EditExecutablesDialog
0
0
710
440
Modify Executables
-
0
100
0
0
0
0
-
Qt::Horizontal
9
false
3
0
0
0
0
-
0
-
Executables
-
Qt::Horizontal
40
20
-
Add an executable
Add an executable
Add an executable
Add
:/MO/gui/add:/MO/gui/add
QToolButton::InstantPopup
-
Remove the selected executable
Remove the selected executable
Remove the selected executable
Remove
:/MO/gui/resources/list-remove.png:/MO/gui/resources/list-remove.png
-
Move the executable up in the list
Move the executable up in the list
Move the executable up in the list
Up
:/MO/gui/resources/go-up.png:/MO/gui/resources/go-up.png
-
Move the executable down in the list
Move the executable down in the list
Move the executable down in the list
Down
:/MO/gui/resources/go-down.png:/MO/gui/resources/go-down.png
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Adds the executables provided by the game plugin and moves any existing executables out of the way
Adds the executables provided by the game plugin and moves any existing executables out of the way
Adds the executables provided by the game plugin and moves any existing executables out of the way
Reset
:/MO/gui/edit_clear:/MO/gui/edit_clear
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List of configured executables
This is a list of your configured executables. Executables in grey are automatically recognised and can not be modified.
QAbstractItemView::InternalMove
Qt::TargetMoveAction
0
0
0
0
-
0
0
0
10
-
20
-
Title
-
Name of the executable. This is only for display purposes.
Name of the executable. This is only for display purposes.
-
Binary
-
-
Binary to run
Binary to run
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Browse filesystem
Browse filesystem for the executable to run.
...
-
Start in
-
-
-
...
-
Arguments
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Arguments to pass to the application
Arguments to pass to the application
-
-
Allow the Steam AppID to be used for this executable to be changed.
Allow the Steam AppID to be used for this executable to be changed.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game.
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured.
Overwrite Steam AppID
-
false
Steam AppID to use for this executable that differs from the games AppID.
Steam AppID to use for this executable that differs from the games AppID.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850).
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured.
-
-
If this is enabled, new files are created in the specified mod instead of the "Overwrite" mod.
Create files in mod instead of overwrite (*)
-
false
true
-
-
If this is enabled, the configured libraries will be automatically loaded when this executable is launched.
Force load libraries (*)
-
Qt::Horizontal
40
20
-
false
Configure Libraries
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Use application's icon for desktop shortcuts
-
Mod Organizer will minimize to the system tray while this executable is running. It will reappear after it finishes.
Mod Organizer will minimize to the system tray while this executable is running. It will reappear after it finishes.
Minimize to system tray while running
-
This executable will not appear in the list, on the toolbar or in the menu. It will still be visible in this dialog.
This executable will not appear in the list, on the toolbar or in the menu. It will still be visible in this dialog.
Hide in user interface
-
(*) Profile specific
5
-
Qt::Vertical
20
40
-
QDialogButtonBox::Apply|QDialogButtonBox::Cancel|QDialogButtonBox::Ok
add
remove
up
down
reset
list
title
binary
browseBinary
workingDirectory
browseWorkingDirectory
arguments
overwriteSteamAppID
steamAppID
createFilesInMod
mods
forceLoadLibraries
configureLibraries
useApplicationIcon