0);
}
void CategoryFactory::setParents()
{
for (std::vector::iterator iter = m_Categories.begin();
iter != m_Categories.end(); ++iter) {
iter->m_HasChildren = false;
}
for (std::vector::const_iterator categoryIter = m_Categories.begin();
categoryIter != m_Categories.end(); ++categoryIter) {
if (categoryIter->m_ParentID != 0) {
std::map::const_iterator iter = m_IDMap.find(categoryIter->m_ParentID);
if (iter != m_IDMap.end()) {
m_Categories[iter->second].m_HasChildren = true;
}
}
}
}
void CategoryFactory::cleanup()
{
delete s_Instance;
s_Instance = nullptr;
}
void CategoryFactory::saveCategories()
{
QFile categoryFile(categoriesFilePath());
if (!categoryFile.open(QIODevice::WriteOnly)) {
reportError(QObject::tr("Failed to save custom categories"));
return;
}
categoryFile.resize(0);
for (std::vector::const_iterator iter = m_Categories.begin();
iter != m_Categories.end(); ++iter) {
if (iter->m_ID == 0) {
continue;
}
QByteArray line;
line.append(QByteArray::number(iter->m_ID)).append("|")
.append(iter->m_Name.toUtf8()).append("|")
.append(VectorJoin(iter->m_NexusIDs, ",")).append("|")
.append(QByteArray::number(iter->m_ParentID)).append("\n");
categoryFile.write(line);
}
categoryFile.close();
}
unsigned int CategoryFactory::countCategories(std::function filter)
{
unsigned int result = 0;
for (const Category &cat : m_Categories) {
if (filter(cat)) {
++result;
}
}
return result;
}
int CategoryFactory::addCategory(const QString &name, const std::vector &nexusIDs, int parentID)
{
int id = 1;
while (m_IDMap.find(id) != m_IDMap.end()) {
++id;
}
addCategory(id, name, nexusIDs, parentID);
saveCategories();
return id;
}
void CategoryFactory::addCategory(int id, const QString &name, const std::vector &nexusIDs, int parentID)
{
int index = static_cast(m_Categories.size());
m_Categories.push_back(Category(index, id, name, nexusIDs, parentID));
for (int nexusID : nexusIDs) {
m_NexusMap[nexusID] = index;
}
m_IDMap[id] = index;
}
void CategoryFactory::loadDefaultCategories()
{
// the order here is relevant as it defines the order in which the
// mods appear in the combo box
addCategory(1, "Animations", { 2, 4, 51 }, 0);
addCategory(52, "Poses", { 1, 29 }, 1);
addCategory(2, "Armour", { 2, 5, 54 }, 0);
addCategory(53, "Power Armor", { 1, 53 }, 2);
addCategory(3, "Audio", { 3, 33, 35, 106 }, 0);
addCategory(38, "Music", { 2, 34, 61 }, 0);
addCategory(39, "Voice", { 2, 36, 107 }, 0);
addCategory(5, "Clothing", { 2, 9, 60 }, 0);
addCategory(41, "Jewelry", { 1, 102 }, 5);
addCategory(42, "Backpacks", { 1, 49 }, 5);
addCategory(6, "Collectables", { 2, 10, 92 }, 0);
addCategory(28, "Companions", { 3, 11, 66, 96 }, 0);
addCategory(7, "Creatures, Mounts, & Vehicles", { 4, 12, 65, 83, 101 }, 0);
addCategory(8, "Factions", { 2, 16, 25 }, 0);
addCategory(9, "Gameplay", { 2, 15, 24 }, 0);
addCategory(27, "Combat", { 1, 77 }, 9);
addCategory(43, "Crafting", { 2, 50, 100 }, 9);
addCategory(48, "Overhauls", { 2, 24, 79 }, 9);
addCategory(49, "Perks", { 1, 27 }, 9);
addCategory(54, "Radio", { 1, 31 }, 9);
addCategory(55, "Shouts", { 1, 104 }, 9);
addCategory(22, "Skills & Levelling", { 2, 46, 73 }, 9);
addCategory(58, "Weather & Lighting", { 1, 56 }, 9);
addCategory(44, "Equipment", { 1, 44 }, 43);
addCategory(45, "Home/Settlement", { 1, 45 }, 43);
addCategory(10, "Body, Face, & Hair", { 2, 17, 26 }, 0);
addCategory(56, "Tattoos", { 1, 57 }, 10);
addCategory(40, "Character Presets", { 1, 58 }, 0);
addCategory(11, "Items", { 2, 27, 85 }, 0);
addCategory(32, "Mercantile", { 2, 23, 69 }, 0);
addCategory(37, "Ammo", { 1, 3 }, 11);
addCategory(19, "Weapons", { 2, 41, 55 }, 11);
addCategory(36, "Weapon & Armour Sets", { 1, 42 }, 11);
addCategory(23, "Player Homes", { 2, 28, 67 }, 0);
addCategory(25, "Castles & Mansions", { 1, 68 }, 23);
addCategory(51, "Settlements", { 1, 48 }, 23);
addCategory(12, "Locations", { 10, 20, 21, 22, 30, 47, 70, 88, 89, 90, 91 }, 0);
addCategory(4, "Cities", { 1, 53 }, 12);
addCategory(31, "Landscape Changes", { 1, 58 }, 0);
addCategory(29, "Environment", { 2, 14, 74 }, 0);
addCategory(30, "Immersion", { 2, 51, 78 }, 0);
addCategory(20, "Magic", { 3, 75, 93, 94 }, 0);
addCategory(21, "Models & Textures", { 2, 19, 29 }, 0);
addCategory(33, "Modders resources", { 2, 18, 82 }, 0);
addCategory(13, "NPCs", { 3, 22, 33, 99 }, 0);
addCategory(24, "Bugfixes", { 2, 6, 95 }, 0);
addCategory(14, "Patches", { 2, 25, 84 }, 24);
addCategory(35, "Utilities", { 2, 38, 39 }, 0);
addCategory(26, "Cheats", { 1, 8 }, 0);
addCategory(15, "Quests", { 2, 30, 35 }, 0);
addCategory(16, "Races & Classes", { 1, 34 }, 0);
addCategory(34, "Stealth", { 1, 76 }, 0);
addCategory(17, "UI", { 2, 37, 42 }, 0);
addCategory(18, "Visuals", { 2, 40, 62 }, 0);
addCategory(50, "Pip-Boy", { 1, 52 }, 18);
addCategory(46, "Shader Presets", { 3, 13, 97, 105 }, 0);
addCategory(47, "Miscellaneous", { 2, 2, 28 }, 0);
}
int CategoryFactory::getParentID(unsigned int index) const
{
if (index >= m_Categories.size()) {
throw MyException(QObject::tr("invalid category index: %1").arg(index));
}
return m_Categories[index].m_ParentID;
}
bool CategoryFactory::categoryExists(int id) const
{
return m_IDMap.find(id) != m_IDMap.end();
}
bool CategoryFactory::isDescendantOf(int id, int parentID) const
{
// handles cycles
std::set seen;
return isDescendantOfImpl(id, parentID, seen);
}
bool CategoryFactory::isDescendantOfImpl(
int id, int parentID, std::set& seen) const
{
if (!seen.insert(id).second) {
log::error("cycle in category: {}", id);
return false;
}
std::map::const_iterator iter = m_IDMap.find(id);
if (iter != m_IDMap.end()) {
unsigned int index = iter->second;
if (m_Categories[index].m_ParentID == 0) {
return false;
} else if (m_Categories[index].m_ParentID == parentID) {
return true;
} else {
return isDescendantOfImpl(m_Categories[index].m_ParentID, parentID, seen);
}
} else {
log::warn("{} is no valid category id", id);
return false;
}
}
bool CategoryFactory::hasChildren(unsigned int index) const
{
if (index >= m_Categories.size()) {
throw MyException(QObject::tr("invalid category index: %1").arg(index));
}
return m_Categories[index].m_HasChildren;
}
QString CategoryFactory::getCategoryName(unsigned int index) const
{
if (index >= m_Categories.size()) {
throw MyException(QObject::tr("invalid category index: %1").arg(index));
}
return m_Categories[index].m_Name;
}
QString CategoryFactory::getSpecialCategoryName(SpecialCategories type) const
{
QString label;
switch (type)
{
case Checked: label = QObject::tr("Active"); break;
case UpdateAvailable: label = QObject::tr("Update available"); break;
case HasCategory: label = QObject::tr("Has category"); break;
case Conflict: label = QObject::tr("Conflicted"); break;
case HasHiddenFiles: label = QObject::tr("Has hidden files"); break;
case Endorsed: label = QObject::tr("Endorsed"); break;
case Backup: label = QObject::tr("Has backup"); break;
case Managed: label = QObject::tr("Managed"); break;
case HasGameData: label = QObject::tr("Has valid game data"); break;
case HasNexusID: label = QObject::tr("Has Nexus ID"); break;
case Tracked: label = QObject::tr("Tracked on Nexus"); break;
default: return {};
}
return QString("<%1>").arg(label);
}
QString CategoryFactory::getCategoryNameByID(int id) const
{
auto itor = m_IDMap.find(id);
if (itor == m_IDMap.end()) {
return getSpecialCategoryName(static_cast(id));
} else {
const auto index = itor->second;
if (index >= m_Categories.size()) {
return {};
}
return m_Categories[index].m_Name;
}
}
int CategoryFactory::getCategoryID(unsigned int index) const
{
if (index >= m_Categories.size()) {
throw MyException(QObject::tr("invalid category index: %1").arg(index));
}
return m_Categories[index].m_ID;
}
int CategoryFactory::getCategoryIndex(int ID) const
{
std::map::const_iterator iter = m_IDMap.find(ID);
if (iter == m_IDMap.end()) {
throw MyException(QObject::tr("invalid category id: %1").arg(ID));
}
return iter->second;
}
int CategoryFactory::getCategoryID(const QString &name) const
{
auto iter = std::find_if(m_Categories.begin(), m_Categories.end(),
[name] (const Category &cat) -> bool {
return cat.m_Name == name;
});
if (iter != m_Categories.end()) {
return iter->m_ID;
} else {
return -1;
}
}
unsigned int CategoryFactory::resolveNexusID(int nexusID) const
{
std::map::const_iterator iter = m_NexusMap.find(nexusID);
if (iter != m_NexusMap.end()) {
log::debug("nexus category id {} maps to internal {}", nexusID, iter->second);
return iter->second;
} else {
log::debug("nexus category id {} not mapped", nexusID);
return 0U;
}
}