#ifndef FORCEDLOADDIALOG_H #define FORCEDLOADDIALOG_H #include #include #include "executableinfo.h" #include "iplugingame.h" namespace Ui { class ForcedLoadDialog; } class ForcedLoadDialog : public QDialog { Q_OBJECT public: explicit ForcedLoadDialog(const MOBase::IPluginGame* game, QWidget* parent = nullptr); ~ForcedLoadDialog(); void setValues(QList& values); QList values(); private slots: void on_addRowButton_clicked(); void on_deleteRowButton_clicked(); private: Ui::ForcedLoadDialog* ui; const MOBase::IPluginGame* m_GamePlugin; }; #endif // FORCEDLOADDIALOG_H