#ifndef MODINFOSEPARATOR_H #define MODINFOSEPARATOR_H #include "modinforegular.h" class ModInfoSeparator: public ModInfoRegular { friend class ModInfo; public: virtual bool updateAvailable() const { return false; } virtual bool updateIgnored() const { return false; } virtual bool downgradeAvailable() const { return false; } virtual bool updateNXMInfo() { return false; } virtual bool isValid() const { return true; } //TODO: Fix renaming method to avoid priority reset virtual bool setName(const QString& name); virtual int getNexusID() const { return -1; } virtual void setGameName(QString /*gameName*/) { } virtual void setNexusID(int /*modID*/) { } virtual void endorse(bool /*doEndorse*/) { } virtual void ignoreUpdate(bool /*ignore*/) { } virtual bool canBeUpdated() const { return false; } virtual bool canBeEnabled() const { return false; } virtual std::vector getIniTweaks() const { return std::vector(); } virtual std::vector getFlags() const; virtual int getHighlight() const; virtual QString getDescription() const; virtual QString name() const; virtual QString getGameName() const { return ""; } virtual QString getInstallationFile() const { return ""; } virtual QString getURL() const { return ""; } virtual QString repository() const { return ""; } virtual QDateTime getLastNexusQuery() const { return QDateTime(); } virtual QDateTime creationTime() const { return QDateTime(); } virtual void getNexusFiles ( QList::const_iterator& /*unused*/, QList::const_iterator& /*unused*/) { } virtual QString getNexusDescription() const { return QString(); } virtual void addInstalledFile(int /*modId*/, int /*fileId*/) { } private: ModInfoSeparator ( PluginContainer* pluginContainer, const MOBase::IPluginGame* game, const QDir& path, MOShared::DirectoryEntry** directoryStructure); }; #endif