/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.
This file is part of Mod Organizer.
Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see .
*/
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include "browserdialog.h"
#include "bsafolder.h"
#include "delayedfilewriter.h"
#include "errorcodes.h"
#include "imoinfo.h"
#include "iuserinterface.h"
#include "modinfo.h"
#include "modlistsortproxy.h"
#include "savegameinfo.h"
#include "tutorialcontrol.h"
// Note the commented headers here can be replaced with forward references,
// when I get round to cleaning up main.cpp
struct Executable;
class CategoryFactory;
class LockedDialogBase;
class OrganizerCore;
#include "plugincontainer.h" //class PluginContainer;
class PluginListSortProxy;
namespace BSA {
class Archive;
}
#include "iplugingame.h" //namespace MOBase { class IPluginGame; }
namespace MOBase {
class IPluginModPage;
}
namespace MOBase {
class IPluginTool;
}
namespace MOBase {
class ISaveGame;
}
namespace MOShared {
class DirectoryEntry;
}
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
class QAction;
class QAbstractItemModel;
class QDateTime;
class QEvent;
class QFile;
class QListWidgetItem;
class QMenu;
class QModelIndex;
class QPoint;
class QProgressBar;
class QProgressDialog;
class QTranslator;
class QTreeWidgetItem;
class QUrl;
class QSettings;
class QWidget;
#ifndef Q_MOC_RUN
#include
#endif
// Sigh - just for HANDLE
#define WIN32_LEAN_AND_MEAN
#include
#include
#include
#include
#include
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow, public IUserInterface {
Q_OBJECT
friend class OrganizerProxy;
public:
explicit MainWindow(QSettings& initSettings, OrganizerCore& organizerCore, PluginContainer& pluginContainer,
QWidget* parent = 0);
~MainWindow();
void storeSettings(QSettings& settings) override;
void readSettings();
virtual ILockedWaitingForProcess* lock() override;
virtual void unlock() override;
bool addProfile();
void updateBSAList(const QStringList& defaultArchives, const QStringList& activeArchives);
void refreshDataTree();
void refreshDataTreeKeepExpandedNodes();
void refreshSaveList();
void setModListSorting(int index);
void setESPListSorting(int index);
void saveArchiveList();
void registerPluginTool(MOBase::IPluginTool* tool);
void registerModPage(MOBase::IPluginModPage* modPage);
void addPrimaryCategoryCandidates(QMenu* primaryCategoryMenu, ModInfo::Ptr info);
void createStdoutPipe(HANDLE* stdOutRead, HANDLE* stdOutWrite);
std::string readFromPipe(HANDLE stdOutRead);
void processLOOTOut(const std::string& lootOut, std::string& errorMessages, QProgressDialog& dialog);
void updateModInDirectoryStructure(unsigned int index, ModInfo::Ptr modInfo);
QString getOriginDisplayName(int originID);
void installTranslator(const QString& name);
virtual void disconnectPlugins();
void displayModInformation(ModInfo::Ptr modInfo, unsigned int index, int tab);
virtual bool closeWindow();
virtual void setWindowEnabled(bool enabled);
virtual MOBase::DelayedFileWriterBase& archivesWriter() override { return m_ArchiveListWriter; }
public slots:
void displayColumnSelection(const QPoint& pos);
void modorder_changed();
void refresher_progress(int percent);
void directory_refreshed();
void toolPluginInvoke();
void modPagePluginInvoke();
signals:
/**
* @brief emitted after the information dialog has been closed
*/
void modInfoDisplayed();
/**
* @brief emitted when the selected style changes
*/
void styleChanged(const QString& styleFile);
void modListDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
protected:
virtual void showEvent(QShowEvent* event);
virtual void closeEvent(QCloseEvent* event);
virtual bool eventFilter(QObject* obj, QEvent* event);
virtual void resizeEvent(QResizeEvent* event);
virtual void dragEnterEvent(QDragEnterEvent* event);
virtual void dropEvent(QDropEvent* event);
private slots:
void on_actionChange_Game_triggered();
private slots:
void on_clickBlankButton_clicked();
private:
void cleanup();
void actionToToolButton(QAction*& sourceAction);
void updateToolBar();
void activateSelectedProfile();
void setExecutableIndex(int index);
void startSteam();
void updateTo(QTreeWidgetItem* subTree, const std::wstring& directorySoFar,
const MOShared::DirectoryEntry& directoryEntry, bool conflictsOnly);
bool refreshProfiles(bool selectProfile = true);
void refreshExecutablesList();
void installMod(QString fileName = "");
QList
findFileInfos(const QString& path, const std::function& filter) const;
bool modifyExecutablesDialog();
void displayModInformation(int row, int tab = 0);
void testExtractBSA(int modIndex);
void writeDataToFile(QFile& file, const QString& directory, const MOShared::DirectoryEntry& directoryEntry);
void refreshFilters();
/**
* Sets category selections from menu; for multiple mods, this will only apply
* the changes made in the menu (which is the delta between the current menu selection and the reference mod)
* @param menu the menu after editing by the user
* @param modRow index of the mod to edit
* @param referenceRow row of the reference mod
*/
void addRemoveCategoriesFromMenu(QMenu* menu, int modRow, int referenceRow);
/**
* Sets category selections from menu; for multiple mods, this will completely
* replace the current set of categories on each selected with those selected in the menu
* @param menu the menu after editing by the user
* @param modRow index of the mod to edit
*/
void replaceCategoriesFromMenu(QMenu* menu, int modRow);
bool populateMenuCategories(QMenu* menu, int targetID);
void updateDownloadListDelegate();
// remove invalid category-references from mods
void fixCategories();
void createHelpWidget();
bool extractProgress(QProgressDialog& extractProgress, int percentage, std::string fileName);
size_t checkForProblems();
int getBinaryExecuteInfo(const QFileInfo& targetInfo, QFileInfo& binaryInfo, QString& arguments);
QTreeWidgetItem* addFilterItem(QTreeWidgetItem* root, const QString& name, int categoryID,
ModListSortProxy::FilterType type);
void addContentFilters();
void addCategoryFilters(QTreeWidgetItem* root, const std::set& categoriesUsed, int targetID);
void setCategoryListVisible(bool visible);
void displaySaveGameInfo(QListWidgetItem* newItem);
HANDLE nextChildProcess();
bool errorReported(QString& logFile);
void updateESPLock(bool locked);
static void setupNetworkProxy(bool activate);
void activateProxy(bool activate);
void setBrowserGeometry(const QByteArray& geometry);
bool createBackup(const QString& filePath, const QDateTime& time);
QString queryRestore(const QString& filePath);
QMenu* modListContextMenu();
std::set enabledArchives();
void scheduleUpdateButton();
QDir currentSavesDir() const;
void startMonitorSaves();
void stopMonitorSaves();
void dropLocalFile(const QUrl& url, const QString& outputDir, bool move);
bool registerWidgetState(const QString& name, QHeaderView* view, const char* oldSettingName = nullptr);
private:
static const char* PATTERN_BACKUP_GLOB;
static const char* PATTERN_BACKUP_REGEX;
static const char* PATTERN_BACKUP_DATE;
private:
Ui::MainWindow* ui;
bool m_WasVisible;
MOBase::TutorialControl m_Tutorial;
int m_OldProfileIndex;
std::vector m_ModNameList; // the mod-list to go with the directory structure
QProgressBar* m_RefreshProgress;
bool m_Refreshing;
QStringList m_DefaultArchives;
QAbstractItemModel* m_ModListGroupingProxy;
ModListSortProxy* m_ModListSortProxy;
PluginListSortProxy* m_PluginListSortProxy;
int m_OldExecutableIndex;
int m_ContextRow;
QPersistentModelIndex m_ContextIdx;
QTreeWidgetItem* m_ContextItem;
QAction* m_ContextAction;
CategoryFactory& m_CategoryFactory;
int m_ModsToUpdate;
bool m_LoginAttempted;
QTimer m_CheckBSATimer;
QTimer m_SaveMetaTimer;
QTimer m_UpdateProblemsTimer;
QTime m_StartTime;
// SaveGameInfoWidget *m_CurrentSaveView;
MOBase::ISaveGameInfoWidget* m_CurrentSaveView;
OrganizerCore& m_OrganizerCore;
PluginContainer& m_PluginContainer;
QString m_CurrentLanguage;
std::vector m_Translators;
BrowserDialog m_IntegratedBrowser;
QFileSystemWatcher m_SavesWatcher;
std::vector m_RemoveWidget;
QByteArray m_ArchiveListHash;
bool m_DidUpdateMasterList;
LockedDialogBase* m_LockDialog{nullptr};
uint64_t m_LockCount{0};
bool m_closing{false};
std::vector> m_PersistedGeometry;
MOBase::DelayedFileWriter m_ArchiveListWriter;
enum class ShortcutType { Toolbar, Desktop, StartMenu };
void addWindowsLink(ShortcutType const);
Executable const& getSelectedExecutable() const;
Executable& getSelectedExecutable();
private slots:
void updateWindowTitle(const QString& accountName, bool premium);
void showMessage(const QString& message);
void showError(const QString& message);
// main window actions
void helpTriggered();
void issueTriggered();
void wikiTriggered();
void tutorialTriggered();
void extractBSATriggered();
// modlist context menu
void installMod_clicked();
void createEmptyMod_clicked();
void restoreBackup_clicked();
void renameMod_clicked();
void removeMod_clicked();
void reinstallMod_clicked();
void endorse_clicked();
void dontendorse_clicked();
void unendorse_clicked();
void ignoreMissingData_clicked();
void visitOnNexus_clicked();
void visitWebPage_clicked();
void openExplorer_clicked();
void information_clicked();
// savegame context menu
void deleteSavegame_clicked();
void fixMods_clicked(SaveGameInfo::MissingAssets const& missingAssets);
// data-tree context menu
void writeDataToFile();
void openDataFile();
void addAsExecutable();
void previewDataFile();
void hideFile();
void unhideFile();
void linkToolbar();
void linkDesktop();
void linkMenu();
void languageChange(const QString& newLanguage);
void saveSelectionChanged(QListWidgetItem* newItem);
void windowTutorialFinished(const QString& windowName);
BSA::EErrorCode extractBSA(BSA::Archive& archive, BSA::Folder::Ptr folder, const QString& destination,
QProgressDialog& extractProgress);
void createModFromOverwrite();
void clearOverwrite();
void procError(QProcess::ProcessError error);
void procFinished(int exitCode, QProcess::ExitStatus exitStatus);
// nexus related
void checkModsForUpdates();
void nexusLinkActivated(const QString& link);
void loginFailed(const QString& message);
void linkClicked(const QString& url);
void updateAvailable();
void motdReceived(const QString& motd);
void notEndorsedYet();
void originModified(int originID);
void addRemoveCategories_MenuHandler();
void replaceCategories_MenuHandler();
void addPrimaryCategoryCandidates();
void modDetailsUpdated(bool success);
void modInstalled(const QString& modName);
void nxmUpdatesAvailable(const std::vector& modIDs, QVariant userData, QVariant resultData, int requestID);
void nxmEndorsementToggled(int, QVariant, QVariant resultData, int);
void nxmDownloadURLs(int modID, int fileID, QVariant userData, QVariant resultData, int requestID);
void nxmRequestFailed(int modID, int fileID, QVariant userData, int requestID, const QString& errorString);
void editCategories();
void deselectFilters();
void displayModInformation(const QString& modName, int tab);
void modOpenNext();
void modOpenPrev();
void modRenamed(const QString& oldName, const QString& newName);
void modRemoved(const QString& fileName);
void hideSaveGameInfo();
void hookUpWindowTutorials();
void resumeDownload(int downloadIndex);
void endorseMod(ModInfo::Ptr mod);
void cancelModListEditor();
void lockESPIndex();
void unlockESPIndex();
void enableVisibleMods();
void disableVisibleMods();
void exportModListCSV();
void openInstanceFolder();
void openDownloadsFolder();
void openProfileFolder();
void openGameFolder();
void openMyGamesFolder();
void startExeAction();
void checkBSAList();
void updateProblemsButton();
void saveModMetas();
void updateStyle(const QString& style);
void modlistChanged(const QModelIndex& index, int role);
void fileMoved(const QString& filePath, const QString& oldOriginName, const QString& newOriginName);
void modFilterActive(bool active);
void espFilterChanged(const QString& filter);
void downloadFilterChanged(const QString& filter);
void expandModList(const QModelIndex& index);
/**
* @brief resize columns in mod list and plugin list to content
*/
void resizeLists(bool modListCustom, bool pluginListCustom);
/**
* @brief allow columns in mod list and plugin list to be resized
*/
void allowListResize();
void toolBar_customContextMenuRequested(const QPoint& point);
void removeFromToolbar();
void overwriteClosed(int);
void changeVersioningScheme();
void ignoreUpdate();
void unignoreUpdate();
void refreshSavesIfOpen();
void expandDataTreeItem(QTreeWidgetItem* item);
void about();
void delayedRemove();
void modlistSelectionChanged(const QModelIndex& current, const QModelIndex& previous);
void modListSortIndicatorChanged(int column, Qt::SortOrder order);
void modlistSelectionsChanged(const QItemSelection& current);
void esplistSelectionsChanged(const QItemSelection& current);
private slots: // ui slots
// actions
void on_actionAdd_Profile_triggered();
void on_actionInstallMod_triggered();
void on_actionModify_Executables_triggered();
void on_actionNexus_triggered();
void on_actionProblems_triggered();
void on_actionSettings_triggered();
void on_actionUpdate_triggered();
void on_actionEndorseMO_triggered();
void on_clearFiltersButton_clicked();
void on_btnRefreshData_clicked();
void on_categoriesList_customContextMenuRequested(const QPoint& pos);
void on_conflictsCheckBox_toggled(bool checked);
void on_dataTree_customContextMenuRequested(const QPoint& pos);
void on_executablesListBox_currentIndexChanged(int index);
void on_modList_customContextMenuRequested(const QPoint& pos);
void on_modList_doubleClicked(const QModelIndex& index);
void on_profileBox_currentIndexChanged(int index);
void on_savegameList_customContextMenuRequested(const QPoint& pos);
void on_startButton_clicked();
void on_tabWidget_currentChanged(int index);
void on_espList_customContextMenuRequested(const QPoint& pos);
void on_displayCategoriesBtn_toggled(bool checked);
void on_groupCombo_currentIndexChanged(int index);
void on_categoriesList_itemSelectionChanged();
void on_linkButton_pressed();
void on_showHiddenBox_toggled(bool checked);
void on_bsaList_itemChanged(QTreeWidgetItem* item, int column);
void on_bossButton_clicked();
void on_saveButton_clicked();
void on_restoreButton_clicked();
void on_restoreModsButton_clicked();
void on_saveModsButton_clicked();
void on_actionCopy_Log_to_Clipboard_triggered();
void on_categoriesAndBtn_toggled(bool checked);
void on_categoriesOrBtn_toggled(bool checked);
void on_managedArchiveLabel_linkHovered(const QString& link);
};
#endif // MAINWINDOW_H