AboutDialogAboutRevision:Used SoftwareCreditsTranslatorsOthersCloseFermerNo licenseActivateModsDialogActivate ModsActiver les ModsThis is a list of esps and esms that were active when the save game was created.Ceci est une liste des fichiers ESPs et ESMs actifs lors de la création de la sauvegarde.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of esps and esms that were active when the save game was created.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci est une liste des fichiers ESPs et ESMs actifs lors de la création de la sauvegarde.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Pour chaque esp, la colonne de droite contient le (ou les) mod(s) pouvant être activé(s) afin de rendre les esps/esms manquants disponibles.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Si vous cliquez le bouton [OK], tous les mods sélectionnés dans les colonnes de droite et tous les esps manquants qui deviendront disponibles seront activés.</span></p></body></html>Missing ESPESP manquantModModnot foundintrouvableBainComplexInstallerDialogBAIN Package InstallerInstallateur de paquet BAIN ("Wrye Bash" et assimilés)NameNomThis looks like a Package prepared for Installation through BAIN. You can select options from the list below. If there is a package.txt file, it should contain detailed information about the options.Ceci semble être un paquet préparé pour être installé via BAIN. Vous pouvez choisir les options dans la liste ci-dessous. Si le fichier package.txt est présent, il devrait contenir des informations détaillées à propos des options.Components of this package.Composants de ce paquet.Components of this package.
If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author.Composants de ce paquet.
Si un composant est nommée "00 Core"; il est habituellement nécessaire. Les options sont classées par priorités, telles que définies par l'auteur.The package.txt is often part of BAIN packages and contains details about the options available.Le fichier package.txt fait souvent partie des paquets BAIN et contient des détails à propos des options disponibles.Package.txtPackage.txtOpens a Dialog that allows custom modifications.Ouvre une boite de dialogue permettant des modifications personnalisées.ManualManuelOkCorrectCancelAnnulerBrowserDialogSome PageSearchnewfailed to start downloadCategoriesDialogCategoriesCatégoriesIDIDInternal ID for the category.ID interne de la catégorie.Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones.ID interne de la catégorie. Les catégories auxquelles un mod appartient sont stockées grâce à cet ID. Il est recommandé d'utiliser de nouvelles ID pour les catégories que vous ajoutez plutôt que de réutiliser celles déjà existantes.NameNomName of the Categorie used for display.Nom de la catégorie, tel qu'il sera affiché.Nexus IDsIDs NexusComma-Separated list of Nexus IDs to be matched to the internal ID.Liste séparée par des virgules des IDs Nexus qui seront assignées à l'ID interne.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Vous pouvez assigner une ou plusieurs catégories Nexus à une ID interne. Lorsqu'un mod est téléchargé d'une page Nexus, Mod Organizer (MO) tentera de convertir la catégorie définie sur Nexus en une catégorie disponible dans celui-ci.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Pour connaître les IDs de catégories utilisées sur Nexus, visitez la liste des catégories sur le site et survolez les liens qui s'y trouvent.</span></p></body></html>Parent IDID parentIf set, the category is defined as a sub-category of another one. Parent ID needs to be a valid category ID.Si présente, la catégorie est définie comme une sous-catégorie du parent. L'ID parent doit être une ID de catégorie valide.AddAjouterRemoveSupprimerCredentialsDialogLoginConnexionThis feature may not work unless you're logged in with NexusCette fonction pourrais être inutilisable à moins que vous soyez connecté à NexusUsernameNom d'utilisateurPasswordMot de passeRememberSe rappelerNever ask againNe plus jamais demanderDirectoryRefresherfailed to read bsa: %1Échec de lecture bsa: %1DownloadListNameNomFiletimeDate du fichierDoneTerminéInformation missing, please select "Query Info" from the context menu to re-retrieve.Information manquante; veuillez sélectionner "Demander info" dans le menu contextuel pour les récupérer.pending downloadDownloadListWidgetPlaceholdersubstitutDone - Double Click to installTerminé - Double-cliquer pour installerPaused - Double Click to resumeEn pause - Double-cliquez pour reprendreInstalled - Double Click to re-installInstallé - Double-cliquer pour réinstallerUninstalled - Double Click to re-installDésinstallé - Double-cliquer pour réinstallerDownloadListWidgetCompactPlaceholder*substitut*DoneTerminéDownloadListWidgetCompactDelegate< mod %1 file %2 >PendingPausedEn pauseFetching Info 1Récupération des Infos 1Fetching Info 2Récupération des infos 2InstalledInstalléUninstalledDésinstalléDoneTerminéAre you sure?Êtes-vous certain?This will remove all finished downloads from this list and from disk.Ceci supprimera tous les téléchargements complétés de la liste et du disque.This will remove all installed downloads from this list and from disk.Ceci supprimera tous les téléchargements installés de cette liste et du disque.This will permanently remove all finished downloads from this list (but NOT from disk).Ceci supprimera tous les téléchargements terminés de cette liste (mais PAS du disque).This will permanently remove all installed downloads from this list (but NOT from disk).Ceci supprimera tous les téléchargements installés de cette liste (mais PAS du disque).InstallInstallerQuery InfoDemander infoDeleteSupprimerUn-HideRemove from ViewEnlever de la listeCancelAnnulerPausePauseRemoveSupprimerResumeReprendreDelete Installed...Supprimer ceux installés...Delete All...Tout supprimerRemove Installed...Supprimer ceux installés...Remove All...Tout supprimer...DownloadListWidgetDelegate< mod %1 file %2 >PendingFetching Info 1Récupération des informations 1Fetching Info 2Récupération des informations 2Are you sure?Êtes-vous certain?This will remove all finished downloads from this list and from disk.Ceci supprimera tous les téléchargements complétés de la liste et du disque.This will remove all installed downloads from this list and from disk.Ceci supprimera tous les téléchargements installés de la liste et du disque.This will remove all finished downloads from this list (but NOT from disk).Ceci supprimera tous les téléchargements complétés de cette liste (mais PAS du disque).This will remove all installed downloads from this list (but NOT from disk).Ceci supprimera tous les téléchargements installés de cette liste (mais PAS du disque).InstallInstallerQuery InfoRécupérer infoDeleteSupprimerUn-HideRemove from ViewEnlever de la listeCancelAnnulerPauseMettre en pauseRemoveEnleverResumeContinuerDelete Installed...Supprimer ceux installés...Delete All...Tout supprimer...Remove Installed...Enlever de la liste ceux installés...Remove All...Enlever tout de la liste...DownloadManagerfailed to rename "%1" to "%2"Impossible de renommer "%1" en "%2"Memory allocation error (in refreshing directory).Download again?Télécharger à nouveau ?A file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name.Un fichier avec le même nom a déjà été téléchargé. Voulez vous le télécharger à nouveau ? Le nouveau fichier aura un nom différent.failed to download %1: could not open output file: %2impossible de télécharger %1: impossible d'écrire le fichier: %2Wrong GameThe download link is for a mod for "%1" but this instance of MO has been set up for "%2".invalid indexindex invalidefailed to delete %1impossible de supprimer %1failed to delete meta file for %1impossible de supprimer le méta-fichier pour %1invalid index %1index invalide %1No known download urls. Sorry, this download can't be resumed.Please enter the nexus mod idVeuillez entre l'ID Nexus du modMod ID:ID du mod:MainPrincipalUpdateOptionalOptionnelOldAncienMiscDiversUnknownInconnuMemory allocation error (in processing progress event).Memory allocation error (in processing downloaded data).Information updatedInformation mise à jourNo matching file found on Nexus! Maybe this file is no longer available or it was renamed?Aucun fichier correspondant trouvé sur Nexus! Peut-être ce fichier n'est-il plus disponible ou a été renommé?No file on Nexus matches the selected file by name. Please manually choose the correct one.Aucun fichier sur Nexus ne correspond au nom du fichier sélectionné. Veuillez s'il-vous-plaît sélectionner le bon manuellement.No download server available. Please try again later.Aucun serveur de téléchargement disponible. Veuillez réessayer plus tard.Failed to request file info from nexus: %1Impossible de demander l'info du fichier sur Nexus: %1Download failed. Server reported: %1Download failed: %1 (%2)Téléchargement échoué: %1 (%2)failed to re-open %1Échec lors de la tentative de réouverture %1EditExecutablesDialogModify ExecutablesModifier la liste des programmesList of configured executablesListe des programmes configurésThis is a list of your configured executables. Executables in grey are automatically recognised and can not be modified.Ceci est la liste des programmes configurés. Ceux en gris sont détectés automatiquement et ne peuvent être modifiés.TitleTitreName of the executable. This is only for display purposes.Nom du programme. Utilisé seulement pour affichage.BinaryExécutable (*.exe, *.jar ...)Binary to runExécutable à lancerBrowse filesystemParcourir le système de fichierBrowse filesystem for the executable to run.Parcourir le système de fichiers pour l'exécutable à lancer......Start inExécuter dansArgumentsParamètresArguments to pass to the applicationParamètres à transférer au programmeAllow the Steam AppID to be used for this executable to be changed.Permet de modifier l'AppID Steam à utiliser pour cet exécutable.Allow the Steam AppID to be used for this executable to be changed.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game.
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured.Permet de modifier l'AppID Steam à utiliser pour cet exécutable.
Chaque jeu ou utilitaire distribué à travers Steam possède un identifiant (ID) unique. MO à besoin de connaitre cet ID pour démarrer ces programmes directement, sinon ceux-ci le seront par Steam et MO ne fonctionnera pas. Par défaut, MO utilisera l'AppID du jeu.
Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creation Kit pour Skyrim, qui possède sa propre AppID. Cette modification est déjà pré-configurée.Overwrite Steam AppIDRéécrire Steam AppIDSteam AppID to use for this executable that differs from the games AppID.l'AppID Steam utilisé pour cet exécutable est différent des AppID de jeux.Steam AppID to use for this executable that differs from the games AppID.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850).
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured.L'AppID Steam à utiliser pour cet exécutable, différente de l'AppID du jeu.
Chaque jeu ou utilitaire distribué à travers Steam possède un identifiant (ID) unique. MO à besoin de connaitre cet ID pour démarrer ces programmes directement, sinon ceux-ci le seront par Steam et MO ne fonctionnera pas. Par défaut, MO utilisera l'AppID du jeu (normalement 72850).
Actuellement le seul cas à ma connaissance ou ceci est nécessaire est le Creation Kit pour Skyrim, qui possède son propre AppID (normalement 202480). Cette modification est déjà pré-configurée.If checked, MO will be closed once the specified executable is run.Si cochée, MO sera fermé une fois que le programme sélectionné sera démarré.Close MO when startedFermer MO une fois démarréAdd an executableAjouter un programmeAddAjouterRemove the selected executableEnlever le programme sélectionné de la listeRemoveEnleverCloseFermerSelect a binaryChoisir un exécutableExecutable (%1)Executable (%1)Java (32-bit) requiredJava (32-bit) nécessaireMO requires 32-bit java to run this application. If you already have it installed, select javaw.exe from that installation as the binary.MO nécessite java 32-bit pour fonctionner. Si vous l'avez déjà installé, selectionnez le javaw.exe de son installation comme binaire.Select a directorySélectionnez un répertoireConfirmConfirmerReally remove "%1" from executables?Êtes-vous sûr de vouloir retirer "%1" des programmes ?ModifyModifierSave Changes?You made changes to the current executable, do you want to save them?MO must be kept running or this application will not work correctly.MO doit continuer à fonctionner ou cette application ne fonctionnera pas correctement.FindDialogFindRechercherFind what:Rechercher:Search termExpression à rechercherFind next occurence from current file position.Rechercher le suivant à partir de l'emplacement présent.&Find NextChercher suivantCloseFermerFomodInstallerDialogFOMOD Installation DialogBoite de dialogue d'installation FOMODNameNomAuthorAuteurVersionVersionWebsiteSite Web<a href="#">Link</a><a href="#">Lien</a>ManualManuelBackPrécédentNextSuivantCancelAnnulerInstallDialogInstall Modsinstallation des ModsNew ModNouveau ModNameNomPick a name for the modChoisissez un nom pour le modPick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names.Choisissez un nom pour le mod. Ce nom sera aussi utilisé comme nom de dossier, n'utilisez donc pas de caractères invalides dans les noms de fichiers s'il-vous-plait.ContentContenuContent of the archive. You can change the directory structure by using drag&drop. Hint: Also try right clicking...Contenu de l'archive. Vous pouvez modifier la structure en utilisant le glisser-&déposer. Indice: Essayez aussi le clic-droit...<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This displays the content of the archive. <data> represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&drop</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci affiche le contenu de l'archive. <data> représente le dossier de base qui sera mappé au dossier DATA du jeu. Vous pouvez modifier le dossier de base grâce au menu contextuel et vous pouvez déplacer les fichiers grâce au glisser-déposer</span></p></body></html>Placeholder*substitut*OKValiderCancelAnnulerInstallationManagerarchive.dll not loaded: "%1"archive.dll n'est pas chargé: "%1"Password requiredMot de passe requisPasswordMot de passeExtracting filesExtraction des fichiersfailed to create backupImpossible de créer une sauvegardeMod NameNom du modNameNomInvalid nameNom incorrectThe name you entered is invalid, please enter a different one.Le nom que vous avez entré est invalide, essayez-en un autre SVP.File format "%1" not supportedFormat de fichier "%1" non supportéNone of the available installer plugins were able to handle that archiveAucun des plugins installés n'arrive à traiter cette archiveno erroraucune erreur7z.dll not found7z.dll introuvable7z.dll isn't valid7z.dll invalidearchive not foundarchive introuvablefailed to open archiveimpossible d'ouvrir l'archiveunsupported archive typetype d'archive non supportéinternal library errorerreur de bibliothèque internearchive invalidarchive invalideunknown archive errorerreur d'archive inconnueLockedDialogLockedVerrouilléThis dialog should disappear automatically if the application/game is done. Click unlock if it didn't.Cette boite de dialogue devrait disparaître automatiquement une fois le programme ou jeu terminé. Sinon, cliquer "Déverrouiller".MO is locked while the executable is running.MO est verrouillé pendant que le programme s'exécute.UnlockDéverrouillerLogBufferfailed to write log to %1: %2Impossible d'écrire le log %1: %2MOApplicationan error occured: %1Une erreur est survenue : %1an error occuredune erreur est survenueMainWindowCategoriesCatégoriesClick blank area to deselectIf checked, only mods that match all selected categories are displayed.AndIf checked, all mods that match at least one of the selected categories are displayed.OrProfileProfilPick a module collectionChoisissez un profil<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Please note that right now your esp load order is not kept seperate for different profiles.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Créez les profils ici. Chaque profil contient sa propre liste de mods et d'ESPs activés. Vous pouvez ainsi basculer rapidement entre les configurations pour différentes parties.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Veuillez noter que pour l'instant, l'ordre de chargement des ESPs est commun à tous les profils.</span></p></body></html>Refresh list. This is usually not necessary unless you modified data outside the program.Actualiser la liste. Normalement inutile à moins que vous n'ayez modifié des données à l'extérieur du programme.Restore Backup...Create BackupList of available mods.Liste des mods disponibles.This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag & drop mods to change their "installation" orders.Voici la liste des mods installés. Utilisez les cases à cocher pour activer/désactiver les mods ainsi que le glisser & déposer pour modifier leur séquence d' "installation".FilterFiltreNo groupsAucun groupeNexus IDsIDs NexusNamefilterFiltre de nomPick a program to run.Choisissez un programme à lancer.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">You can add new Tools to this list, but I can't promise tools I haven't tested will work.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Choisissez le programme à exécuter. Une fois que vous utilisez Mod Organizer, vous devriez exécuter votre jeu et tous les outils reliés à partir d'ici ou via un raccourci créé par MO, sinon les mods installés par MO risquent de ne pas être visibles.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Vous pouvez ajouter d'autres outils à la liste, mais je ne peut garantir que les outils que je n'ai pas testé fonctionneront.</span></p></body></html>Run programLancer le programme<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Run the selected program with ModOrganizer enabled.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Exécuter le programme sélectionné avec ModOrganizer actif.</span></p></body></html>RunLancerCreate a shortcut in your start menu or on the desktop to the specified programCrée un raccourci dans votre menu démarrer, ou sur le bureau, pour le programme spécifié<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This creates a start menu shortcut that directly starts the selected program with the MO active.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Crée un raccourci dans le menu Démarrer qui lance directement le programme sélectionné avec MO actif.</span></p></body></html>ShortcutRaccourciPluginsList of available esp/esm filesListe des fichiers ESP/ESM disponibles<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.<br />There is a great tool named "BOSS" to automatically sort these files.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Cette liste contient tous les ESPs et ESMs contenus dans les mods actifs. Ceux-ci requièrent leur propre ordre de chargement. Utilisez le glisser-déposer pour modifier cet ordre. Veuillez noter que MO enregistre l'ordre de chargement seulement pour les mods actif/cochés.<br />Il y a un excellent outil nommé "BOSS" qui classe automatiquement ces fichiers.</span></p></body></html>SortOpen list options...Archives<html><head/><body><p>BSAs are bundles of game assets (textures, scripts, ...). By default, the engine loads these bundles in a separate step from loose files. MO can manage those archives to align their load order with that of loose files:</p><p>If archives are <span style=" font-weight:600;">managed</span>, their load order is specified by the priority of the corresponding mod (left pane), the same as the loose files. You can manually enable any BSA that has no corresponding plugin active.<br/></p><p>If archives are <span style=" font-weight:600;">not managed</span> their load order is specified by the priority of the corresponding plugin (right pane, plugins tab). You can then not manually enable BSAs where the plugin isn't active.</p><p>In either case you can not disable archives if there is a matching plugin, the game will load them no matter what.</p></body></html><html><head/><body><p>Have MO manage archives (<a href="#"><span style=" text-decoration: underline; color:#0000ff;">read more</span></a>)</p></body></html>List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order.BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded.
By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored!
BSAs checked here are loaded in such a way that your installation order is obeyed properly.FileFichierDataDATArefresh data-directory overviewActualiser la vue d'ensemble du dossier DATARefresh the overview. This may take a moment.Actualiser la vue d'ensemble. Ceci peut demander un moment.RefreshActualiserThis is an overview of your data directory as visible to the game (and tools). Ceci est une vue d'ensemble du dossier DATA tel qu'il apparaît pour le jeu (et les outils).ModModFilter the above list so that only conflicts are displayed.Filtrer la liste ci-dessus pour afficher seulement les conflits.Show only conflictsAfficher seulement les conflitsSavesSauvegardes<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click "Fix Mods..." in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci est une liste de toutes les parties sauvegardées pour ce jeu. Survolez une entrée de la liste pour obtenir des informations détaillées sur la sauvegarde, incluant une liste de tous les ESPs/EMSs utilisés lors de la sauvegarde mais actuellement désactivés ou absents.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Si vous cliquez "Réparer Mods..." dans le menu contextuel, MO tentera d'activer tous les mods, ESPs et ESMs nécessaires pour résoudre le problème. Rien ne sera désactivé!</span></p></body></html>DownloadsTéléchargementsThis is a list of mods you downloaded from Nexus. Double click one to install it.Ceci est une liste de mods que vous avez téléchargé de Nexus. Double-cliquez en un pour l'installer.Show HiddenTool BarBarre d'outilsInstall ModInstaller modInstall &ModInstaller &modInstall a new mod from an archiveInstaller un nouveau mod à partir d'une archiveCtrl+MCtrl+MProfilesProfils&Profiles&ProfilsConfigure ProfilesConfigurer les profilsCtrl+PCtrl+PExecutablesProgrammes&ExecutablesProgramm&esConfigure the executables that can be started through Mod OrganizerConfigure les programmes pouvant être lancés via Mod OrganizerCtrl+ECtrl+ETools&ToolsCtrl+ICtrl+HSettingsRéglages&SettingsRéglage&sConfigure settings and workaroundsConfigurer les réglages et solutions de rechangeCtrl+SCtrl+SNexusNexusSearch nexus network for more modsEffectuer une recherche sur Nexus pour plus de modsCtrl+NCtrl+NUpdateMise-à-jourMod Organizer is up-to-dateMod Organizer est à jourNo ProblemsThis button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them.
!Work in progress!
Right now this has very limited functionalityHelpAideCtrl+HCtrl+HEndorse MOEndorse Mod OrganizerCopy Log to ClipboardCtrl+CToolbarBarre d'outilsDesktopStart MenuProblemsThere are potential problems with your setupEverything seems to be in orderHelp on UIDocumentation WikiReport IssueTutorialsAboutAbout Qtfailed to save load order: %1impossible d'enregistrer l'ordre de chargement: %1NameNomPlease enter a name for the new profileVeuillez inscrire un nom pour le nouveau profilfailed to create profile: %1impossible de créer le profil: %1Show tutorial?You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu.Downloads in progressTéléchargements en coursThere are still downloads in progress, do you really want to quit?Il encore des téléchargements en cours, voulez-vous vraiment quitter?failed to read savegame: %1impossible de lire la sauvegarde: %1Plugin "%1" failed: %2Plugin "%1" failedfailed to init plugin %1: %2Plugin errorIt appears the plugin "%1" failed to load last startup and caused MO to crash. Do you want to disable it?
(Please note: If this is the first time you see this message for this plugin you may want to give it another try. The plugin may be able to recover from the problem)Failed to start "%1"impossible de lancer "%1"WaitingAttentePlease press OK once you're logged into steam.Veuillez cliquer OK une fois connecté à steam.Start Steam?Steam is required to be running already to correctly start the game. Should MO try to start steam now?Also in: <br>No conflictAucun conflit<Edit...><Modifier...>This bsa is enabled in the ini file so it may be required!Activating Network ProxyInstallation successfulInstallation réussieConfigure ModConfigurer modThis mod contains ini tweaks. Do you want to configure them now?Ce mod contient des ajustement pour les fichiers ini. Désirez-vous les configurer maintenant?mod "%1" not found"%1" introuvableInstallation cancelledThe mod was not installed completely.Some plugins could not be loadedToo many esps and esms enabledDescription missingThe following plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version:The game doesn't allow more than 255 active plugins (including the official ones) to be loaded. You have to disable some unused plugins or merge some plugins into one. You can find a guide here: <a href="http://wiki.step-project.com/Guide:Merging_Plugins">http://wiki.step-project.com/Guide:Merging_Plugins</a>Choose ModChoisir modMod ArchiveArchive de modStart Tutorial?You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue?Download startedTéléchargement commencéfailed to update mod list: %1impossible de mettre à jour la liste de mods: %1failed to spawn notepad.exe: %1impossible de lancer notepad.exe: %1failed to open %1impossible d'ouvrir %1failed to change origin name: %1impossible de changer le nom d'origine: %1Executable "%1" not foundFailed to refresh list of esps: %1failed to move "%1" from mod "%2" to "%3": %4<Checked><Cochés><Unchecked><Décochés><Update><Rafraichir><No category><Conflicted><Not Endorsed>failed to rename mod: %1impossible de renommer le mod: %1Overwrite?This will replace the existing mod "%1". Continue?failed to remove mod "%1"Impossible de supprimer %1failed to rename "%1" to "%2"Impossible de renommer %1 en %2Multiple esps activated, please check that they don't conflict.ConfirmConfirmerRemove the following mods?<br><ul>%1</ul>failed to remove mod: %1impossible de renommer le mod: %1FailedInstallation file no longer existsMods installed with old versions of MO can't be reinstalled in this way.You need to be logged in with Nexus to endorseAre you sure you want to remove the following %n save(s)?<br><ul>%1</ul><br>Removed saves will be sent to the Recycle Bin.Delete %n save(s)Extract BSAfailed to read %1: %2Échec de lecture %1: %2This archive contains invalid hashes. Some files may be broken.Nexus ID for this Mod is unknownDownload?A download has been started but no installed page plugin recognizes it.
If you download anyway no information (i.e. version) will be associated with the download.
Continue?Browse Mod PageFailed to write settingsAn error occured trying to write back MO settings: %1File is write protectedInvalid file format (probably a bug)Unknown error %1<Managed by MO><Managed outside MO>You need to be logged in with Nexus to resume a downloadFailed to display overwrite dialog: %1Create Mod...This will move all files from overwrite into a new, regular mod.
Please enter a name:A mod with this name already existsContinue?The versioning scheme decides which version is considered newer than another.
This function will guess the versioning scheme under the assumption that the installed version is outdated.SorryI don't know a versioning scheme where %1 is newer than %2.Really enable all visible mods?Really disable all visible mods?Choose what to exportEverythingAll installed mods are included in the listActive ModsActiver ModsOnly active (checked) mods from your current profile are includedVisibleAll mods visible in the mod list are includedexport failed: %1Install Mod...Installer mod...Enable all visibleActiver tous les mods visiblesDisable all visibleDésactiver tous les mods visiblesCheck all for updateVérifier toutes les mises à jourExport to csv...All ModsSync to Mods...Restore BackupRemove Backup...Add/Remove CategoriesReplace CategoriesPrimary CategoryChange versioning schemeUn-ignore updateIgnore updateRename Mod...Renommer mod...Remove Mod...Supprimer mod...Reinstall ModInstaller modUn-EndorseEndorseWon't endorseEndorsement state unknownIgnore missing dataVisit on NexusOpen in explorerInformation...Information...Exception: Unknown exception<All><Tous><Multiple>Please wait while LOOT is runningFix Mods...Réparer mods...failed to remove %1Impossible de supprimer %1failed to create %1impossible de créer %1Can't change download directory while downloads are in progress!Download failedTéléchargement commencéfailed to write to file %1impossible d'écrire dans le fichier %1%1 written%1 écritSelect binaryChoisir un programmeBinaryProgrammeEnter NamePlease enter a name for the executableVeuillez inscrire un nom pour le nouveau profilNot an executableAjouter un programmeThis is not a recognized executable.Replace file?There already is a hidden version of this file. Replace it?File operation failedFailed to remove "%1". Maybe you lack the required file permissions?There already is a visible version of this file. Replace it?file not found: %1failed to generate preview for %1Sorry, can't preview anything. This function currently does not support extracting from bsas.Update availableMise à jour disponibleOpen/ExecuteAdd as ExecutableAjouter un programmePreviewUn-HideHideWrite To File...Écriture du fichier...Do you want to endorse Mod Organizer on %1 now?Thank you!Thank you for your endorsement!Request to Nexus failed: %1login successfullogin failed: %1. Trying to download anywaylogin failed: %1login failed: %1. You need to log-in with Nexus to update MO.ErrorErreurfailed to extract %1 (errorcode %2)Extract...Edit Categories...Deselect filterRemoveSupprimerEnable allDisable allUnlock load orderLock load orderdepends on missing "%1"incompatible with "%1"No profile setloot failed. Exit code was: %1failed to start lootfailed to run loot: %1Errors occuredBackup of load order createdChoose backup to restoreNo BackupsThere are no backups to restoreRestore failedFailed to restore the backup. Errorcode: %1Backup of modlist createdMessageDialogPlaceholderSignetModInfoinvalid index %1index invalide %1ModInfoBackupThis is the backup of a modModInfoDialogMod InfoInfo sur le modTextfilesFichiers texteA list of text-files in the mod directory.Une liste des fichiers texte de ce mod.A list of text-files in the mod directory like readmes. Une liste des fichiers texte de ce mod, comme les lisez-moi.SaveEnregistrerINI-FilesFichiers INIIni FilesThis is a list of .ini files in the mod.Ceci est une liste des fichiers .ini présents dans le mod.This is a list of .ini files in the mod. These are usually used to configure the behaviour of mods if there are configurable parameters.Ceci est une liste des fichiers .ini présents dans le mod. Ils sont généralement utilisés pour configurer le comportement du mod lorsqu'il y a des paramètres configurables.Ini TweaksThis is a list of ini tweaks (ini modifications that can be toggled).This is a list of ini tweaks. Ini Tweaks are (usually small) fragments of ini files that are applied over existing settings in skyrim.ini/skyrimprefs.ini. Each tweak can be toggled individually. You should check the description of the mod wether the tweaks are really optional.Save changes to the file.Enregistre les changements au fichier.Save changes to the file. This overwrites the original. There is no automatic backup!Enregistrer les changements au fichier. Ceci écrase l'original. Il n'y a pas de copie de sauvegarde automatique!ImagesImagesImages located in the mod.Images présentes dans le mod.This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.Optional ESPsESPs optionnelsList of esps and esms that can not be loaded by the game.Liste des esps et esms ne pouvant pas être chargés par le jeu.List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.
They usually contain optional functionality, see the readme.
Most mods do not have optional esps, so chances are good you are looking at an empty list.Make the selected mod in the lower list unavailable.Rendre le mod sélectionné dans la liste du bas non-disponible.The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.L'ESP sélectionné (dans la liste inférieure) sera poussé dans un sous-dossier du mod et deviendra ainsi "invisible" pour le jeu. Il ne pourra alors plus être activé.Move a file to the data directory.Déplacer un fichier vers le dossier DATA.This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo.Ceci déplace un ESP vers le répertoire DATA afin qu'il puisse être activé dans la fenêtre principale. Veuillez noter que l'ESP devient simplement "disponible", il ne sera pas nécessairement chargé. Celà doit être configuré dans la fenêtre principale de MO.ESPs in the data directory and thus visible to the game.ESPs dans le dossier DATA et donc visibles par le jeu.These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window.Ce sont les mods qui se trouvent dans le répertoire DATA (virtuel) de votre jeu et qu'il sera donc possible de sélectionner dans la fenêtre principale.Available ESPsESPs disponiblesConflictsThe following conflicted files are provided by this modFileFichierOverwritten ModsThe following conflicted files are provided by other modsProviding ModNon-Conflicted filesCategoriesCatégoriesPrimary CategoryNexus InfoInfo de NexusMod IDID du modMod ID for this mod on Nexus.ID de ce mod sur Nexus.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: </span><a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; text-decoration: underline; color:#0000ff;">http://skyrim.nexusmods.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" font-size:8pt; color:#000000;">. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?</span></a></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">ID de ce mod sur Nexus. Rempli automatiquement si vous téléchargez et installez un mod à partir de MO. Sinon, vous pouvez l'inscrire manuellement. Pour connaître le bon ID, trouvez le mod sur Nexus. L'URL ressemblera à ceci: <a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" text-decoration: underline; color:#0000ff;">http://www.skyrimnexus.com/downloads/file.php?id=1334</span></a><a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"><span style=" color:#000000;">. Dans cet example, 1334 est l'ID que vous cherchez. En passant: Ce lien est celui de Mod Organizer sur le Nexus. Pourquoi ne pas le visiter et lui donner votre aval?</span></a></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Version du mod installée La bulle contient la version courrante disponible sur Nexus. La version installé n'est réglée que si vous installez le mod avec MO.</span></p></body></html>VersionVersionRefreshActualiserRefresh all information from Nexus.DescriptionDescription<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"><br /></p></body></html>EndorseNotesFiletreeArborescenceA directory view of this modUne vue du dossier de ce mod<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a modifiable directory view of the mod directory. You can move around files using drag & drop and rename them (double click).</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Changes happen immediately on disc, so do</span><span style=" font-size:8pt; font-weight:600;"> be careful</span><span style=" font-size:8pt;">.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Ceci est une vue modifiable du dossier du mod. Vous pouvez réorganiser les fichiers par glisser-déposer et les renommer en double-cliquant.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Les changements sont immédiatement appliqués sur le disque, alors</span><span style=" font-size:8pt; font-weight:600;"> soyez prudent</span><span style=" font-size:8pt;">.</span></p></body></html>PreviousNextSuivantCloseFermer&DeleteSupprimer&Rename&Renommer&Hide&Unhide&Open&Ouvrir&New Folder&Nouveau dossierSave changes?Enregistrer les changements?Save changes to "%1"?File ExistsUn fichier du même nom existeA file with that name exists, please enter a new oneUn fichier ainsi nommé existe déjà, veuillez entrer un nouveau nomfailed to move fileimpossible de déplacer le fchierfailed to create directory "optional"Impossible de créer le dossier "optional"Info requested, please waitInfo demandée, veuillez patienterMainPrincipalUpdateMise-à-jourOptionalOptionnelOldAncienMiscDiversUnknownInconnuCurrent Version: %1Version courante: %1No update availableAucune mise-à-jour disponible(description incomplete, please visit nexus)<a href="%1">Visit on Nexus</a><a href="%1">Visiter sur Nexus</a>Failed to delete %1impossible d'effacer %1ConfirmConfirmerAre sure you want to delete "%1"?Voulez-vous vraiment supprimer "%1"?Are sure you want to delete the selected files?Voulez-vous vraiment supprimer les fichiers sélectionnés?New FolderNouveau dossierFailed to create "%1"Impossible de créer "%1"Replace file?There already is a hidden version of this file. Replace it?File operation failedFailed to remove "%1". Maybe you lack the required file permissions?failed to rename %1 to %2Impossible de renommer %1 en %2There already is a visible version of this file. Replace it?Un-HideHideNameNomPlease enter a nameErrorErreurInvalid name. Must be a valid file nameA tweak by that name existsCreate TweakModInfoForeignThis pseudo mod represents content managed outside MO. It isn't modified by MO.ModInfoOverwriteThis pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit)ModInfoRegularfailed to write %1/meta.ini: error %2%1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory%1 ne contient ni esp/esm, ni dossier d'éléments de jeu (textures, meshes, interface, ...)Categories: <br>ModListGame plugins (esp/esm)InterfaceMeshesMusicScripts (Papyrus)Script Extender PluginSkyProc PatcherSoundStringsTexturesThis entry contains files that have been created inside the virtual data tree (i.e. by the construction kit)BackupNo valid game dataNot endorsed yetOverwrites filesOverwritten filesOverwrites & OverwrittenRedundantNon-MOinvalidinstalled version: "%1", newest version: "%2"installed version: %1, newest version: %2The newest version on Nexus seems to be older than the one you have installed. This could either mean the version you have has been withdrawn (i.e. due to a bug) or the author uses a non-standard versioning scheme and that newest version is actually newer. Either way you may want to "upgrade".Categories: <br>Invalid nameNom incorrectdrag&drop failed: %1ConfirmConfirmerAre you sure you want to remove "%1"?Voulez-vous vraiment supprimer "%1"?FlagsContentContenuMod NameNom du modVersionVersionPriorityPrioritéCategoryNexus IDIDs NexusInstallationunknownInconnuName of your modsVersion of the mod (if available)Version du mod (si disponible)Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority.Priorité d'installation de vos mods. Plus elle est ellevée, plus le mod est "important" et écrasera les fichiers des mods de priorité inférieure.Category of the mod.Id of the mod as used on Nexus.Emblemes to highlight things that might require attention.Depicts the content of the mod:<br><img src=":/MO/gui/content/plugin" width=32/>Game plugins (esp/esm)<br><img src=":/MO/gui/content/interface" width=32/>interface<br><img src=":/MO/gui/content/mesh" width=32/>Meshes<br><img src=":/MO/gui/content/texture" width=32/>Textures<br><img src=":/MO/gui/content/sound" width=32/>Sounds<br><img src=":/MO/gui/content/music" width=32/>Music<br><img src=":/MO/gui/content/string" width=32/>Strings<br><img src=":/MO/gui/content/script" width=32/>Scripts (Papyrus)<br><img src=":/MO/gui/content/skse" width=32/>Script Extender plugins<br><img src=":/MO/gui/content/skyproc" width=32/>SkyProc Patcher<br>Time this mod was installedMotDDialogMessage of the DayOKOKMyFileSystemModelOverwritesnot implementedNXMAccessManagerLogging into NexustimeoutUnknown errorPlease check your passwordNexusInterfaceFailed to guess mod id for "%1", please pick the correct oneempty responseinvalid responseOverwriteInfoDialogOverwriteYou can use drag&drop to move files and directories to regular mods.&DeleteSupprimer&Rename&Renommer&Open&Ouvrir&New Folder&Nouveau dossier%1 not found%1 introuvableFailed to delete "%1"impossible d'effacer %1ConfirmConfirmerAre sure you want to delete "%1"?Voulez-vous vraiment supprimer "%1"?Are sure you want to delete the selected files?Voulez-vous vraiment supprimer les fichiers sélectionnés?New FolderNouveau dossierFailed to create "%1"Impossible de créer "%1"PluginListNameNomPriorityPrioritéMod IndexFlagsunknownInconnuName of your modsLoad priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority.The modindex determins the formids of objects originating from this mods.failed to update esp info for file %1 (source id: %2), error: %3esp not found: %1ESP introuvable: %1ConfirmConfirmerReally enable all plugins?Really disable all plugins?The file containing locked plugin indices is brokenSome of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them.<b>Origin</b>: %1AuthorAuteurDescriptionDescriptionThis plugin can't be disabled (enforced by the game)Missing MastersEnabled Mastersfailed to restore load order for %1PreviewDialogPreviewCloseFermerProblemsDialogProblems<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.</p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Note</span> For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.</p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Ceci est la liste des profils. Chaque profil contient sa propre liste de mods, leur activation et leur ordre d'installation(à partir de tous les mods installés dans MO), la liste des ESPs et ESMs activés, une copie des fichiers ini et un filtre de sauvegarde optionel.</p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Notez</span> Pour des raisons techniques, il est impossible de modifier l'ordre de chargement des ESPs/ESMs entre les profils. Ainsi, si moda.esp vient avant modb.esp dans un profil, il n'est pas possible de faire l'inverse dans un autre profil.</p></body></html>If checked, savegames are local to this profile and will not appear when starting with a different profile.Local SavegamesThis ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation.Ceci garantie que les fichiers des mods sont vraiment utilisés. Vous voulez activer ceci à moins que vous n'utilisiez un autre outil pour l'invalidation des archives.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Mod Organizer uses a workaround called "BSA redirection" (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Les jeux Oblivion, Fallout 3 et Fallout NV contiennent un bug empêchant le fonctionnement des textures et modèles remplaceant ceux déjà existants dans le jeu.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Mod Organizer utilise une méthode nommée "BSA redirection" (google est votre ami) pour circonvenir le problème une fois pour toute. Activez simplement et n'y pensez plus.</span></p>
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Avec Skyrim, le problème semble partiellement résolu, mais l'activation d'un mod dans le jeu dépends toujours des dates des fichiers. Il est donc encore préférable de l'activer..</span></p></body></html>Automatic Archive InvalidationInvalidation automatique des archivesCreate a new profile from scratchCréer un nouveau profilCreateCréerClone the selected profileCloner le profile sélectionnéThis creates a new profile with the same settings and active mods as the selected one.Ceci crée un nouveau profil avec les même réglages et mods actifs que le profil sélectionné.CopyCopierDelete the selected Profile. This can not be un-done!Effacer le profil sélectionné. Cette action ne peut être inversée!RemoveSupprimerRename&RenommerTransfer save games to the selected profile.Transfer SavesCloseFermerArchive invalidation isn't required for this game.L'invalidation des archives n'est pas nécessaire pour ce jeu.failed to create profile: %1impossible de créer le profil: %1NameNomPlease enter a name for the new profileVeuillez inscrire un nom pour le nouveau profilfailed to copy profile: %1impossible de copier le profil: %1Invalid nameNom incorrectInvalid profile nameConfirmConfirmerAre you sure you want to remove this profile (including local savegames if any)?Profile brokenThis profile you're about to delete seems to be broken or the path is invalid. I'm about to delete the following folder: "%1". Proceed?Rename ProfileNew Namefailed to change archive invalidation state: %1impossible de changer l'état d'invalidation des archives: %1failed to determine if invalidation is active: %1impossible de déterminer si l'invalidation des archives est activée: %1QObjectFailed to save custom categoriesImpossible d'enregistrer les catégories personaliséesinvalid index %1index invalide %1invalid category id %1invalid field name "%1"invalid type for "%1" (should be integer)invalid type for "%1" (should be string)invalid type for "%1" (should be float)no fields set up yet!field not set "%1"invalid character in field "%1"empty field nameinvalid game type %1helper failedÉchec de l'assistantfailed to determine account nameimpossible de détermine le nom d'usagerinvalid 7-zip32.dll: %17-zip32.dll invalide: %1failed to open %1: %2impossible d'ouvrir %1: %2%1 not found%1 introuvableFailed to delete %1impossible de supprimer %1Failed to deactivate script extender loadingImpossible de désactiver le chargement via l'extenseur de scriptFailed to remove %1: %2Impossible de supprimer %1: %2Failed to rename %1 to %2Impossible de renommer %1 en %2Failed to deactivate proxy-dll loadingImpossible de désactiver le chargement via DLL par procurationFailed to copy %1 to %2impossible de copier %1 vers %2Failed to set up script extender loadingImpossible de mettre en place le chargement via l'extenseur de scriptFailed to delete old proxy-dll %1Impossible de supprimer l'ancien DLL par procuration %1Failed to overwrite %1Impossible d'écraser %1Failed to set up proxy-dll loadingImpossible de mettre en place le chargement via DLL par procurationPermissions requiredPermissions requisesThe current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights.WoopsModOrganizer has crashed! Should a diagnostic file be created? If you send me this file (%1) to sherb@gmx.net, the bug is a lot more likely to be fixed. Please include a short description of what you were doing when the crash happenedModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1Mod OrganizerMod OrganizerAn instance of Mod Organizer is already runningUne copie du Mod Organizer tourne déjàNo game identified in "%1". The directory is required to contain the game binary and its launcher.Please select the game to manageVeuillez choisir le jeu à gérerPlease select the game edition you have (MO can't start the game correctly if this is set incorrectly!)failed to start application: %1Please use "Help" from the toolbar to get usage instructions to all elementsVeuillez utiliser l'aide dans la barre d'outil pour obtenir des instructions à propos de tous les éléments<Manage...><Gérer...>failed to parse profile %1: %2impossible d'analyser le profil %1: %2failed to find "%1"impossible de trouver "%1"failed to access %1impossible d'accéder à %1failed to set file time %1impossible de changer la date du fichier %1failed to create %1impossible de créer %1"%1" is missing or inaccessible"%1" is missingBefore you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile!ErrorErreurwrong file formatmauvais format de fichierfailed to open %1impossible d'ouvrir %1Script ExtenderExtenseur de scriptProxy DLLDLL par procurationfailed to spawn "%1"impossible de lancer "%1"Elevation requiredThis process requires elevation to run.
This is a potential security risk so I highly advice you to investigate if
"%1"
can be installed to work without elevation.
Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe to make changes to the system)failed to spawn "%1": %2impossible de lancer "%1": %2"%1" doesn't exist"%1" inexistantfailed to inject dll into "%1": %2impossible d'injecter le DLL dans "%1": %2failed to run "%1"impossible de lancer "%1"failed to open temporary fileQueryOverwriteDialogMod ExistsThis mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Alternatively you can install this mod under a different name.Keep BackupMergeReplaceRename&RenommerCancelAnnulerSaveGameInfoWidgetSave #CharacterLevelLocationDateDATASaveGameInfoWidgetGamebryoMissing ESPsESP manquantSaveTextAsDialogDialogCopy To ClipboardSave As...CloseFermerSave CSVText FilesFichiers textefailed to open "%1" for writingSelectionDialogSelectPlaceholderSignetCancelAnnulerSelfUpdaterarchive.dll not loaded: "%1"archive.dll n'est pas chargé: "%1"UpdateMettre à jourAn update is available (newest version: %1), do you want to install it?Une mise à jour est disponible (dernière version: %1), voulez-vous l'installer?Download in progressTéléchargement en coursDownload failed: %1Téléchargement échoué: %1Failed to install update: %1Impossible d'installer la mise à jour %1failed to open archive "%1": %2impossible d'ouvrir l'archive "%1": %2failed to move outdated files: %1. Please update manually.Update installed, Mod Organizer will now be restarted.Mise à jour complétée, Mod Organizer va maintenant redémarrer.ErrorErreurFailed to parse response. Please report this as a bug and include the file mo_interface.log.No incremental update available for this version, the complete package needs to be downloaded (%1 kB)no file for update found. Please update manually.Failed to retrieve update information: %1No download server available. Please try again later.Aucun serveur de téléchargement disponible. Veuillez s'il-vous-plait réessayer plus tard.SettingsFailedSorry, failed to start the helper applicationattempt to store setting for unknown plugin "%1"ConfirmConfirmerChanging the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed?SettingsDialogSettingsRéglagesGeneralDiversLanguageLangueThe display languageLangue d'affichage<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The display language. This will only displaye languages for which you have a translation installed.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">La langue d'affichage. Seules les langues pour lesquelles une traduction est installée seront affichées.</span></p></body></html>Stylegraphical stylegraphical style of the MO user interfaceLog LevelDecides the amount of data printed to "ModOrganizer.log"Decides the amount of data printed to "ModOrganizer.log".
"Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty.DebugInfoErrorErreurAdvancedDirectory where downloads are stored.Mod DirectoryDirectory where mods are stored.Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name).Download DirectoryCache DirectoryUser interfaceIf checked, the download interface will be more compact.Compact Download InterfaceIf checked, the download list will display meta information instead of file names.Download Meta InformationReset stored information from dialogs.This will make all dialogs show up again where you checked the "Remember selection"-box.Reset DialogsModify the categories available to arrange your mods.Modifier les catégories disponibles pour classer vos mods.Configure Mod CategoriesConfigurer les catégories de modNexusNexusAllows automatic log-in when the Nexus-Page for the game is clicked.Permettre la connexion automatique lorsque la page Nexus du jeu est ouverte.<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Permet la connexion automatique au site Nexus lorsqu'une page est ouverte. Veuillez noter que l'encodage utilisé pour stocker le mot de passe dans le fichier modorganizer.ini n'est pas très robuste. Si vous craignez que quelqu'un puisse voler votre mot de passe, ne l'enregistrez pas ici.</span></p></body></html>If checked and if correct credentials are entered below, log-in to Nexus (for browsing and downloading) is automatic.Automatically Log-In to NexusConnexion automatique à NexusUsernameNom d'usagerPasswordMot de passeDisable automatic internet featuresDisable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser)Offline ModeUse a proxy for network connections.Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy.Use HTTP Proxy (Uses System Settings)Associate with "Download with manager" linksKnown Servers (updated on download)Preferred Servers (Drag & Drop)PluginsAuthor:AuteurVersion:VersionDescription:DescriptionKeyValueBlacklisted Plugins (use <del> to remove):WorkaroundsSolutions alternativesSteam App IDID d'application SteamThe Steam AppID for your gameL'AppID Steam de votre jeu<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the "Mod Organizer" load mechanism may not work properly.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">The preset for this is the App ID of the "regular" version so in most cases, you should be set.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you think you have a different version (GotY or something), follow these steps to get to the id:</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Navigate to the game library in steam</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. right-click on the game you need the id for and choose </span><span style=" font-size:8pt; font-weight:600;">Create desktop shortcut</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. right-click on the newly created shortcut on your desktop and select </span><span style=" font-size:8pt; font-weight:600;">Properties</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4. in the URL-field you should see something like this: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 is the id you're looking for.</span></p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">L'App ID Steam est requise pour lancer directement certains jeux. Pour Skyrim, si l'APP ID est inconnu ou incorrect, la méthode de chagement de "Mod Organizer" risque de ne pas fonctionner.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Le réglage par défaut pour ceci est l'App ID de la version "normale", donc dans la plupart des cas, tout devrait être fonctionnel.</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">Si vous croyez avoir une version différente (GotY autre), suivez ces étapes pour obtenir l'ID:</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">1. Ouvrez la bibliothèque des jeux dans Steam</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">2. Faites un clic-droit sur le jeu dont vous désirez l'ID et sélectionnez </span><span style=" font-size:8pt; font-weight:600;">Créer un raccourci sur le bureau</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">3. Faites un clic-droit sur le nouveau raccourci créé sut le bureau et sélectionnez </span><span style=" font-size:8pt; font-weight:600;">Propriétés</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">4.Dans le champs URL, vous devriez voir quelque chose comme: </span><span style=" font-size:8pt; font-style:italic;">steam://rungameid/22380</span></p>
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">22380 est l'App ID que vous cherchez.</span></p></body></html>Load MechanismChargement MOSelect loading mechanism. See help for details.Choisir la méthode de chargement. Voir l'aide pour les détails.Mod Organizer needs a dll to be injected into the game so all mods are visible to it.
There are several means to do this:
*Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it.
*Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin.
*Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work.
If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam.NMM VersionThe Version of Nexus Mod Manager to impersonate.Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in.
On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here.
Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent.
tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again.Enforces that inactive ESPs and ESMs are never loaded.Garantie que les ESPs et ESMs inactifs ne soient jamais chargés.It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins.
I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded.Il semble que les jeux chargent parfois des fichiers ESP ou ESM même s'ils ne sont pas activés.
Je n'en connais pas encore les circonstances, mais les rapports des usagers impliquent que dans certains cas, ce comportement est indésirable. Si vous cochez ceci, les ESPs et ESMs qui ne sotn pas cochés seront invisible pour le jeu et ne pourront pas être chargés.Hide inactive ESPs/ESMsCacher les ESPs et ESMs inactifsIf checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)
Uncheck this if you want to use Mod Organizer with total conversions (like Nehrim) but be aware that the game will crash if required files are not enabled.Force-enable game filesDisable this to no longer display mods installed outside MO in the mod list (left pane). Assets from those mods will then be treated as having lowest mod priority together with the original game content.By default Mod Organizer will display esp+bsa bundles installed with foreign tools as mods (left pane). This allows you to control their priority in relation to other mods. This is particularly useful if you also use Steam Workshop to install mods.
However, if you installed loose file mods outside MO which conflict with BSAs also installed outside MO those conflicts can't be resolved correctly.
If you disable this feature, MO will only display official DLCs this way. Please note that plugins (esps and esms) displayed in the right pane are completely unaffected by this feature.Display mods installed outside MOFor Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles.
For the other games this is not a sufficient replacement for AI!Pour Skyrim, ceci peut être utilisé au lieu de l'invalidation des archives. Ça devrait rendre l'invalidation redondante pour tous les profils.
Pour les autres jeux, ceci ne suffit pas à remplacer l'invalidation des archives!Back-date BSAsAntidater les BSAsThese are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here.Select download directorySélectionnez un répertoireSelect mod directorySélectionnez un répertoireSelect cache directorySélectionnez un répertoireConfirm?ConfirmerThis will make all dialogs show up again where you checked the "Remember selection"-box. Continue?SimpleInstallDialogQuick InstallInstallation rapideNameNomOpens a Dialog that allows custom modifications.Ouvre une fenêtre de dialogue permettant des modifications personnalisées.ManualManuelOKOKCancelAnnulerSingleInstanceSHM error: %1Erreur SHM: %1failed to connect to running instance: %1Échec de connection à l'instance active: %1failed to communicate with running instance: %1failed to receive data from secondary instance: %1Échec de réception de données de l'instance secondaire: %1SyncOverwriteDialogSync OverwriteNameNomSync To<don't sync>failed to remove %1Impossible de supprimer %1failed to move %1 to %2impossible de copier %1 vers %2TransferSavesDialogTransfer SavegamesGlobal CharactersThis is a list of characters in the global location.This is a list of characters in the global location.
On Windows Vista/Windows 7:
C:\Users\[UserName]\Documents\My Games\Skyrim\Saves
On Windows XP:
C:\Documents and Settings\[UserName]\My Documents\My Games\Skyrim\Saves
This is a list of save games for the selected character in the global location.
On Windows Vista/Windows 7:
C:\Users\[UserName]\Documents\My Games\Skyrim\Saves
On Windows XP:
C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves
Move ->Copy -><- Move<- CopyDoneTerminéProfile CharactersOverwriteOverwrite the file "%1"ConfirmConfirmerCopy all save games of character "%1" to the profile?Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.