#include "modinfobackup.h" std::vector ModInfoBackup::getFlags() const { std::vector result = ModInfoRegular::getFlags(); result.insert(result.begin(), ModInfo::FLAG_BACKUP); return result; } QString ModInfoBackup::getDescription() const { return tr("This is the backup of a mod"); } ModInfoBackup::ModInfoBackup(PluginContainer *pluginContainer, const MOBase::IPluginGame *game, const QDir &path, MOShared::DirectoryEntry **directoryStructure) : ModInfoRegular(pluginContainer, game, path, directoryStructure) { }