MainWindow
0
0
926
710
true
Mod Organizer
mo_icon.icomo_icon.ico
false
0
0
-
Qt::Vertical
-
-
Categories
0
3
7
3
1
-
120
0
214
16777215
Qt::CustomContextMenu
QAbstractItemView::ExtendedSelection
0
true
false
1
-
false
0
0
0
25
Clear
true
-
0
0
-
If checked, only mods that match all selected categories are displayed.
And
true
-
If checked, all mods that match at least one of the selected categories are displayed.
Or
-
0
0
Qt::Horizontal
2
-
-
0
0
Profile
profileBox
-
Pick a module collection
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html>
-
Qt::Horizontal
40
20
-
16777215
16777215
Open list options...
Refresh list. This is usually not necessary unless you modified data outside the program.
:/MO/gui/settings:/MO/gui/settings
16
16
-
Show Open Folders menu...
:/MO/gui/open_folder:/MO/gui/open_folder
-
Restore Backup...
:/MO/gui/restore:/MO/gui/restore
-
Create Backup
:/MO/gui/backup:/MO/gui/backup
-
Active:
-
0
26
This provides statistics about the mod list. The total number of active mod is normally displayed. Other statistics may be accessed with the tooltip of this counter.
QFrame::Sunken
5
QLCDNumber::Flat
-
330
400
64
64
64
255
0
0
0
170
0
64
64
64
255
0
0
0
170
0
120
120
120
255
0
0
0
170
0
Qt::CustomContextMenu
List of available mods.
This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders.
QAbstractItemView::EditKeyPressed|QAbstractItemView::SelectedClicked
true
true
QAbstractItemView::DragDrop
Qt::MoveAction
true
QAbstractItemView::ExtendedSelection
QAbstractItemView::SelectRows
20
true
true
true
false
35
true
false
-
-
20
16777215
x
20
20
true
-
0
0
Filter
-
8
true
-
Qt::Horizontal
40
20
-
0
0
0
22
95
0
false
Qt::RightToLeft
border:1px solid #ff0000;
Clear all Filters
:/MO/gui/edit_clear:/MO/gui/edit_clear
12
12
-
Qt::Horizontal
40
20
-
220
0
Qt::ClickFocus
-
No groups
-
Categories
-
Nexus IDs
-
220
0
Filter
-
-
0
0
0
40
9
75
true
Pick a program to run.
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html>
32
32
false
-
-
0
0
120
0
16777215
16777215
10
75
true
Run program
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html>
Run
:/MO/gui/run:/MO/gui/run
36
36
-
0
0
140
0
16777215
16777215
0
0
Create a shortcut in your start menu or on the desktop to the specified program
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html>
Shortcut
:/MO/gui/link:/MO/gui/link
-
340
250
16777215
16777215
Qt::NoContextMenu
QTabWidget::Rounded
0
0
0
16777215
16777215
Plugins
6
6
6
0
-
-
true
Sort
:/MO/gui/sort:/MO/gui/sort
-
Qt::Horizontal
40
20
-
Restore Backup...
:/MO/gui/restore:/MO/gui/restore
16
16
-
Create Backup
:/MO/gui/backup:/MO/gui/backup
-
Active:
-
0
26
This provides statistics about the plugin list. The total number of active plugins is normally displayed. Other statistics may be accessed with the tooltip of this counter.
QFrame::Sunken
4
QLCDNumber::Flat
-
250
250
64
64
64
64
64
64
120
120
120
Qt::CustomContextMenu
List of available esp/esm files
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps, esms, and esls contained in the active mods. These require their own load order. Use drag&drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named "BOSS" to automatically sort these files.</span></p></body></html>
QAbstractItemView::EditKeyPressed|QAbstractItemView::SelectedClicked
true
false
QAbstractItemView::InternalMove
Qt::MoveAction
true
QAbstractItemView::ExtendedSelection
QAbstractItemView::SelectRows
0
true
false
true
false
false
-
-
Filter
false
Archives
6
6
6
6
-
-
<html><head/><body><p>BSAs / BA2s are bundles of game assets (textures, scripts, etc.). By default, the engine loads these bundles in a separate step from loose files. <p>Their load order is specified by the priority of the corresponding plugin (right pane, plugins tab).</p><p>If there is a matching plugin, the game will load them no matter what.</p></body></html>
<html><head/><body><p>Currently detected archives. (<a href="#"><span style=" text-decoration: underline; color:#0000ff;">What is an archive?</span></a>)</p></body></html>
true
-
Qt::CustomContextMenu
List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order.
BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded.
By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored!
BSAs checked here are loaded in such a way that your installation order is obeyed properly.
false
false
false
20
true
1
Archives
Data
6
6
6
6
-
refresh data-directory overview
Refresh the overview. This may take a moment.
Refresh
:/MO/gui/resources/view-refresh.png:/MO/gui/resources/view-refresh.png
-
-
Qt::CustomContextMenu
This is an overview of your data directory as visible to the game (and tools).
true
true
400
File
Mod
-
-
Filters the above list so that only conflicts are displayed.
Filters the above list so that only conflicts are displayed.
Show only conflicts
-
Filters the above list so that files from archives are not shown
Filters the above list so that files from archives are not shown
Show files from Archives
Saves
6
6
6
6
-
Qt::CustomContextMenu
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
<html><head><meta name="qrichtext" content="1" /><style type="text/css">
p, li { white-space: pre-wrap; }
</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all save games for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click "Fix Mods..." in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html>
QAbstractItemView::ExtendedSelection
QAbstractItemView::SelectRows
Downloads
2
2
2
2
-
Refresh downloads view
Refresh
:/MO/gui/resources/view-refresh.png:/MO/gui/resources/view-refresh.png
-
-
320
0
Qt::CustomContextMenu
true
This is a list of mods you downloaded from Nexus. Double click one to install it. You can also drag an archive into here.
Qt::ScrollBarAlwaysOn
true
QAbstractItemView::DragDrop
Qt::MoveAction
true
QAbstractItemView::ScrollPerPixel
0
false
true
-
-
Show Hidden
-
Qt::Horizontal
40
20
-
Filter
Qt::ActionsContextMenu
QAbstractItemView::NoSelection
true
false
true
true
Qt::CustomContextMenu
Tool Bar
false
42
36
Qt::ToolButtonIconOnly
false
TopToolBarArea
false
:/MO/gui/resources/system-installer.png:/MO/gui/resources/system-installer.png
Install Mod
Install &Mod
Install a new mod from an archive
Ctrl+M
:/MO/gui/profiles:/MO/gui/profiles
Profiles
&Profiles
Configure Profiles
Ctrl+P
:/MO/gui/icon_executable:/MO/gui/icon_executable
Executables
&Executables
Configure the executables that can be started through Mod Organizer
Ctrl+E
:/MO/gui/plugins:/MO/gui/plugins
Tools
&Tools
Tools
Ctrl+I
:/MO/gui/settings:/MO/gui/settings
Settings
&Settings
Configure settings and workarounds
Ctrl+S
:/MO/gui/resources/internet-web-browser.png:/MO/gui/resources/internet-web-browser.png
Nexus
Search nexus network for more mods
Ctrl+N
false
:/MO/gui/update:/MO/gui/update
Update
Mod Organizer is up-to-date
false
:/MO/gui/warning:/MO/gui/warning
No Notifications
This button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them.
:/MO/gui/help:/MO/gui/help
Help
Help
Ctrl+H
:/MO/gui/icon_favorite:/MO/gui/icon_favorite
Endorse MO
Endorse Mod Organizer
Copy Log to Clipboard
:/MO/gui/instance_switch:/MO/gui/instance_switch
Change Game
Open the Instance selection dialog to manage a different Game
MOBase::LineEditClear
QLineEdit
ModListView
QTreeView
PluginListView
QTreeView
LCDNumber
QLCDNumber
DownloadListWidget
QTreeView
MOBase::SortableTreeWidget
QWidget